Android and openness is something we talk about all the time, but the recent developments in the industry point towards inherent flaws with this very premise. Be it from bloggers, political institutions or corporations, Android is seemingly not open enough. The “War on Openness” is ironically becoming an open war, where many players are increasing their stakes and scope to try and land a bigger hold - or at the very least, restrict Google’s - on what is the world’s...
How to Build a Windows Phone App Part 3: OAuth Tokens and JSON – XDA Developer TV
Fresh from the Windows Phone bureau desk here at XDA Developer TV is another tutorial for how to build a Windows Phone App. XDA Developer TV Producer Lance is here to move forward from the OAuth introduction he gave in Part Two.
Using OAuth permits the end-user to see or agree to a specified third-party request and what type of access they need for the service or app to be functional. So now we learn how to take our OAuth Token and make a request with Webclient to Foursquare’s JSON API and deserialize the JSON feed with JSON.NET to bind the data in to objects.
Be sure to check out the other videos to learn more about building a Windows Phone application:
- How to Build a Windows Phone App Part 1: Using NuGet – XDA Developer TV
- How to Build a Windows Phone App Part 2: Using OAuth – XDA Developer TV
Check out Lance’s YouTube Channel
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Smartphone cameras have advanced so tremendously over the past few years that they have almost completely replaced point and shoot digital cameras for the most of us. Furthermore, since our smartphones are always with us, the majority of us end up taking tons of photos throughout the lifespan of our devices. But what happens to all the old photos you take? Do you store them on an external hard-drive or keep them backed up to an online cloud service like Flickr? Let us know what your favorite way of storing old photos is and why.
Before the release of Android 5.0 Lollipop, the Holo Design guidelines served as the official reference for Android design, right from IceCream Sandwich to KitKat. However, updates to the guidelines were few and far between, leading to a lack of synchronization between Android design and current UI/UX trends. Google seems to have learned from their mistake the last time around, and earlier this week, a significant update was released for the Material Design guidelines, marking the second revision in less...