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Posts Tagged: Android 2.3.x (Gingerbread)

sdswap

Quick, simple, and dirty. Some of the best hacks around on XDA require very little to get them to work, and make your life easier in the process. Also, these “simple tricks” tend to fix major snafus from some manufacturers when it comes to so-called features that make you ask “What in the world were they thinking?” So is the case for many Samsung Galaxy devices.

One common complaint is how external storage on Galaxy devices is “weird” (for lack of a better word). Samsung coders decided to treat the internal storage on the device as the external part, which forces several apps to save data, settings, and more to this part of the device. This is impervious to flashing, so it is not that dangerous and your data stored there will survive a flash. However, people seem to like the idea of removing the SD card to use it elsewhere, as well has having the USB storage data for ALL their apps stored within.

With this in mind, XDA Forum Member jocala developed a quick app with a simple GUI that allows the user to switch the destination of the external SD card where it belongs—on the external SD card. The dev has only tested this on the Samsung Galaxy Exhibit, but it should work on other devices so as long as the /system/etc/vold.fstab file matches.

A full Nandroid back up is strongly recommended before attempting this. Please take it for a spin and post your results, including phone model, in the dev’s thread.

A common complaint about some Samsung Gingerbread phones is the fact that they mount the relatively small internal sd memory as /mnt/sdcard and this memory is treated as the phone’s primary removable storage by some apps, ignoring the “real” removable sd card that Samsung refers to as “/mnt/sdcard/external_sd”.

You can find more information in the original thread.

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Android-4.0-ICS-09-Data-Usage

Those of you running later versions of Android such as Ice Cream Sandwich or Jelly Bean have probably noticed the useful data usage monitor. What most people won’t realize is that the basic framework for this data monitor is also included in Gingerbread.

XDA Senior Member tweakradje decided to start digging around in Phone.apk to see if anything resembling a data monitor was in there. Sure enough, hidden away from view, lives the framework for the data usage monitor. It appears that Google started work on the monitor in the days of Gingerbread, but never got around to implementing it until later flavors of Android. As well as being a data usage tracker, it appears that it also supports bandwidth throttling.

Tweakradje has put a large effort into “filling in the blanks” in order to get it functioning. Progress has been made, with the system now able to measure data usage, but the data usage app is currently force closing when opened.

If you would like to help make more progress with the project, head on over to the dev thread.

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1cwm

Custom recoveries such as the venerable ClockworkMod Recovery are (in addition to Superuser and SuperSU) likely some of the most widely utilized programs developed on XDA due to the functionality they bring and the doors that they open. As such, CWM has been ported to countless devices, and has become the preferred method of flashing custom ROMs onto virtually anything that runs Android. It seems that the CWM fever expanded into devices that were never meant to run this type of recovery image such as Windows Mobile devices. Now, we are all familiar with this thanks to the likes of the immortal HTC HD2 and its ability to run virtually any OS, regardless of platform. However, the HD2 is not the only WinMo device capable of running Android or CWM.

XDA Forum Member jianC just released a version of the famous recovery for the HTC Rhodium (AT&T Tilt 2 or T-Mobile Touch Pro2 for those of you in the US). The device still keeps on getting some support from developers, and the Android project is one of those ideas that are keeping the device alive. This recovery accomplishes standard custom recovery fare by allowing you to perform basic functions such as clearing  cache (standard and Dalvik) as well as flashing ROMs and kernels. This is a particularly useful feature for those who have installed Android on NAND (i.e. those who have given up on WM completely).

Installation is accomplished through Fastboot, so make sure that you have the Android SDK on your system along with the proper drivers for your device. The port is fully functional, but any and all feedback regarding bugs is always welcome. If you still have your TP2, take it out for a spin and let the dev know how it is working.

 This is just a recovery I compiled from the latest available code from the CM10 source. It does not offer any major upgrade in function from ACL’s latest cwm recovery, but is slightly aesthetically different. 

You can find more information in the original thread.

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DEFY-11

The Motorola Defy: a phone that, much as its name suggests, should be able to withstand elemental rage. When it came out last year, lots of blogs and websites showed how the Defy was impervious to submersion by dumping it in a cup of water. This resulted in the feeling of complete and absolute immunity, with many touting the device as “immortal.” However, as with most “immortal” characters of virtually every story, there is always something to which they are vulnerable.

In the case of mobile devices. and in particular that of the Defy, the Achilles’ Heel is the flashing custom ROMs. It is really no surprise that this is the case, as many Motorola devices have had a set of complications when it comes to flashing unsigned code. If you happened to hit the “weak spot” by mistake and bricked your device while trying to flash it, XDA Forum Member rtk217 has a guide to bring it back from the dead.

The guide goes into very minute detail as to what you need to flash, and in what order. The dev has provided tons of resources as well such as direct links to the files needed, alternatives to options that may require extra hardware, and a lot more. Needless to say, a device can be bricked for a multitude of reasons, and the level of bricking could range from partial to completely unrecoverable. All in all, this may or may not work for you based on your actual situation, but if you are already bricked without a clue as to what to do, you really have nothing to lose. What are you going to do? Brick it more?

Having said this, please do proceed with care and read the entire guide before attempting to get started. Make sure that all the files were downloaded successfully by checking the md5sum against the download source to ensure that you are not trying to flash corrupted files onto your boot partitions. Leave some feedback for the dev if this guide helped you in any way.

I tryed to flash custom 2.3.6 fixed sbf.
which didnt end well, after powerup i would go straight to bootloader with err codes.

You can find more information in the guide thread.

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3DWallpaper

A few weeks ago, we brought you news about an app that enabled 3D on the EVO 3D at all times by XDA Recognized Contributor jmztaylor. In that article, we stated that one of the cool things that one could do with this would be to have actual 3D wallpapers on your screen. However, the process of getting these on the screen is not as straight forward as one would think. On Sense, when a wallpaper is chosen, the OS will automatically try to crop it (whether you want to or not), and in the case of 3D pictures, it will try to flatten them, removing the 3D in the process. XDA Forum Member HJ200 posted a quick procedure in jmztaylor’s thread that explains how to add a 3D wallpaper to your homescreen. However, the picture needed to be pre-processed and with the exact required size.

Since then, HJ200 has been hard at work and finally decided to put a quick application that embeds itself in the system. Essentially, it adds an option to use 3D pictures (in mpo and jps format) as a wallpaper for the device. This app automatically does everything for you. It interlaces and parses images so that they are ready to be used. The only caveat is that the images will only work in landscape mode for the same reasons that were previously quoted regarding the 3D switch on the app.

In any case, the opportunities opened can indeed breath new life onto the dying idea of portable 3D. If you have any suggestions on how to make the app a little better, or maybe if you have suggestions to take this concept for a different spin, please share your ideas.

 Hi everyone,

I’ve created an app to select a 3D wallpaper. :P

You can find more information in the original thread.

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player42root

In the world of Android, there are some devices that are in a world in between tablets and phones. Their only purpose in life is to claim a market that has long been dominated by Apple’s iPod line. Sometime last year, Samsung decided to try and dive into this market with a portable device dedicated solely to become a media and gaming pocket center to remove Apple from its current throne. They did so by releasing the Galaxy Player series of devices. Their appeal was the fact that they catered to an audience craving for more screen real estate than what the iPod offered, at a lower price. In fact, they also catered to people who wanted to stay in the same size factor but without having to spend a small fortune for portable music. Oh, and they run on Android.

Much as it is the case with most Android devices, they are not easily customized as they are shipped locked, thus preventing users from making more out of them. Most of the Player’s variants have already been rooted without issue. However, the 4.2 variant has been root deprived for several months after its release. Well, if you have one, XDA Forum Member alice90 just granted your latent wishes for root. He has provided a stock rooted ROM that can be easily flashed via Odin (following the instructions in the thread).

One word of advice, there are people who have reported that WiFi behaves weirdly after root. The dev is currently looking into it, so it is in your best interest to understand that you may end up losing some functionality once you finish the procedure. Please leave some feedback for the dev if you happen to do this.

This ROMs are for the North American aka US devices (YP-GI1CB), if you have an international device (YP-GI1CW), you should go to this thread which was created by our good friend zebluk.

You can find more information in the original thread.

Want something published in the Portal? Contact any News Writer.

[Thank you alice90 for the tip!]

shadowrun

We have seen some rather unique concepts on XDA when it comes to indie games. Everything from seeing who can scan the largest number of BT devices to fighting virtual zombies invading your city in a pseudo-AR fashion. After all, slinging birds at pigs can get monotonous after a while. Because of this, seeing new concepts such as that presented in Shadowrun by XDA member eyeballgames is refreshing to say the least.

Have you ever used your fingers to pretend that you are a little man running and jumping from table to table as you walked across a restaurant in a Pitfall fashion? If you have, then you should have no issues playing this game. Essentially, your goal is to run as far as possible, using your fingers as legs. This will move Shadow (main character in the game) and it will allow him to run, jump, and avoid obstacles to make it as far as possible without drifting away from the path. The game is set in a thriller type of atmosphere (black and white graphics) with music to match it, so that you are always at the edge of your seat while playing it.

So far, a few people have seen and played the game, and believe that it is hard to master it. However, the game is a work in progress, and as such it could benefit from feedback and suggestions to make the game easier (or harder) and fix any and all present glitches. Judging from screenshots, it may be best to try it out in a tablet if you have one available. What are you waiting for? Get your fingers off the mouse and keyboard, and take them for a work-out on your device and see how far you can get!

This is the runner with original mechanic “running fingers”!

You can find more information in the game thread.

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nativesd

The HTC HD2 is one of those devices that has made history on XDA due to the durable and long lasting body, great hardware, and its incredible versatility. Since it was originally ported back in the 2010-2011 time frame, Android has only been getting better and better, not to mention faster on the device. It went from running from the SD card to running from NAND in a short period of time. However, people wanted more responsiveness and smoothness out of the device. They wanted a closer experience to an actual Android device, without losing the flexibility of Windows Mobile. After thinking about it long and hard, XDA Recognized Contributors securecrt and Xylograph put their heads together and came up with a new way of flashing ROMs onto the device (be it WM or Android). Introducing NativeSD.

The concept behind this new method is actually quite interesting. The whole idea came from the fact that when choosing a flashing method on the HTC HD2, there is a trade off. NAND is faster than regular SD, but SD gives you more storage. The premise behind this is to combine the benefits of both. It turns out that speeds on some of the higher end class SD cards are actually faster than those of NAND (4 MB/s on NAND as opposed to about 10 MB/s on a Class 10 SD card). So, the devs devised a way to flash onto an Ext4 partition (which provides great performance enhancements on I/O). As an added bonus, your data partition becomes MUCH bigger than anything you could possibly achieve by flashing on NAND. All in all, a win-win situation for HD2 owners.

As an added bonus, this allows you to possibly flash multiple ROMs on the same device for multi-booting. Windows Mobile ROMs can be flashed as well, but it is still experimental. What are you waiting for? Take it for a spin and let the devs know if it works well by dropping some feedback and get your ORD going.

This is an idea to make the HD2 faster and fancy, I worked with Xylograph to make it more usable and easy to implement by common users.

You can find more information in the original thread.

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[Thanks timmymarsh for the tip!]

timescape

It’s always fun to take a test drive with another device’s software. Whether it’s running Motoblur’s launcher on any phone you want or getting Touchwiz on an HTC Sense phone, users generally seem to enjoy trying out what they don’t normally have. It is now possible for LG P500 users to do the same, as Sony’s Timescape UI has been successfully ported to the device.

XDA Senior Member fundoozzz, with the help of some others, was able to get the flashy Sony Timescape UI running on the P500 running Gingerbread. The original mod is courtesy of XDA Senior Member ra3al. It was originally tested on CM7, but should be usable on any Gingerbread ROM.

To install, users download the patch and flash it via recovery. Then, it’s a matter of downloading and installing the Sony Xperia Home APK. After that, users can access the launcher and widgets that make up Timescape UI. Additionally, fundoozzz has also provided step-by-step instructions for those who prefer to only use the widgets.

For more details, head to the original thread.

BA SDHC

As seen in the not too distant past, the legendary HTC Blue Angel is still alive and kicking despite the demise of a few of its relatives. The most recent developments on the device include the port of 2.3.7 GB, thanks to the efforts of XDA Recognized Developer d-two. Since then, the port has undergone a massive number of improvements and fixes, which make it almost usable as a daily driver. Such fixes include WiFi, phone and SMS, sound, a more responsive UI, working keyboard (no backlight though), and much more. While most fixes are being rolled into more general releases as opposed to nighties, the few owners of Blue Angels left eagerly await the release of the updated ports. To keep the excitement going, d-two has provided teaser screenshots and videos of a working CWM recovery on the BA!

Having said that, none of the above actually matches his latest achievement. One of the device’s major limitations and ultimately a problem that made lots of people leave the device high and dry was the fact that SDHC cards have never, ever worked on the Blue Angel due to what was believed to be a matter of hardware being incompatible. Just a few days ago, the dev surprised the few of us left by releasing a screenshot of his port, showing the available storage memory as 13 GB on the SD card, which could only mean that he somehow managed to get the device to read the cards. He then proceeded to explain that the issue seemed to be not on the hardware side of the device but on the bootloader. Those who own or have owned this device at one point should be jumping in awe right now.

As stated, this is a work-in-progress. As such, many of the aforementioned improvements are unreleased, but well documented via video and screenshots. Please take a quick look at the progress and take the current port for a spin if you want to see how far it has gotten, and to salivate on the thought of how much further it can go.

Not working
-Camera (at the moment no driver available)
-Suspend/Resume (problem with wakeup)

You can find more information in the original thread.

Want something published in the Portal? Contact any News Writer.

bunnyeyes

For those of us who own an HTC EVO 3D, we tend to be hit, from time to time, with questions about our investments. Questions like, “why did Sprint take over a year to release something that was ready to go way before?” or “Will we be getting JB like the other devices that are getting it?” However, a question that more often than not plagues my mind as an owner of this device is, “Where else can I use the 3D display?” Being able to watch a few movies and play certain games in 3D is cool, but there should certainly be other things that can be done to take advantage of the panel technology—like a 3D interface, 3D wallpaper, and so on.

If you are thinking about these possible uses and more, XDA Recognized Contributor jmztaylor has written a nice little app that will allow you to use 3D at all times during normal operation. Essentially, the app changes a value in the 3D panel controller, which turns it on and leaves it in that state. Due to rotation obviously being an issue with this (remember how the camera always complains whenever you try to take pictures while holding the phone vertically?), the app allows you to turn the 3D feature on either for landscape or portrait mode. The only one thing that can be somewhat cumbersome is that this app will render your light sensor useless and will boost and lock your brightness at 100%. This effect will go away as soon as you turn off the 3D functionality through the app.

So, if the idea of having actual 3D wallpaper makes you salivate, make sure that you try out this simple yet fulfilling app and leave some feedback for the dev.

 This app just echo’s a number in 3D_mode to enable complete device 3D. Either Landscape or Portrait. 

You can find more information in the original thread.

Want something written in the Portal? Contact any News Writer.

galaxy_gio_2

Whether you love it or hate it, HTC Sense has a habit of making an appearance on unexpected devices. The latest to join the club is the Samsung Galaxy Gio. No you didn’t misread that, I said Galaxy Gio.

XDA Senior Member voetbalremco is the person behind this. As you may expect, there are bugs so don’t go trying to use this as your daily driver just yet. While issues with RIL and SD Card detection have been fixed, there are still some remaining issues with WiFi, Bluetooth, sound, sensors, and so on. However, it does boot and offer basic functionality, even if only to marvel at the wonder (or travesty, depending on your point of view) that is Sense on a Samsung device.

The ROM itself is based on the latest Chinese RUU intended for the HTC Explorer, which means it’s a Sense 3.5 ROM based on Android 2.3.5 Gingerbread. As you’d expect, SuperUser and BusyBox come pre-installed, and multiple languages are supported. Voetbalremco would like to hear from any other developers out there who may be able to contribute to this project and make it suitable for daily use.

If you think you can help out or just want to try this out for yourself, head over to the original thread.

[Thanks to iok1 for the tip.]

Holo Launcher

With many devices getting official and unofficial updates to Ice Cream Sandwich, there are still a lot of devices that haven’t. While some may eventually receive ICS, a good deal will unfortunately be left in the cold. The good news, however, is that Gingerbread and Froyo users can still have some ICS goodness in the form of a launcher that emulates the look and feel of the stock ICS launcher.

Meet Holo Launcher by XDA Senior Member mobint. Developed to mimic the stock 4.0.4 launcher, it can be used on older versions of Android so even users who aren’t able to upgrade can sport the look and feel of ICS. Aside from looking similar to the stock ICS launcher, Holo has several additional features including:

Full ICS Style
ICS Icons, Folders, Outlines, Drawer Tabs, etc.
Custom Desktop Pages/Grid
Up to 9 desktop pages and 10 x 10 grid.
Custom Drawer Portrait/landscape Grid
Set different drawer grid for portrait and landscape screen.
Scrollable Dock
Up to 7 icons per page and up to 3 pages.
Infinite Scrolling
Loop through your desktop/drawer/dock continuously.
Desktop Previews
Pinch to access desktop previews.
Backup and Restore
Backup and restore your settings and shortcuts.
Other Customization Options
Keep in memory, home key action, hide labels, etc.

Essentially, it seems to have the look and feel of the stock ICS launcher, but with some added customization options, which shouldn’t hamper the simulated look. Furthermore, root is not required, so even unrooted users can get in on the fun.

For more information and download links, head on over to the application thread.

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