iCube Brings a Modern Take on Labyrinth Games
Posted September 28, 2013 at 08:30 pm by Will Verduzco
Ever since purchasing my first smartphone approximately ten years ago, I’ve had hundreds of mobile games installed across nearly two dozen different mobile devices. However, a special place in my heart will always be reserved for HTC’s Teeter.
Although primitive by today’s standards, Teeter provided a uniquely simple yet consuming experience. Since then, we’ve seen ports for Windows Phone and Android, but not too much has been done to move the concept forward and take advantage of our advances in 3D rendering and processor speed.
Thankfully, XDA Forum Member UnnyHog has released iCube for Android, which brings the labyrinth puzzle-type action into the third dimension. Just like HTC’s 2D classic, the objective of the game is to free your ball from the maze. To do this, you swipe around the screen to modify the orientation of the containing cube maze. While this means that the accelerometer-based controls of yore are now gone, the added precision proves useful given the game’s added depth.
Weighing in at 81 puzzles thus far, iCube offers enough challenge to keep players occupied for quite some time. If you’re looking for a modern take on that old gem, head over to the game thread and get in on the puzzle action.
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