POSTS TAGGED: ART
Posted April 8, 2014 at 03:00 am by Tomek Kondrat
ART, which you can read more about in our story from February, is a hot topic in the Android world. This future replacement for Dalvik is still in the testing phase, and it contains some bugs that may pop up here and there. Hopefully, in the next release of Android, ART will be as polished and stable as it needs to be.
As ART still has a few lingering issues with certain apps, a number of you may encounter some problems with bootloops after switching runtime compilers from the default Dalvik. When your device refuses to boot, you can do few things like restore a backup if you have one, or edit some files to revert to working settings. If you are not so handy good with messing with system files, you should take a look at a recove. . . READ ON »
Posted February 12, 2014 at 08:00 am by Jimmy McGee
XDA community members are known for boosting the performance of their Android devices in much the same way that baby boomers would modify and improve their hot rod cars. One new feature of KitKat is poised to help improve application performance in Android. This feature is known as ART, though it’s still an experimental feature, there is rumor that it will be the default soon. But what is this talk about ART really? And what is ART?
In today’s video, XDA Developer TV Producer Jordan talks about the ART runtime compiler. He gives a basic overview of what ART does. Then Jordan talks about what ART does differently than the current runtime compiler known as Dalvik. So if you want to learn more about the A. . . READ ON »
Posted February 2, 2014 at 07:00 pm by Tomek Kondrat
Android 4.4 KitKat is indeed a sweet update. It brought dozens of new features, and its decreased memory footprint allowed it to be ported to older devices relatively easily. One of the most interesting features hidden deep inside developers options is ART, a new runtime compiler poised to replace our good friend Dalvik. What is ART and why should you be interested in it? Let’s dig deeper.
Android uses a virtual machine to execute code. It’s not a perfect solution. And because of this, Android devices need more resources to run smoothly than for example Windows Phone. Dalvik, which is the default runtime, is nothing more than the software that runs the applications on Android devices. Ever since A. . . READ ON »
Posted February 1, 2014 at 11:30 am by Tomek Kondrat
Android has become the major player in mobile operating systems, practically ever since Gingerbread was released. The little green robot has evolved from a small, niche operating system into something of a juggernaut. During the course of these years, Android developers have added tons of handful functions like JIT and ART compiler. Now is a good time to think about the future of the Android, as a few major events are already behind us and some very interesting things are starting to pop up in the Android source code.