Open Source Gamework Library for Geolocation Games
Posted July 7, 2013 at 06:00 pm by Will Verduzco
Geolocation games are just inherently cool. Don’t believe me? Just think how much of the magic of Ingress would be lost if it weren’t based on your position.
If you’re a mobile games developer, you more than likely have already considered creating your own geolocation-based game. Thankfully, if you decide to force others to get off their lazy behinds by creating such a game, XDA Forum Member Robyer has a library that you can use that will help get you started without much hassle.
Originally created as part of his Bachelor’s degree thesis, the Gamework library is currently aimed at creating single-player games without moving enemies (i.e. without enemies or AI). Thus, you’re best left using it for puzzle or strategy games. However, Robyer is eager to hear suggestions to expand the library to support additional features that developers may desire.
Want to know the best part? The library is fully open source, licensed under Apache v2, meaning that you can use it however you’d like—even for commercial applications. So if you have any ideas and want to either contribute to the development of the library or create your own game, you should head over to the original thread.
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