SlimRoms' website has been experiencing technical difficulties for the last month or so, but it's good to know the team is working hard and is still on top of things. The SlimRoms GitHub repos are getting updated with some major changes showing up. Most notably, some projects are getting a new 5.1 branch: lp5.1! A new, revamped and open source website is also in the works, with a look inspired by material design. We also got a tip about an...
Google IO 2011 – Event Highlights
As you may know, Google IO 2011 kicked off earlier today and we have been following the live stream to bring you the highlights of the event. Here’s what we caught so far:
100,000 million devices, 450,000 developers, 215 carriers, 310 Android devices, 112 countries, 400,000 device activations now.
- One of the most important announcement was that the Android alliance will guarantee updates for supported devices;
- New Android devices with new form factors will come soon;
- LightingScience will sell Android-compatible low cost bulbs;
- Project Tungsten: Android @home: New APIs for connecting to appliances, lamps, and other house objects are being announced;
- Open accessory API supports USB and bluetooth for Android 2.4.3 and 3.1;
- The new alliance with cell providers means guaranteed latest Android updates for 18 months for all Android devices that those companies currently have in their line up;
- Google music launches in beta stage. The UI is really neat as it features a 3D environment. It allows you to add 20, 000 songs for free while in beta stage. If you haven’t seen it yet, request the Music beta here (only for US for now);
- Rent movies on your device and watch them for 24 hrs, starting at US$1.99;
- Android Market now shows content of Google Books and Movies;
- Ice Cream Sandwich presented, now with face/voice recognition;
- When no internet connection is available, Android saves music in the cache to be played anytime;
- Google´s music UI on tablets is very visually appealing;
Connectivity for USB accessories:
Android 3.1 adds broad platform support for a variety of USB peripherals and accessories. Users can attach many types of input devices (keyboards, mice, game controllers, etc) and digital cameras. Applications can be built on the platform’s USB support to extend connectivity to almost any type of USB device.
And the keynote continues with the Tablets segment, which will be covered later.
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