Android and openness is something we talk about all the time, but the recent developments in the industry point towards inherent flaws with this very premise. Be it from bloggers, political institutions or corporations, Android is seemingly not open enough. The “War on Openness” is ironically becoming an open war, where many players are increasing their stakes and scope to try and land a bigger hold - or at the very least, restrict Google’s - on what is the world’s...
Learn How to Make Android Games
When people use the term development, a number of things come to mind. Root methods, AOSP ROMs, kernels, all-in-one toolkits, and a range of assorted other developments. There are a few things they all have in common, but most of all, these developments focus around increasing your device’s functionality. While that is the most commonly practiced type of development on XDA, that does not mean that users can’t learn other kinds of development here. For instance, there is now a tutorial that covers coding video games.
XDA Senior Member tjdwowh, who has brought Android games to XDA already, has released a tutorial that will gives aspiring developers a good start in creating their first game. The tutorial is still in the works, but tjdwowh already has some pretty good information up for aspiring developers to absorb.
It is broken up into sessions intended to be done on a per day basis (i.e. Day 1, Day 2). Day 1 looks like pretty much any other application development tutorial, as users are run through how to install Java and Eclipse on their dev machines. Day 2 is also pretty standard, as it explains programming-level concepts such as classes, declaring variables, and proper syntax. With the rest of the tutorial still being written, users can expect things like sprite and object creation, design, gaming mechanics, and a lot more.
For anyone looking to get into the game development field, it’s a must read. To get to the tutorial, head to the original thread.
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Smartphone cameras have advanced so tremendously over the past few years that they have almost completely replaced point and shoot digital cameras for the most of us. Furthermore, since our smartphones are always with us, the majority of us end up taking tons of photos throughout the lifespan of our devices. But what happens to all the old photos you take? Do you store them on an external hard-drive or keep them backed up to an online cloud service like Flickr? Let us know what your favorite way of storing old photos is and why.
Before the release of Android 5.0 Lollipop, the Holo Design guidelines served as the official reference for Android design, right from IceCream Sandwich to KitKat. However, updates to the guidelines were few and far between, leading to a lack of synchronization between Android design and current UI/UX trends. Google seems to have learned from their mistake the last time around, and earlier this week, a significant update was released for the Material Design guidelines, marking the second revision in less...