More and more smartphone manufacturers have been moving towards on-screen buttons, with Google really pushing for it over the physical button alternative. However, there are still a few OEMs (we're looking at you, Samsung) that have preferred to keep things a bit more traditional. Tell us which way you prefer and why.
Flash Game Player Opens Up A New World of Games on Android
One of the great selling points about Android phones is that they are fully capable of displaying Flash content. Nonetheless, there are still many Flash-based web games which will not work with Android for one simple reason: the controls have not been correctly implemented to allow their use on a mobile device.
Normally, you have to wait for the Flash developer to manually make his or her contribution to the online world friendly with our phones and tablets. However, XDA member Kazeari has created an extremely useful free application, which is designed to allow Android users to use almost any Flash game, regardless of whether or not they have been written to work for the platform.
To try Flash Game Player out, Kazeari recommends having a high-end Android device and Adobe Flash 10.1 installed. The application allows .swf files to be played from your device’s SD card. More information is available in the project thread.
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While there are frequent unexplained changes and pushes to Google's AOSP repositories, an interesting-looking new branch has been pushed out recently, called "master-soong". Taking a look at the changes made to the manifest repository (which is used to specify the repositories to be downloaded when building Android), it appears there are some new repositories making an appearance. Of note here are new prebuilt repositories for Go, and Ninja. Go is a programming language, created by Google, which compiles to produce...
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