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Posts Tagged: All Android


The great thing about Android is the vast possibilities when it comes to customization. When you root, you open up even more options for customization. One of those options is changing your boot animation. Why have the same stock boot animation as everyone else? You can find a vast selection of custom boot animations from simple graphic animations to animations that make your phone feel retro or pay homage to another device like a Playstation 2.

In this episode of XDA Developer TV, XDA Developer TV newcomer and XDA Recognized Contributor rirozizo shows you how to change the boot animation on your Android device. He shows off the steps using his Nexus 4, but these steps should work for any rooted Android phone. So, if you wanted to change the boot animation of your Android device, check out this video.



Pictures tell a story deemed worthy of a thousand words. Whether its a picture of a toddler’s first steps or an aerial view of terrain, each picture is undoubtedly more effective and more expressive than describing said event with mere words. But stories are driven by imagination, and the human mind is limitless. Some stories cannot be told by a single picture and may be multi-faceted in nature. What then, is the solution to this? Collages, of course! But how does one go about creating collages in a smartphone driven world?

Fortunately, XDA Forum Member nihil0 has a solution in the form of GLUE, an app that allows you to “glue” the edges of pictures together. GLUE has no limitations regarding the number of pictures, and provides an intuitive interface to get started with collage creation. The app also packs some subtle but useful features such as adding a frame, image rotation and image cropping. Coupled with its inbuilt intent-receiving system, GLUE simplifies the whole process, allowing you to go from one image to a completed collage in minimal time.

Head on over to the GLUE application thread to get started with creating vibrant collages. The app has free and pro versions, with watermarking and advertisements the only major differences in the versions.



Google recently announced a change to Google Play Store policy that requires developers to provide a physical address if they want to sell their applications in Play Store. This change was pretty significant for the app developer community, but it’s not the only interesting modification that Google has in store for us. Another big change is waiting right around the corner, as Google decided to put information about in-app purchase prices on the application installation screen. Users will now see how much they will eventually have to pay to get the full application functionality.

Freemium applications and games are very popular–and that’s not just here on the XDA forums. Most games are advertised as “free,” but after installation, you will realize that some crucial features require in-app purchases to be unlocked. Google determined that this practice is misleading, and therefore has made information about potential costs mandatory. Such costs will be presented as a price range. For instance, if a game offers items ranging from $1 to $199, it would show a $1 – $199 price range. Without further details, just the minimum and maximum value. This information should give you a pretty good idea about the true costs of the application that you are about to install.

Google made this decision due to lost court trial, where they were forced to pay a $19 million refund to the parents of children who bought content from “free” games. This change of the rules will prevent Google from similar incidents in the future. Apple had to pay even more for the very same thing. And in Google’s eyes, it’s better to be safe than sorry.

The changes themselves will be rolled out next week, around September 30th. How do you like this policy change? Are you a app developer who uses IAPs and do you fear that this will impact revenue stream and app installs, or are you a happy parent who wants to prevent your children from installing “free” applications that end up offering IAPs? Let us know your thoughts in the comments below!

[via Phandroid]


So many different applications want to send us notifications that sometimes the vibration and message tone is non-stop. And as a citizen of this Earth let me tell you, it’s not just annoying to you, it is often more so to others. So be kind to your neighbors and control your phone.

In this episode of XDA Xposed Tuesday, XDA Developer TV Producer TK reviews an Xposed Module that lets you minimize the amount of notification sounds your phone plays. XDA Senior Member ofmb created the Less Frequent Notification module. TK shows off the modules and gives his thoughts, so check out this Xposed Tuesday video.



Some older devices still remain very popular. Phones like the HTC Desire, Sony Ericsson Xperia X10, and HTC HD2 are considered legendary and have many developers still actively working on ROMs, kernels, and tweaks to keep these old devices kicking. All of these old devices feature the first generation Snapdragon SoC with the Adreno 200 GPU. And although top-notch back in its time, the SoC has long since been forgotten by all but just a few who keep these older devices.

It goes without saying that devices that use the QSD8x50 platform could stand to have their performance improved. Luckily, the Adreno 200 and Qualcomm Scorpion CPU can be overclocked. XDA Senior Member FeraVolt has shared the results of his research regarding hacking this platform. By following this guide, you will learn how to overclock the GPU and CPU to play the newest games. You will also learn how to get the most performance out of the Adreno 200. While some changes require kernel hacking, the others can be done by build.prop and hw_config.sh editing.

This guide is aimed to provide performance improvements for the older line of devices, but with the proper changes they can be useful with newer phones and tablets–and not only with Gingerbread. If you own an older device with a first generation Snapdragon CPU, you may want to give it new life. You can find the tweaks by visiting the  Overclocking and tuning Adreno200 GPU & misc qsd8k development hacking thread.


While we are still waiting for Android L to be officially released, the first mentions of Android M have been spotted in the Android Code review discussion group. Google looks to be continuing its Android naming scheme, and M seems to be the future successor for the yet unnamed Android L.

Android L was officially announced at the Google I/O 2014 Keynote, which took place back in June. The official release date and even the full codename remain unknown, but multiple reports claim that we should expect Android L in less than one month.

The functionality discussed in the code review link above may be useful for developers. Google developers have been discussing the possibility of adding the colored output for Logcat, which is an experimental Android M feature and won’t be cherry-picked into lmp-dev branch. Also talked about is a data exchange format that will be used by developers to communicate with Google servers.

Following the Google’s release schedule, Android M should be expected to in the fourth quarter of 2015 or even beginning of 2016. Android M might be the codename for Android 6.0, and the letter “M” is rumored to stand for Milkshake. But as usual, we should be prepared to see Google do a barrel roll and choose a totally different name.

[via Myce via Phone Arena]


When you are starting your journey into any sort of development, it’s never easy at the beginning. Perhaps the best way to learn something new is by doing, and in the context of coding, this involves using some code samples and modifying them to gain experience. After you’ve become familiar with this for long enough, you can then make your own project from scratch. The same applies to Android applications—and not only the most basic ones. If you are looking for a good source of resources to enhance your knowledge, XDA is the perfect place for you!

If you ever dreamed about making your own application, a simple application launcher might be a good place to start. While you may be thinking that making a simple app drawer is a piece of cake, you are probably wrong. Luckily, a handy video tutorial has been created by XDA Senior Member sylsau, who recorded the entire process of his sample launcher development. If you have Eclipse with the ADT Plugin installed, you can consider yourself ready to develop your first application. The video tutorial is almost half an hour long and guides your from the very beginning to the final APK compilation. Of course, if you want to create something more advanced, you should look for some courses and books.

Development is long and difficult process. But if your application is good, the concept is original, and your coding is sound, your project will likely be successful. After a few good projects, you can even find a full time job as a programmer, but everyone needs to start somewhere.

You can find the video tutorial by visiting the How to create your own custom launcher forum thread. Don’t wait; start your journey today!


Flyme OS has been ported to the Google Nexus 5! That and much more news is covered by Jordan when he reviews all the important stories from this weekend. Included in this weekend’s news is the announcement of Android L having Data Encryption turned on by default and be sure the check out the article talking about how to compile your own kernel! That’s not all that’s covered in today’s video!

Jordan talks about the other videos released this weekend on XDA Developer TV. XDA Developer TV Newcomer droidmodd3rx released a video reviewing the WowWee MiP. Then Newcomer Jared showed you some great battery saving tricks. And if you missed it be sure to check out Jordan’s Review of the Nvidia SHIELD Tablet. Pull up a chair and check out this video.


PS4 Remote Play

I’m pretty sure that every informed gamer out there perked their ears up when Sony came out with PS4 Remote Play for their Xperia Z3 lineup. For those not in the know, PS4 Remote Play is a unique feature that allows you to remotely play PlayStation 4 games on the device. Unfortunately, according to comment from a Sony representative, the company has “no intent to bring remote play to any device other than Xperia” – a disappointment for anyone wanting to try out the feature on their non-Xperia device. But don’t let this get you down however, as XDA Forum Member XperiaPlaystation has managed to port PS4 Remote Play over to any Android device.

The port is to be installed by flashing the provided ZIP package and installing the provided APK as a normal app plus a few extra steps in between such as wiping the cache and rebooting. The port will work only with devices running Android 4.0 or newer. Additionally, Xperia Z1 owners may have an additional step of changing the build.prop in order to get this up and running.

If you’re interested in seeing what the PS4 Remote Play is all about, be sure to head over to the PS4 Remote Play port thread for more information.

C-Floating Windows

Technology has put life on the fast track. Lazy, relaxed days have turned into hurricanes of work and productivity, as people strive to do as much as possible in as little time as possible. As such, the tendency to do multiple things at a time, or “multitasking” has become quite popular. Most desktop operating systems offer native multitasking, but less so in mobile operating systems, due to various limitations. However, further evolving has made mobile devices more than capable of running simultaneous tasks, and while the AOSP doesn’t have windowed multitasking yet, features such as multi-window and floating apps are available in OEM-provided and custom ROMs.

To bring this feature to the masses, XDA Recognized Developer astoncheah has developed a multitasking solution that carries out its functions without needing to flash a custom ROM. The solution, titled C-Floating, allows you to open apps in “floating” windows, making them hover over the currently opened app, thus allowing you to interact with multiple apps at a time. C-Floating also allows you to add widgets to the floating panes along with statistical and monitoring tools such as RAM and battery stats.

Head over to the C-Floating application thread to get started with your multitasking workflow. The app is free to download but contains in-app purchases to unlock additional features.

Android Kernel

One glance at any developer section of any device forum on XDA and you’ll find countless custom kernels handcrafted by XDA members. For the newcomer, this could be quite the treasure trove among the interwebz for them to play with. However, as much fun as they can provide, they could also be quite daunting to the aspiring developer who simply does not know where to start. If you feel this may be you, you should definitely check out XDA Senior Member Eliminator79’s kernel compiling tutorial.

Eliminator79 has written a great tutorial teaching you how to compile a kernel from source with a slight focus on Sony devices–although this tutorial can also be used for other devices. The tutorial is broken down into seven main parts being:

  1. Installing Ubuntu (within Windows OS)
  2. Downloading the source code
  3. Installing libraries
  4. Preparing the toolchain
  5. Adding features to the kernel
  6. Compiling
  7. Testing the kernel

Additionally, for the visual learners, Eliminator79 has included screenshots and examples of code to accompany each step of the way.

If you’re keen on learning how to compile your own kernel from source or are simply curious as to what the process is behind it, then head over to the kernel compiling tutorial thread to get started.


The holidays will be here in no time, so why not start thinking about gifts now. You’ll be ahead of the game. For the Android enthusiast you can get them many things like a standard battery from Lepow, to a battery plus a plethora of options like an SD Card reader from RAVPower and a huge 14000mAh Power Bank from RAVPower.

In this episode of XDA Developer TV, Shane takes some time to talk about a unique smartphone accessory, the WowWee Mip. This device is marketed as a toy robot that you can control with your Android phone. Perhaps your Android nerdery extends to playing with robots too. Is this little robot neat? Check out this video to find out.



A Web browser is one of these applications that we can’t live without. We use it multiple times a day as one of the most basic tools. Applications like Chrome or Firefox are great, but they are all nearly identical in terms of UI, functionality, and overall user experience. For some of us they might be too modern. So how about going back to the days when everything was simple and there was only one king of browsers: Internet Explorer 6?

If you never heard of IE6, you must either be really young or you must have been living under a rock for the last ten years or so. Internet Explorer 6 was included with Microsoft Windows XP, which is unfortunately still one of the most widely used OSes. If you ever wanted to try something reminiscent of this old school browser on your device, XDA Senior Member Vlad Mihalachi has made it possible. Old but Gold Internet Browser is nothing less than a simulation of the legendary IE6 to Android. It uses Bing as a default search engine, doesn’t have any fancy functions, and offers the pure experience from the first decade of 21st century.

Bring back the Windows XP days with Old but Gold Internet Browser. Head over to the Old but Gold Internet Browser thread to get started.


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