Android and openness is something we talk about all the time, but the recent developments in the industry point towards inherent flaws with this very premise. Be it from bloggers, political institutions or corporations, Android is seemingly not open enough. The “War on Openness” is ironically becoming an open war, where many players are increasing their stakes and scope to try and land a bigger hold - or at the very least, restrict Google’s - on what is the world’s...
Preparing for CASUAL Development
Not too long ago, XDA Elite Recognized Developer Adam Outler launched the CASUAL-Dev website. The site’s goal was to help other developers make use of CASUAL, or Cross-platform Android Scripting Unified Auxiliary Loader, as a launching platform for future development work.
At launch, Adam’s site mainly described how to use the CASCADE IDE to create a CASPAC (CASUAL Package Action Container). From there, the site showed users how to turn a CASPAC into a full CASUAL package with CASPACkager. However, the site didn’t do much in the way of helping users get started the basics such as setting up the source that will be built.
In a new guide published on the CASUAL-dev site, Adam now describes how to setup your computer with Subversion and Netbeans, as well as how import your projects and build your code. Developers wanting to learn more should head over to Adam’s quick guide.
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Smartphone cameras have advanced so tremendously over the past few years that they have almost completely replaced point and shoot digital cameras for the most of us. Furthermore, since our smartphones are always with us, the majority of us end up taking tons of photos throughout the lifespan of our devices. But what happens to all the old photos you take? Do you store them on an external hard-drive or keep them backed up to an online cloud service like Flickr? Let us know what your favorite way of storing old photos is and why.
Before the release of Android 5.0 Lollipop, the Holo Design guidelines served as the official reference for Android design, right from IceCream Sandwich to KitKat. However, updates to the guidelines were few and far between, leading to a lack of synchronization between Android design and current UI/UX trends. Google seems to have learned from their mistake the last time around, and earlier this week, a significant update was released for the Material Design guidelines, marking the second revision in less...