Will Verduzco · Jun 1, 2013 at 10:00 pm

Need Help Getting Started with the Android SDK and ADT?

Installing the Android SDK and ADT is the first step in the long road towards coding your first Android application. Getting these tools onto your computer is also the first step towards many other goals such as obtaining ADB access and using DDMS.

While there are plenty of simpler ways to go about accomplishing the latter two tasks, it’s often best to learn the old fashioned way. And in this case, that’s installing the SDK and using that to give you the required CLI binaries. Plus, by installing the required tools to

Thankfully for both those looking to learn how to code and those looking to download binaries to use ADB and Fastboot, there is now an excellent and incredibly thorough guide geared at helping users get started. The guide comes from XDA Senior Member Apex and it covers quite a few topics.

First off, the guide starts by explaining what the SDK and ADT are, what they do, and why you want them. Next, it covers the basics of keeping a proper dev environment, installing the JDK on various OSes, and installing an IDE of your choosing. It then walks users through installing the SDK itself, as well as the ADT plugin for Eclipse and setting up a virtual device with the AVD Manager. Finally, it walks you through the basics of creating a simple speech recognition and synthesis app, as well as various ADB commands (version 1.0.20) that may be come in handy.

All in all, this is an incredibly thorough guide that will serve as a great resource for anyone getting ready to start developing some apps. Those eager to get started can do so by visiting the original thread.


_________
Want something on the XDA Portal? Send us a tip!

Will Verduzco

willverduzco is an editor on XDA-Developers, the largest community for Android users. Will Verduzco is the Portal Administrator for the XDA-Developers Portal. He has been addicted to mobile technology since the HTC Wizard. But starting with the Nexus One, his gadget love affair shifted to Google's little green robot. He is also a Johns Hopkins University graduate in neuroscience and is now currently studying to become a physician. View willverduzco's posts and articles here.
Chris Gilliam · May 29, 2015 at 11:29 am · 2 comments

I/O Summary: Google Cardboard Virtual Reality

One year ago, Google introduced cardboard. Amazingly enough, that was all it took to fire up the Virtual Reality scene on Android, and what began as an open design concept exploded into thousands of apps and dozens of headsets from big and small vendors alike. Now, there are more than 1 million cardboard viewers/handsets - a Google-quoted number that might not even be accurate given the ease with which headsets can be rigged through off-the-shelf equipment. This year, cardboard returned...

XDA NEWS
Jimmy McGee · May 29, 2015 at 06:00 am · 4 comments

Android M Preview Images – XDA TV

Android M preview images are available. That and much more news is covered by Jordan when he reviews all the important stories from this week. Included in this week's news is the announcement of Google's Project Tango going on sale and be sure to check out the article talking about Google's Roboto font going open source. That's not all that's covered in today's video! Jordan talks about the other videos released this week on XDA TV. XDA TV Producer TK...

XDA NEWS
Mathew Brack · May 28, 2015 at 09:59 pm · 6 comments

I/O Summary: How Android M Handles Power And Charging

In the spirit of improving the core Android experience, Google is changing Android M to be smarter about managing power. Their new Doze feature comprises of two primary roles which allow Android to use motion detection in order to predict activity, and go into deep sleep at the right time based on accelerometer readings.   In order to extend your screen off battery life, Android M will now monitor your activity levels and if it detects that your device has...

XDA NEWS
Share This