Android and openness is something we talk about all the time, but the recent developments in the industry point towards inherent flaws with this very premise. Be it from bloggers, political institutions or corporations, Android is seemingly not open enough. The “War on Openness” is ironically becoming an open war, where many players are increasing their stakes and scope to try and land a bigger hold - or at the very least, restrict Google’s - on what is the world’s...
Create Your Own Mosaics on Android with ZaBa Photo Mosaic
Our devices have turned from the communicators they were meant to be a decade and a half ago into multimedia powerhouses capable of doing most of what we do with other gadgets and larger equipment. Of course, the all-in-one aspect and reduction in component size come at a cost (normally quality), but that is a topic for another discussion. For all practical purposes, our devices are powerful enough to do what we want to do without having to be stuck in a room or waiting for others to do stuff for us.
One thing that has truly grown on mobile devices over the last decade or so has been the camera. The sensors have been getting better and better, lenses have become not only more durable, but also enable us to take better pictures, and apps in general enable us to be more creative with how we do things. Today, we will talk about an app that enables you to do something with that gigantic stash of pictures in your SD card (no, not that stash…).
A photo mosaic is basically a picture, which is composed entirely of smaller pictures, arranged in such a manner that the eye perceives the formation as a different picture than the ones used to form it. The arrangement of pictures is something that is normally left for PCs, as it requires quite a bit of processing power to get something done efficiently, that will look half decent.
XDA Forum Member zagonico just released an app that enables you to perform this same task, but on your mobile device. Why is this good? Well, for starters, you no longer need a computer in order to create these. On top of that, it saves you a few minutes worth of transferring gigs of pictures into your computer’s HDD. Yes, you could connect the device to the PC via USB or even take out the card and plug it in the PC, but that hinders your overall speed due to data transfer rates via USB/card reader being considerably slower than those that come from reading off the internal drive. And last but not least, you can do it any time, any place. The app uses rather decent resolutions for the small pictures, so the resulting image looks quite nice. It also allows the use of grayscale and sepia effects for added creativity.
The dev has stated that he tried it on a LG L9 and a SGS2, both of which presented different completion times for the same project. In other words, your mileage may vary depending on your device’s hardware. Please take it for a spin and report your results in the thread so that others will know what to expect whenever they try this on their device(s). Also, feedback and bug reports are welcome.
You can find more information in the original thread.
Want something on the XDA Portal? Send us a tip!
Smartphone cameras have advanced so tremendously over the past few years that they have almost completely replaced point and shoot digital cameras for the most of us. Furthermore, since our smartphones are always with us, the majority of us end up taking tons of photos throughout the lifespan of our devices. But what happens to all the old photos you take? Do you store them on an external hard-drive or keep them backed up to an online cloud service like Flickr? Let us know what your favorite way of storing old photos is and why.
Before the release of Android 5.0 Lollipop, the Holo Design guidelines served as the official reference for Android design, right from IceCream Sandwich to KitKat. However, updates to the guidelines were few and far between, leading to a lack of synchronization between Android design and current UI/UX trends. Google seems to have learned from their mistake the last time around, and earlier this week, a significant update was released for the Material Design guidelines, marking the second revision in less...