POSTS TAGGED: application
Posted November 15, 2014 at 03:30 am by egzthunder1
Facebook is the undisputed king of the social sites (with others such as Google + gaining popularity… and fast). Because of this status, they can pretty much do anything and everything they please with their platform, and users are to either take it or leave it. One of Facebook’s latest moves, which royally annoyed a lot of people, was that they killed off chat functionality in their Android app. As an alternative, Facebook released what we know today as Facebook Messenger, which as its name rightfully implies, takes the place of the aging Facebook app feature. This change came coupled with a lot of talk and conspiratorial theories which pointed at Facebook essentially snooping on your every move . . . READ ON »
Posted November 13, 2014 at 09:00 am by Jimmy McGee
Our smartphones are great devices, but sometimes their screens are just way too small. What if you are sitting at your computer and you want to chat with your friends via text message? What if you want to show a room full of people a video on your phone? What if you want to control your device with your computer keyboard and mouse?
XDA Forum Member WeakControl offers up a way to connect to your device with a web browser. In this video, XDA TV Producer TK reviews Weak Control. TK shows off the application and gives his thoughts, so check out this app review.. . . READ ON »
Posted November 10, 2014 at 06:30 pm by Tomek Kondrat
Screen recording was added natively in Android 4.4 KitKat. Almost instantly, various screen recording applications showed up. One such screen recording app is SCR Screen Recorder by XDA Senior Member iwobanas, which has now been updated to work with newly released Android 5.0 Lollipop.
The vast majority of currently available screen recording apps require root access. SCR Screen Recorder, however, makes use of the android.media.projection API, which allows apps to capture the device’s screen without ADB. As a result, this application can be used on devices without root access. This might come in handy for those of you who can’t or don’t want to root your phones, tablets, or other And. . . READ ON »
Posted November 7, 2014 at 01:00 pm by Tomek Kondrat
Android Lollipop is undoubtedly what’s on everyone’s mind this past week. With that said, there are some other branches of our beloved Android operating systems that have received some developer love recently. One is Android Wear, which was somewhat cast out of the limelight because of all this Android 5.0 “noise.”
Android Wear was one of the more important talking points at Google I/O this past summer. Google clearly wants to make Android Wear the unquestionable leader of the wearables marketmarket.
Posted November 6, 2014 at 09:00 am by Jimmy McGee
Android 5.0 Lollipop is out, and Material Design is all the rage. While some ports are available, most are out of luck as they have to wait for their manufacturer and perhaps carrier to release an update. And unfortunately, some may never come. There has got to be a way to get a bit of Lollipop on your device!
XDA Senior Member kevin@TeslaCoil offers up a customizable, powerful replacement launcher with a touch of Lollipop. In this video, XDA TV Producer TK reviews Nova Launcher. TK shows off the application, its uses, functionality and talks about his thoughts of the application. Check out this app review.. . . READ ON »
Posted November 4, 2014 at 04:30 am by Tomek Kondrat
Not too long ago, Google launched an invite-only beta program for its new Email client, Inbox by Gmail. This new service has already gotten to be quite popular in just a few weeks, and many of us are seeing a stream of invitation requests on our G+ and Facebook news feeds. And now that users are routinely receiving three invites every few days, the community is ever expanding.
After a week of extensive testing, Google decided that it’s time to tweak its mobile application a little by making the Material Design UI a more consistent. Of course, this update isn’t quite the ‘Pimp My App – Google Edition’ that we’ve seen recently in other Google Apps, but one thing is worth being . . . READ ON »
Posted November 1, 2014 at 02:00 pm by Tomek Kondrat
There are multiple ways of compiling an Android application. You can use one of a variety of IDEs such as Android Studio or Eclipse with ADT. You can also build it during the Android system compilation. Every method of compilation is different–maybe not exactly in terms of coding, but the build process as a whole.
Android Studio, for example, uses Gradle. Gradle is a project automation tool that builds upon the concepts of Apache Ant and Apache Maven and introduces a Groovy-based domain-specific language (DSL) instead of the more traditional XML form of declaring project configuration. You can check Gradle for commonly used artifacts and libraries. XDA Forum Member DaGr81 created a handy applicat. . . READ ON »
Posted October 31, 2014 at 11:30 pm by Tomek Kondrat
If you’re a PC gamer, you’re undoubtedly well familiar with Steam. This online game delivery system is designed to bring mangy games, not only to Windows, but even Mac OS X and Linux.
Steam offers some free-to-play games, but most of them are paid. However, you don’t always have to pay the full price since there are occasional seasonal Steam sales and individual game offers. Sometimes it’s a bit difficult to find the best deals, so XDA Forum Member drmkz made an application that tracks prices and sales, and shows them on your Android device. You can add games to your cart and buy them using the official Steam client for Android afterwards. You can also share your thoughts with your friend. . . READ ON »
Posted October 31, 2014 at 11:30 am by Tomek Kondrat
Those of you who travel quite a bit undoubtedly own more than one device due to frequency band restrictions put in place by both carriers / OEMs, as well as local regulatory agencies. It’s common to find regional variants of pretty much the same devices from Sony, LG, Samsung, and other OEMs. And of course, these companies want to turn a profit, so they often sell multiple devices rather than one that can switch between all of its hardware-supported frequency bands. Surprisingly, most phones works pretty well with frequency bands that are not officially supported. In fact, this is often just a software limitation that can be circumvented with tools available on XDA.
You can try to unblock some freque. . . READ ON »