Wear is said to not offer enough for mass adoption, even though its been in the market for over 9 months. I personally have a Gear Live which I purchased 8 months ago, and my experience with it has had its ups and downs throughout my time with it. For the longest time, I was not able to recommend the platform to anyone. Since then, a lot of updates have hit Wear watches, some improving battery life, others changing the...
Doodle Jump Game for WM in 2 Versions
For those familiar with the games presented by XDA member zarpy, a new one arrived. Based on the iPhone´s game, Doodle Jump is now available for Windows Mobile devices both WVGA and VGA.
Presented in two versions, newer v2.0 has some differences such as invisible platforms (which appear just when you jump).
Even though the game is in French, you will be able to understand it and play easily. To move ( left / right ) just press the sides of the screen and tap in center to shoot.
Our dear friend The0ne reports some crashes, but he found a configuration that works well.
Originally posted by zarpy
New Doodle Jump 2.0 game! WVGA and VGA (no accelometer)
Ok this is a new doodle jump game with a little twist . In this version you avoid the enemy drills that are falling from the sky. Also to add challenge and trick you sometimes it will look like there are no platforms to jump on then they majically appear. This adds the the doodle jump challenge. See how high of an score you can get in the iphone classic.
If you want a variation of the game just give me ideas. Any feedback would be helpful but please no rude or common sense remarks. Post a photo of your high score if you like.
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SlimRoms' website has been experiencing technical difficulties for the last month or so, but it's good to know the team is working hard and is still on top of things. The SlimRoms GitHub repos are getting updated with some major changes showing up. Most notably, some projects are getting a new 5.1 branch: lp5.1! A new, revamped and open source website is also in the works, with a look inspired by material design. We also got a tip about an...
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