Android and openness is something we talk about all the time, but the recent developments in the industry point towards inherent flaws with this very premise. Be it from bloggers, political institutions or corporations, Android is seemingly not open enough. The “War on Openness” is ironically becoming an open war, where many players are increasing their stakes and scope to try and land a bigger hold - or at the very least, restrict Google’s - on what is the world’s...
Play Resource Intensive Games on Low End Devices with GLTools
Some of you may be familiar with Chainfire 3D, app made by XDA Senior Recognized Developer Chainfire. This application allows running games and applications to be rendered in a different video mode for example 16-bit mode or with hardware-specific extensions not originally supported by the device. Chainfire 3D was released over two years ago, and many things have changed since that time. An interesting alternative was presented by XDA Recognized Contributor viking37, who shared GLTools by XDA Forum Member n0n3m4.
GLTools allows its users to set a custom resolution and rendering mode on a per-app basis. You can also change the GPU name and play games not originally intended for low-end GPUs. With GLTools, even budget or middle of the road smartphones and tablets can handle some of the newest games with decent graphics. But if you plan on using the app, make sure that your device is rooted, and don’t panic when your device reboots automatically.
The app is available in both premium and standard varieties. However, N0n3m4 was kind enough to provide a special version of application for all XDA users with almost all premium features unlocked, which is an excellent gesture on his part. You can give it a shot by visiting the application thread.
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Smartphone cameras have advanced so tremendously over the past few years that they have almost completely replaced point and shoot digital cameras for the most of us. Furthermore, since our smartphones are always with us, the majority of us end up taking tons of photos throughout the lifespan of our devices. But what happens to all the old photos you take? Do you store them on an external hard-drive or keep them backed up to an online cloud service like Flickr? Let us know what your favorite way of storing old photos is and why.
Before the release of Android 5.0 Lollipop, the Holo Design guidelines served as the official reference for Android design, right from IceCream Sandwich to KitKat. However, updates to the guidelines were few and far between, leading to a lack of synchronization between Android design and current UI/UX trends. Google seems to have learned from their mistake the last time around, and earlier this week, a significant update was released for the Material Design guidelines, marking the second revision in less...