Beginner’s Guide to Hex Editing–Game Save Modding and Programming
Posted March 21, 2012 at 01:00 pm by Former Writer
The modification, customization, and tweaking of Android lends itself to an incredibly broad set of methods. General programming, video game modding, and hex editing all have alternate homes, as many of their concepts can be reused on Android. As an example, you can’t learn how to compile CyanogenMod without learning what code modules are. Similarly, you can’t learn object oriented C++ without learning what API’s are and how they’re used across all platforms. It’s all interconnected—like a M. Night Shyamalan movie.
Bad reference aside, if a user is planning on learn how to mod Android, why not learn how to mod other things using similar techniques? XDA News Writer dbzfanatic has written one of the most comprehensive guides on all of XDA and covers a range of topics from modifying game saves on XBox 360’s to learning to hex edit all the way to the quintessential beginner’s guide on porting code.
The guide doesn’t focus around Android development, although many of the concepts and methods that are discussed and described can be extrapolated into the Android development environment so it’s worth it to check it out even if you’re not into programming or modifications in the traditional sense. However, if you are into programming and game modding, then this is an absolute must read for those who are just starting out. The width and breadth of the content is truly impressive.
For anyone interested in a crash course in the aforementioned topics, hit up the guide thread for a couple of pages of purely awesome content.
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