Android and openness is something we talk about all the time, but the recent developments in the industry point towards inherent flaws with this very premise. Be it from bloggers, political institutions or corporations, Android is seemingly not open enough. The “War on Openness” is ironically becoming an open war, where many players are increasing their stakes and scope to try and land a bigger hold - or at the very least, restrict Google’s - on what is the world’s...
Running the Android Wear Emulator? Good. Now Root It!
Earlier this week, Google made some serious waves by announcing its take on wearable computing. While some could argue that the Android Wear platform is a little bit late to the game, its innovative UI, Google Voice Search integration, and rich notification support set the platform apart from the sea of other wearables.
Although Android Wear features a UI that’s radically different from anything we’ve seen thus far, it is based on the same powerful Android underpinnings as Android OS proper. And as such, pretty much all the same things we’re used to on Android apply to Wear as well—including root access.
If you have already loaded the developer preview and gotten the emulator working on your PC, you can now root it as well. This could be useful to test root-only applications that you may be building for Wear, but let’s be honest. The real reason to do this is just because we can.
The root method is courtesy of XDA Senior Members MrBIMC and r3pwn, and it comes in the form of a root-script that must be executed every time you reboot the emulator. It works by remounting the file system, pushing the superuser and busybox binaries, and installing the superuser APK. The root method is available in both Windows .BAT and Unix .sh form.
To get started truly messing around with the Wear emulator, head over to the original thread and get rooted.
[Big thanks to Pavel for the tip!]
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Before the release of Android 5.0 Lollipop, the Holo Design guidelines served as the official reference for Android design, right from IceCream Sandwich to KitKat. However, updates to the guidelines were few and far between, leading to a lack of synchronization between Android design and current UI/UX trends. Google seems to have learned from their mistake the last time around, and earlier this week, a significant update was released for the Material Design guidelines, marking the second revision in less...