Android and openness is something we talk about all the time, but the recent developments in the industry point towards inherent flaws with this very premise. Be it from bloggers, political institutions or corporations, Android is seemingly not open enough. The “War on Openness” is ironically becoming an open war, where many players are increasing their stakes and scope to try and land a bigger hold - or at the very least, restrict Google’s - on what is the world’s...
iCube Brings a Modern Take on Labyrinth Games
Ever since purchasing my first smartphone approximately ten years ago, I’ve had hundreds of mobile games installed across nearly two dozen different mobile devices. However, a special place in my heart will always be reserved for HTC’s Teeter.
Although primitive by today’s standards, Teeter provided a uniquely simple yet consuming experience. Since then, we’ve seen ports for Windows Phone and Android, but not too much has been done to move the concept forward and take advantage of our advances in 3D rendering and processor speed.
Thankfully, XDA Forum Member UnnyHog has released iCube for Android, which brings the labyrinth puzzle-type action into the third dimension. Just like HTC’s 2D classic, the objective of the game is to free your ball from the maze. To do this, you swipe around the screen to modify the orientation of the containing cube maze. While this means that the accelerometer-based controls of yore are now gone, the added precision proves useful given the game’s added depth.
Weighing in at 81 puzzles thus far, iCube offers enough challenge to keep players occupied for quite some time. If you’re looking for a modern take on that old gem, head over to the game thread and get in on the puzzle action.
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Smartphone cameras have advanced so tremendously over the past few years that they have almost completely replaced point and shoot digital cameras for the most of us. Furthermore, since our smartphones are always with us, the majority of us end up taking tons of photos throughout the lifespan of our devices. But what happens to all the old photos you take? Do you store them on an external hard-drive or keep them backed up to an online cloud service like Flickr? Let us know what your favorite way of storing old photos is and why.
Before the release of Android 5.0 Lollipop, the Holo Design guidelines served as the official reference for Android design, right from IceCream Sandwich to KitKat. However, updates to the guidelines were few and far between, leading to a lack of synchronization between Android design and current UI/UX trends. Google seems to have learned from their mistake the last time around, and earlier this week, a significant update was released for the Material Design guidelines, marking the second revision in less...