The Nexus 7 2013 has been discontinued on the Google Store! That and much more news is covered by Jordan when he reviews all the important stories from this weekend. Included in this weekend's news is the announcement of Xposed 3.0 Alpha 3 and be sure to check out the article talking about the 3D printable microscope for mobile devices. That's not all that's covered in today's video! Jordan talks about the other videos released this week on XDA TV. XDA...
Blast ‘em All with Dots: Chain Reaction
Physics-based games are always interesting. However, most of these rely only on gravity and motion (e.g. Angry Birds, Cut the Rope, etc). Since we have started getting science mixed up with gaming over the years, we’ve seen somewhat of an evolution in various genres in terms of both game play and graphics/performance. Science, however, does not stop with gravity. And in fact, there are other, even more fun ways of using physics for one’s personal enjoyment.
Collision physics are always interesting, and they have been used for ages in one of the world’s most gentlemanly sports/games: billards, pool, snooker, or whatever you want to call it. Once you get the collisions set up properly, add some explosions, and you have yourself an interesting mix. Add a dash of timing and concentration to the mix, and you find yourself with a few hours every day.
Dots: Chain Reaction by XDA Forum Member lee boze is pretty much what you would expect from the title and the description above. It’s a physics-based game, in which several colored balls or dots are randomly bouncing around your screen. (Now, these dots must be made of anti-matter, as they can go through each other. :p) Your objective is to detonate as many of these dots as you can. And in order to do so, you get a single shot per level. Touching the screen creates an explosion, and any dot that touches this explosion will explode as well. Any other dot that comes into contact with these explosions will also explode. This way, a chain reaction is made as more dots explode as a consequence of other dots detonating. The explosions only last a few seconds, and in like any chemical reaction, the reaction will stop the moment there are no more reactants (be it dots gone or explosions having ended).
The game is not exactly Injustice in terms of graphics, but it is light enough and with fluid enough animations and graphics to more than make up for that. And since the game features several levels with increasing degrees of difficulty, you are guaranteed to be glued to it for a few hours per day. The dev is looking for feedback as well as bugs. So, if you have already started playing this, please do not forget to leave feedback for the dev. If Dots tickles your gaming fancy, make your way over to the original thread.
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