Will Verduzco · Jun 21, 2014 at 07:30 pm

LG’s New UI Design Language Explained

LG undoubtedly got a lot of things right when creating the LG G3. The recently released flagship not only offers class leading specifications such as a 5.5″ QHD panel with an insanely high 534 ppi pixel density, but it also offers a significantly improved software experience compared to older LG devices. Much of this comes down to LG’s new UI design language.

It’s no secret that past iterations of LG’s custom UI (formerly known as Optimus) have been a bit less than stellar. Much of this stems from the gaudy use of shadows, gradients, and skeuomorphism–all of which lead to an incredibly cluttered and chintzy look. And even by LG’s own admission, this eventually caused “the essential user experience to be somewhat overlooked.”

Starting with the G3, LG hopes to change all of this with a much more minimal and flat user interface. This starts with simple, flat graphics with an emphasis on typography, and extends choice of colors and geometric shapes.

It’s great to see OEMs working to minimize at least the visual footprint of their custom interfaces. But even with the great strides LG has taken, the overall look is still busier than the wonderful UI styling found in KitKat. At least LG’s moving in the right direction.

What are your thoughts on custom OEM skins? Are you a fan of any of them and the OEM-specific features they bring, or are they all just added clutter in need of removal? Let us know in the comments below.


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Will Verduzco

willverduzco is an editor on XDA-Developers, the largest community for Android users. Will Verduzco is the Portal Administrator for the XDA-Developers Portal. He has been addicted to mobile technology since the HTC Wizard. But starting with the Nexus One, his gadget love affair shifted to Google's little green robot. He is also a Johns Hopkins University graduate in neuroscience and is now currently studying to become a physician. View willverduzco's posts and articles here.
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