Android and openness is something we talk about all the time, but the recent developments in the industry point towards inherent flaws with this very premise. Be it from bloggers, political institutions or corporations, Android is seemingly not open enough. The “War on Openness” is ironically becoming an open war, where many players are increasing their stakes and scope to try and land a bigger hold - or at the very least, restrict Google’s - on what is the world’s...
Open Source LOLCODE Editor and Interpreter for Android
Sometimes, we all need a little bit of lulz in our lives. While most get this from meme-worthy image macros and eccentric YouTube videos, the more developer inclined can satisfy the urge through “interesting” esoteric programming languages such as LOLCODE. This particular esolang, which was originally developed in 2007 by Adam Lindsay, is heavily inspired by the same lolspk slang used in those addictive cat images.
Now thanks to XDA Forum Member bandoncontortion, there is a LOLCODE editor and interpreter for Android. Using the editor, you can code and edit to your heart’s content. And with the console, you can execute and test your LOLCODE.
Make your way over to the original thread to get your dose of lulz. And if you’d like to see how it was all done or fork some of that goodness for yourself, take a peek at the source code for the application and interpreter. Please note that the interpreter is based on previous work for Java by Brett Kail.
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Smartphone cameras have advanced so tremendously over the past few years that they have almost completely replaced point and shoot digital cameras for the most of us. Furthermore, since our smartphones are always with us, the majority of us end up taking tons of photos throughout the lifespan of our devices. But what happens to all the old photos you take? Do you store them on an external hard-drive or keep them backed up to an online cloud service like Flickr? Let us know what your favorite way of storing old photos is and why.
Before the release of Android 5.0 Lollipop, the Holo Design guidelines served as the official reference for Android design, right from IceCream Sandwich to KitKat. However, updates to the guidelines were few and far between, leading to a lack of synchronization between Android design and current UI/UX trends. Google seems to have learned from their mistake the last time around, and earlier this week, a significant update was released for the Material Design guidelines, marking the second revision in less...