August 14, 2014 By: Will Verduzco
Quite a lot of fields require their practitioners to be well versed in colors and their combinations. If you’re a painter or photographer, you’re probably quite well familiar with the major colors and how they interact in both additive and subtractive color mixing. Unfortunately, the rest of the population doesn’t really get much exposure to such conditions, and at least to this editor’s eyes, colors all just seem to mix together. Luckily, however, there’s now a fun game called Color Quiz that lets you hone your color IQ with simple, yet addictive puzzles.
Color Quiz was created by XDA Forum Member Kukulza. It offers two game modes: classic and arcade. The former has you combining a virtual palette of colors in order to get from white to the requested color on the left hand side of the screen, while the latter asks you to determine what two colors will combine into. All in all, this is a very unique gaming concept, and certainly a nice and welcome break from all of the giblets in our modern shooters—and if you get good enough in this game, you may even be able to figure out the constituent colors of said giblets!
If you’re looking for an interesting, alternative puzzle-type game, Color Quiz is a great place to start. Head over to the Color Quiz game thread to get in on the action.
Video games have been around for nearly a century. They are deeply embedded into the fabric of society and are not going anywhere anytime soon. One of the most iconic exponents of the entire video game world is none other than Pong. This game, which was created in 1972, was the precursor to what it is today a multi-billion dollar business. The idea and style of game has spawned tons upon tons of different versions and variants of itself and one of the latest installments in this genre was created by XDA Forum Member ahmed.samir.wafa.
Multipong is a game that pretty much resembles the 1972 creation, but with better graphics. For those of you in the audience who may be a tad too young to even know about the existence of this, Pong is basically computerized ping pong. You control a paddle and your objective, much as it is in Arkanoid-style games, is to not let the ball go past you. However, the game goes a step further because of its play modes. You can test your reflexes against the computer, play against someone using the same device (fantastic way to make use of the 10 finger detection that most capacitive screens can accomplish in this day and age), or play against people in your Google+ circles. If there is no one around at the time, you can even send them invitations to come in and join you through Google+ as well.
The game is a first release by the dev, and he is looking for feedback on how to make the game better. Considering that pong was basically the foundation for all the games above, making suggestions to improve it might not be entirely impossible. Having said that, please do drop by the thread to share your thoughts and ideas with the dev and the rest of the community.
You can find more information in the original Multipong thread.
July 30, 2014 By: Tomek Kondrat
Since the release of Flappy Birds, we’ve had the “fortune” to see hundreds of variations of the concept. Doge, shoes, and cheese were not too unusual in the sea of weird flying objects trying to squeeze between two pipes.
A quite unique approach to this concept was taken by XDA Forum Member IDSprofile, who decided to take flappy thing to… outer space! In the game Ship Up, you are the pilot of a spaceship trying to reach the stars and go to its home planet. It’s not easy, however, since the route is full of meteorite obstacles, so you need to be really focused to get high and score a good result. You need to fly between them to get to the higher level.
You may think that tapping the screen to find a hole is easy and everyone can get a high score—and, you’re right. However, you need to be focused, lucky, and have lots of free time to become really good at playing. Such games like Ship Up are highly addictive, so you can end up playing for a few hours.
Help a friendly alien find his way back home. Go to the Ship Up game thread and get your fingers ready for tapping.
Racing games have evolved quite a bit since the days of Pole Position back in the 80′s. In the past 3 decades, the pixelated textures have long since been replaced, along with any and all graphical representations of cars, surroundings, backgrounds, and so on. On top of that, the AI on for your computerized opponents has gotten far better and it no longer lets you win easily. Finally to top things off, you now get the added feature of physics-based gameplay that will make you think twice about wanting to drive that military tank to beat your opponents. All these combined make for really great gameplay, and since we now have more power than ever to run games that take a little more hardware power than what Pole Position did back in the day, it is time to enjoy it at our leisure in the comfort of our mobiles. With all this in mind, XDA Forum Member awais007 has something in store for us.
4×4 Military Operations Reloaded is a game developed by bitGraphix Interactive, in which you are the driver of a 4×4 pick-up truck with a trailer full of military supplies for your allied troops. The problem is that the terrain through which you must take your cargo is not exactly car friendly, let alone having to haul a trailer which adds to the overall difficulty. Remember the aforementioned physics? Well, not only are they there for your truck, but they are there as well for your load. This means that a heavier load might make it more complicated to drive your truck. The game is filled with details such as light and smoke particles, as well as dirt from when your wheels spin in place. The dev put a lot of attention to detail in this piece and it shows.
They are looking for some feedback, so if you happen to have an idea or two that might make the game a tad better, please share with them. Also, and last but not least, bug reports are always welcome as well. You can find more information in 4×4 Military Operations Reborn’s original thread.
There are certain types of games that have become paramount of the portable gaming world. As we have said before, most games involving birds seem to do quite well, whereas others that are more like number puzzles tend to grab our attention for a little longer. However, no one can argue that one of the newer genres to hit our devices is the action/run, jump, shoot style of games that have been on our devices since the introduction of Temple Run and Subway Surfers. Normally, games like these are rich in 3D graphics and have very fluid animations (and thus require a considerable amount of system resources) and because of this, may require a vast amount of coding. This is why we tend to see games like these coming out of somewhat larger companies such as Glu Mobile and Gameloft. It is, however, always refreshing when coming across games like these but that are made with passion in mind and on top of all, by a single individual such as the indie game developer, XDA Forum Member Pallaxa.
Tales of Ciaxia is a run, jump, and shoot type of game, in which you play the role of Princess Ciaxia. You have been taken prisoner by dark creatures and by using your magic powers and the aide of your pet, you try to break free from your imprisonment. Much like it is the case with most of these games, your objective is to go as far as you can by shooting down enemies with your magic arrows, jumping and avoiding obstacles, and trying to run as far as your skill will allow you to get. Along the road, you will find coins that will increase your score, as well as certain power ups that will give you better chances to get even further. On top of that, you are running along with a little pet that will help you to get those hard to get power ups that are just too close to a wall for your own comfort.
The game is packed with things and features that can be unlocked as you complete certain challenges. Please be sure to drop by the thread and help the dev with valuable feedback to get the game going. The dev is currently working on all new updates while squashing bugs. Remember that this is a one man show, so any help you provide is greatly appreciated. Have fun!
The addictive game Tales of Ciaxia is now out for Android!
Can you beat the highscore and unlock all achievements?
Join Ciaxia through a fairy tale world and help her to escape the dark dungeon.
You can find more information in the Tales of Ciaxia’s game thread.
Lately, we have been going through quite a few different types and styles of games here at the XDA Portal: classics, runners, physics based, and pretty much everything that we can think of. There are, however, other genres that are not that common yet equally entertaining. The question becomes, what happens when game styles get mixed? That is, after all, how most of the newer ones got created. Take for instance Beach Buggy Blitz. Someone had the idea of lumping in the old racing games with a runner and that was the end result. What if you grabbed the concepts of Asteroids, Missile Command, Bubble Blaster, and you added a dash of physics? Well, XDA Forum Member Trofimcheg did just that, and it worked out quite nicely.
Introducing Zilok. In essence, your objective is to survive by trying to crash the incoming multicolored objects with objects of their own color. The objects come hurling into the screen and you must direct them towards any other object of the same color present in the screen. The game allows you to perform combos by hitting multiple objects with a single one, which not only cleans your screen a little more, but also increases your score quite nicely. You do have a limited number of lives, which are lost whenever two objects of different colors collide with each other, be it because you miscalculated or because they were left unattended and ended up meeting in the middle of the screen. You need to try and survive for as long as you can.
The game play is quite innovative and can make for an interesting challenge once the game has matured enough. As always, the dev is looking for feedback and suggestions to improve the game. Bug reports are always welcome. Please drop by the thread and take Zilok for a spin. You can find more information in Zilok’s original thread.
Have you ever felt the need to have more than 10 fingers on your hands? How about a third hand? If you’ve never felt this way and you are curious as to why would anyone wish for something like this, then you definitely need to take a quick look at Circles by XDA Forum Member baseball4355.
Circles is a game analogous to that old game Whack-a-Mole, where you had to hit those furry creatures with a mallet as they come out of their holes. Essentially, your objective is to be as quick as possible and prevent the circles that pop on your screen from leaving unattended, and by unattended, I mean that you need to whack them. You must whack them with your fingers, of course. But if you are in need of whacking your device with a mallet, then by all means; knock yourselves out.
Circles, however, is not as simple as Whack-a-Mole, due to a few extras added by the dev. For starters, you get 3 levels of difficulty to test your skills / drive you insane. Each level features different speeds and a different number of lives (the harder the level, the less lives you get). For every circle that gets away before you hit it, you will lose a life. For each black circle you hit, you will lose a life. Your objective? Survive by earning the most points. Having said all this, not everything that the dev added is doom and chaos because he has added a power up that will destroy everything in the screen when it is tapped.
The game is in its initial stages and there is still lots of work to be done to it, despite the great graphics and smooth animations present already in the game. So, if you try it out and would like to leave some feedback regarding bugs and suggestions, now is a good chance to do it. Without further ado, happy popping! You can find more information in the Circles app thread.
Puzzle games have been prominent on mobile devices since well before Android. After all, who can forget the legendary Tetris grazing the monochromatic screen of the original Game Boy? And just like that, there are hundreds of other games where there is no real objective other than not losing and acquiring points. Then as time went on, we got away from blocks and turned to bubbles, jewels, and all sorts of other things that could potentially be matched in a Connect 4-like fashion. It so seems that evolution of these games (or rather their persistence) is set to continue on. With this in mind, XDA Forum Member AlPav brings us his first app in the Play Store, called Colorate.
The game’s objective, as previously stated, involves not losing while scoring as high as possible. The premise of the game is quite simple. Much like the Bubble Blaster, your objective is to decimate the waves of blocks by shooting different colored pieces while trying to stack three of each color together to the ones on the ceiling. The ceiling blocks continue to come down, making the pieces approach the bottom as time goes by. The game seems simple, but it is challenging enough to get you to try it over and over again until you can beat your or your friends’ score.
The dev is looking for some feedback for Colorate. So, if you have ideas on how to improve levels, maybe even a suggestion such as “Time Attack” mode, please let the dev know. Also, please do not forget to report any bugs you may come across. You can find more information in the Colorate game thread.
June 22, 2014 By: Will Verduzco
By now, we’ve all learned that ninjas don’t particularly care for fruit. This distaste for produce is normally settled with the help of a sharpened samurai sword, but what do you do when your sword is temporarily out of commission? You use the other stereotypical ninja weapon, ninja stars, to make a fruit puree.
XDA Forum Member east_62687 recently created the game Shuriken Strike: Ninja Master, and perhaps the best way to think of it is that it’s a dramatically different (and more difficult) take on the popular Fruit Ninja. Instead of wielding a sword, you have an unlimited supply of ninja stars at your disposal. To fire, you simply swipe in the direction that you’d like to throw your star, and away your projectile goes. Just like the original Fruit Ninja, your goal is to destroy the fruit without hitting any bombs.
If you can get over the high level of difficulty, Shuriken Strike offers a high replay value thanks to 87 missions spread across four unique, unlockable stages and rewards. You are also able to upgrade your ninjitsu between rounds and can pick up certain powerups during the game. And to top things off, the cartoon graphics are crisp and run smoothly on modern devices.
If you are looking for more fruit slicing Android fun, head over to the game thread and give Shuriken Strike a shot.
June 21, 2014 By: Will Verduzco
World Cup 2014 is now in full force, and all around the world, people are tuning in to watch their favorite
soccer football team(s) duke it out in hopes of victory. While the battles rage on, many fans understandably find themselves wanting to get even closer to the action.
To help World Cup fans pass the time in between heated matches, XDA Forum Member mkrstudio created True Football National Manager. This sports-based sim game puts you in charge of a national team of your choosing, and lets you control everything from player selection, tactical orders, interviews with journalist, calls with players, and more. As in the real game, your goal is to have your team come out on top, and in the process achieve a high score with achievements and trophies.
If you’re a World Cup fan and are looking for a little sim action, head over to the game thread and give True Football National Manager a shot.
As our smartphones and tablets grow more and more powerful with each passing generation, mobile gaming titles have similarly evolved to the point where they would seem right at home on a PC or console of only a couple of generations prior. But sometimes, you want to get away from all of the gory giblets and fancy graphics in modern FPS games, and instead play something a bit more mentally stimulating. This is where puzzle games like Connect:Classic by XDA Forum Member adrian_dsl come in.
As one would imagine from its name, the goal of Connect:Classic is to connect dots of similar colors that are on your game screen. And just like the old game Numberlink, you are only able to connect dots with single, continuous paths that cannot branch off or cross over each other. To keep things interesting, the game keeps track of the amount of time it takes to solve each puzzle, and rewards stars accordingly. Connect:Classic also keeps you hooked with its 1500 free levels–ranging from the incredibly easy to legitimately hard puzzles. Finally, all of this is wrapped into a minimalist and modern-looking UI that is a pleasure to look at.
Head over to the game thread to get started connecting dots and giving your brain a fun and casual workout.
The craze over birds in the mobile gaming world just won’t go away. Every time we feel that we have gotten over Angry Birds or the ever so infuriating Flappy Birds, we seem to stumble into the madness that involves feathered creatures once again. This is where XDA Forum Member email@example.com comes in, with his latest creation, Last Bird Standing.
Last Bird Standing is a game that is based on the retro Atari game Joust. The objective of the game is quite simple. As its name states, the point is to survive all the other birds that are trying to get rid of you in every level. You eliminate your opponents by jumping on them à la Mario. And much in the same fashion as with the beloved Italian plumber, you lose a life if they touch you in any other way. The tricky part is to be able to control the bird well enough to land on top of the other birds. The first few levels are relatively easy, but the bird types get tougher and gain other abilities as you progress in the game.
The game features end-of-level bonuses, clean and smooth cartoon-esque graphics, and yes, Flappy Birds sounds as well–just in case you were missing that game a bit. The game is ad-supported, and the dev is continuously working on making the game better with each release. As you may have imagined, though, feedback is something that could potentially make this game grow quite popular–the bird element is already present and we all know how successful that has been for other game developers.
So, what are you waiting for? Go test your skills, be the bravest bird, and leave some feedback. You can find more information in the game thread.
June 4, 2014 By: Jimmy McGee
Not too long ago, Nvidia announced that the world of PC gaming has arrived on the Nvidia Shield in a whole new way. You may recall that XDA Developer TV Producer Jordan has done a SHIELD unboxing, review, and a played a couple games, including streaming games from his PC to his SHEILD. But now, you can play two hot PC games on the SHIELD natively: Half Life 2 and Portal.
Check out this video to watch Jordan play and talk about these games on the Nvidia SHIELD. And to make things interesting, we are going to give away two Nvidia SHIELDs with $15 Google Play gift cards for you to use towards the purchase of these games (or whatever you choose). To enter to win, check out the contest entry form at the bottom of this article and complete the required actions Entries will be accepted until June 18, 2014.