Wear is said to not offer enough for mass adoption, even though its been in the market for over 9 months. I personally have a Gear Live which I purchased 8 months ago, and my experience with it has had its ups and downs throughout my time with it. For the longest time, I was not able to recommend the platform to anyone. Since then, a lot of updates have hit Wear watches, some improving battery life, others changing the...
OpenGl ES 2.0 Demo published
Member Phippu started adding OpenGl ES 2.0 support.
Do you think Windows Mobile has no 3D Power? You should see this
It´s a free rendering library for Windows Mobile 5, 6, 6.1 and 6.5 that provides you realtime and interactive rendering.
Originally posted by Phippu
It’s here, the first real OpenGL ES 2.0 demo! Some of you may know already my Tigre Engine. The last few days I started to add OpenGl ES 2.0 support and below are the first results. I’ll publish all the code as soon as its 100% ready, if you can’t wait you should have a look at the current engine at my page, with full source code and a lot of demo applications.
To the demo itself: It shows a very simple phong shader applied to different meshes. If your device has a gsensor, then you can spin around the camera by rotating your device. I’ve tested the demo with my HD2 and got a bit more than 50 FPS, which is really good (but remember, its only a prototype and I have a lot of ideas how to improve the performance:-))
- .net 3.5 runtime
- windows mobile 5,6,6.1,6.5 or 6.5.3
- opengl 2.0 with shader compiler and 1.x support
For more information continue on to the application thread.
Want something on the XDA Portal? Send us a tip!
SlimRoms' website has been experiencing technical difficulties for the last month or so, but it's good to know the team is working hard and is still on top of things. The SlimRoms GitHub repos are getting updated with some major changes showing up. Most notably, some projects are getting a new 5.1 branch: lp5.1! A new, revamped and open source website is also in the works, with a look inspired by material design. We also got a tip about an...
Wireless charging is becoming more and more common as many OEMs are now starting to include this feature in their flagships. There are already dozens of wireless chargers to choose from on the market today, but quality definitely varies. For those of you who charge your devices wirelessly, let us know which charger is your favorite and why.