December 31, 2013 By: eagleeyetom
XDA is a place full of great developers of all types. Not only ROMs, kernels, and root methods are created here. Rather, a handful of independent games can be found on our boards as well. Not so long ago, we talked about Mega Drop, an indie game created by XDA Forum Member ildraco. Now, we’d like to present another indie classic.
Featuring a totally different style, XDA Forum Member coder1cv8 created Don’t Touch my Monsters. This is an arcade-style game, in which you have to annihilate the evil monsters. Your only tool to do this is tapping on the screen, but it’s not as easy as it sounds because there are swords, saws, and many other traps that defend these adorable looking creatures. So you need to pay attention, and stop touching the monsters for a while to achieve victory.
There are two levels available, but the developer is planning to release another level, as there is a in-game slot for it. The second level can be unlocked after collecting 300 coins, which can be gathered by defeating monsters and getting extra coins from levels.
Don’t Touch my Monsters is an interesting indie game with a unique spin. If you want to try it, be sure to make your way to the game thread and game on.
Winter lends itself quite well for gaming. Long nights and rather depressing weather force us to stay at home and discover new games for our mobile devices. There are many types of mobile games: big productions like Angry Birds or Plants vs. Zombies 2 and some independent games that need some love too.
A few months ago, we talked about the indie chain-reaction game Cilink by XDA Forum Member ildraco. Now, the same developer created another fantastic game: Mega Drop. This game is reminiscent of those old school games from the 80′s and 90′s, where graphics wasn’t a major factor in determining a game’s worth. The most important thing was fun factor, and there is plenty of that in Mega Drop.
Your main objection is to fall and destroy as many rocks and other objects as you can. Of course, you need to avoid spikes and saws, which can easily harm your small avatar. Falling sounds easy, but it’s not. It’s a very interesting game that gives us a chance to relax for at least few hours.
December 13, 2013 By: eagleeyetom
Gaming is a part of life of almost every Android enthusiast. But many of new titles are hitting the market have one thing in common: They are written and optimized for new devices with modern architectures and instruction sets. Unfortunately, not every XDA member has powerful device like a Nexus 5 or Xperia Z Ultra.
Some XDA users noticed that replacing ARMv7 libs with ARMv6 equivalents made some applications work on older devices. This is a time consuming process though, as the APK needs to be decompiled, ported, and recompiled. Because of this, not every user has the time to do so.
XDA Senior Member aweosomeabhijeet wrote a simple, but yet brilliant batch script to do all the work for us. Currently, only games based on Unity 3D engine can be ported with this tool, but hopefully this list will grow longer in the future. This tool requires Windows, Notepad ++, and a glass of milk to work. Keep in mind that not every game will work after running the script, but it’s definitely worth a shot. And one last thing: Paid games ported by this tool cannot be posted on XDA. That would be piracy. Please keep this in mind.
If you own an older device and want to play some of the newest games on your device, you should definitely try this tool. You can find more information in the original thread.
Not too long ago, we featured an innovative app aimed at helping you never miss urgent text messages by XDA Forum Member CurlyY. The previously covered TeXTe app helped boost productivity by making it a bit easier to stay in touch when necessary. Now the developer is back with an edutainment title aimed at helping you boost your productivity by honing your visual memory.
12sec is a visual working memory training game. The game works by first showing you a picture for 12 seconds (hence the title). Afterward, you are asked a series of questions about various details in the picture. There are two game modes: normal (unlimited time) and time attack. And to boost competitiveness, 12sec allows you to share your scores with your friends to find out who really has the best visual working memory.
Let’s face it: Edutainment titles generally fail to live up to their genre’s name. Often times, you end up with a game that’s either educational but not fun, or fun but not educational. And while 12sec is not exactly poised at becoming the next Angry Birds, it’s at least frustrating and enjoyable enough to make you want to keep playing. And the fact that you can challenge your friends… well, that’s the icing on the cake.
The game is officially compatible with Android 3.0 and higher, but it may also work with Gingerbread. Make your way over to the game thread to get started.
Good old fashioned math, how many times have we doubted your innate ability to drive us completely insane? How many times have we wished that we followed art instead of engineering? The sole thought of math being useful in real life has been a puzzling idea since elementary school. Well, I personally love math, but most students utter complaints like the ones I just mentioned more often than not. There are many ways to change opinions on different subjects. For instance, if you have a trouble eater who hates veggies, there are various ways to make veggies more appealing. Same goes for math. And what better way to learn to love what you hate than by making it fun? If you haven’t already had your evening coffee, it may be time to hit up the old grinder before getting hooked on this.
XDA Fourm Member Christoph Mayr brings us a game that he called Sequences. Much as with school homework, the game’s objective is to complete number sequences with missing digits. Logic and some basic understanding of math are absolute requirements to play, but knowing these concepts is only half the battle. You need to understand them well, due to increasing levels of difficulty. If completing all 100 levels of the game is not your cup of tea, you could always try Time mode, which will give you a set amount of time to solve as many sequences as you can.
The dev is looking for feedback, bug reports, and ideas to implement in this brain-twisting game. So, if you decide to take it for a spin, please do not forget to swing by the the thread and leave a comment or two. The dev is actually quite actively squashing bugs as the releases are coming out almost daily. So, please have a go and spread the joy of math.
You can find more information in the original thread.
October 20, 2013 By: Will Verduzco
Whether you grew up playing the game on Gameboy and NES in the late 80s / early 90s, or if you’re part of the younger crowd who played the game on a TI graphing calculator, nothing was quite like Tetris. The game, which was first released in 1984, quickly became an iconic hallmark of a generation or two of budding gamers. In fact, the game has ranked highly on so many “top video games of all time” lists, that one would have to be crazy to never have played.
Over the years, there have been more than a few clones that have tried to change the formula in some way. Some, such as the popular TetriNET v1, have turned out fantastically. Others, however, have needlessly complicated a game whose appeal is largely due to its simplicity. Now, XDA Forum Member carbonpeople wishes to offer a souped-up version of the original that retains the good points of the original, while adding another degree of depth to the gameplay.
For the most part, Antigravity Tetrix plays like the original. However, the game diverges from the original by giving you six different planets to choose from. Each planet features different natural events and alien attacks, giving a truly diverse experience. Additionally, there are exploding blocks, thunderstorms, and missile attacks—all of which serve to make the game frustratingly difficult at times. As one would expect from the game’s title, there’s an antigravity mode, in which solving the puzzle prompts blocks to fly away.
If you’ve been looking for a new take on Tetris, make your way over to the game thread. While not exactly the same as the original, you may find you enjoy the added complexity in this variant.
October 15, 2013 By: Will Verduzco
There’s just something about classic games. Twenty years ago, games weren’t so much about the visuals and underlying technology. Rather, game developers focused on crafting fun titles from what little hardware resources were available. That said, when one takes a classic game and reimagines it by adding better graphics and a third dimension, the results are often spectacular.
If you spent your lunch money quarters playing Buster Bros and Pang back in the early 90s, XDA Forum Member santins has a game that you may wish to try. Monster Bubbles Curse serves as a modern take on the old classic. The objective of the game is to use various projectiles, spells, and weapons to defeat an onslaught of coming bubbles. However, a definite strategy is necessary because once you hit a bubble, it explodes into smaller bubbles. Luckily, you can earn in-game currency and upgrade weapons to help you better defeat your foes.
Make your way over to the game thread to relive the old 90s arcade experience in full, polished 3D glory.
Are you a fan of Match Three games like the popular Bejeweled? Have you been looking for a similar game with a slightly fruitier aesthetic? If so, you may want to give XDA Forum Member HazardGames‘s Jamaker Fruit Story a shot.
The game, similar to other games in the genre, has you swap adjacent tiles one at a time until you match at least three in a line. Once this happen, the matched tiles are eliminated and more fall from the sky.
While all games of this genre are inherently quite similar, Jamaker Fruit Story differentiates itself from its Match Three contemporaries with its interesting and fruity aesthetic, playful yet addictive music, and wide range of power-ups such as bombs, lasers, and ice storms.
Jamaker also features a leaderboard so you and your casual gaming buddies can see who’s best. Finally, there three different worlds and 75 different levels in all, so you can play to your heart’s without fear of running out of new challenges.
If you’re looking for a new take on Match Three Games, give Jamaker a shot. Head over to the game thread to get started.
Do you have the need for speed? Rather than taking out your aggressions on the road where you may cause an accident that injures not only yourself but also other drivers, why not exhaust your racing fever virtually? For those looking for a top-down, arcade-style racing game to pass the time, look no further than XDA Forum Member BeetlePlay‘s Sprint Driver.
The game puts you in control of a motorcycle, where your objective is to evade cops and other drivers while collecting as many coins as possible. Inevitably, you will either crash or run into an obstacle, thus ending your run. The coins you collect along the way allow you to change tracks or vehicles. And if you have enough coin, there are three tracks and nine vehicles to choose from. Controls for Sprint Driver are primarily accelerometer-based. However, you also have a boost button at the bottom right portion of the screen.
There are game genres where it’s not about the graphics, but let’s face it: Racing games
deserve require refined graphics. The game itself was made using the highly regarded (and highly capable) Unity 3D engine. As such, its visuals are absolutely top notch, especially for a game created by an independent developer. And on my own Nexus 7 and Oppo Find 5, the details were crisp and rewarding, without a hint of stutter at max settings.
Head on over to the game thread to get in on the racing action. Just don’t blame us when you’re hooked.
October 10, 2013 By: Will Verduzco
Not too long ago, we talked about a game that put a 3D spin on the traditional labyrinth-style game. Bringing much of the best of previous ball maze games, iCube offered new users a fresh take on the old classic. However, sometimes we want something a bit more simple—something a bit more similar to that old favorite Teeter.
XDA Forum Member WoWGames created Labyrinth Pro to give users that classic Labyrinth experience. The game features a convincing physics engine, realistically designed balls, sound effects, time keeping, and accelerometer calibration. And just to make sure you don’t get tired or frustrated, there are 56 levels of varying difficulty included with the game. Finally, game play itself is both smooth and rewarding, with decent graphics that aren’t too taxing for older devices.
You can get started by visiting the game thread. Be sure to leave your feedback for the developer while you’re at it.
I’ll be the first to admit that I haven’t the foggiest about geography. Not only being an American, but also a born and bred Californian, I have all the stereotypes working against me. And as evidenced by quick quizzes on Sporkle, the results aren’t exactly pretty.
One of the easiest and most entertaining ways to hone your geography skill is to use a geography quiz. Because of this, XDA Forum Member mkrstudio created Mapster. Like the previously linked options, Mapster gives you a location name, and your job is to pinpoint its location on the given map.
There are countless other map games available, so how does Mapster stand out? Well, in my opinion, it’s greatest strength is that answer verification is not binary. By that, I mean that that you are awarded a certain number of points based on how close you are to a target, rather than a point for being right and no points for being wrong. This helps eliminate the inevitable frustration of trying to identify small locations without discernible identifiers.
The game, while frustrating for some, can legitimately help you learn geography in a fun and new way. Head over to the game thread to get started.
Oh, our beloved childhood memories! Who out here (son/daughter of the 80′s and early 90′s) doesn’t remember the early beginnings of our current electronic companions? One of the (by far) most memorable devices of all time came from the heart of no other than Japan (not really a surprise there). The invention of a small key chain-sized electronic pal turned the world upside down, and began an era in which we will undoubtedly end up hooked up to machines à la The Matrix. The Tamagotchi was a fun first step. The little game essentially was like having an electronic pet that you need to care for in real time. When it was hungry, you needed to fed it; when it was sick, you needed to heal it with medicine; and when it wanted to play… well, you played with it. There have been some attempts in the past to recreate this in other Android apps, but XDA Forum Member Shelly22 brings forth one that is more “in your face.”
Unlike other Tamagotchi apps out available for Android, Tamago essentially allows you to create a widget with your virtual pet on your Android 4.0+ device’s home screen. All the interaction that you long for and expect from the original Tamagotchi is there, and some more as well. On top of that, the little critter will not obliterate your battery or go off in the middle of an important business meeting. And last but not least, particularly for those Darwin enthusiasts, the Tamago will evolve after taking good care of it.
The dev is eagerly looking for feedback. So if you wanted to fill your home screen with something, you might as well dedicate some real estate to this little guy and see it grow into the Sentinel it will one day become. Who knows? He might spare your life in the post-apocalyptic future it is designed to rule. Anyway, please leave some feedback for the dev so that more features can be added and more bugs squashed.
+ Touch It
+ Instructions, help, etc., and more
+ Tama goes to sleep himself.
+ You can sound, vibration, notification off in Tama
+ You can change the name of your Tama
+ It protects the battery
+ Is your phone silent, your Tama is it too.
+ It is unlike any other Tama
+ Only vibration authorization necessary. No other
+ No Advertising
You can find more information in the original thread.
With so many flashy and graphics-oriented games out there for Android, it’s becoming increasingly difficult to find a good puzzle game that rewards thinking and planning ahead multiple moves. XDA Forum Member oprisnik wants to change this with BallMaze.
The game play of BallMaze is simple. You control a ball, and you need to
send it home reach a target tile. Your goal is to do this in the least number of moves. Unfortunately, however, it’s not as simple as it sounds. Once you move the ball, it keeps rolling until it hits an obstacle block. Further compounding the difficulty, later stages have obstacles of different colors, which can be toggled in order to get to your goal most efficiently.
While seemingly simple from the outset, BallMaze offers quite a bit of challenge and complexity to those looking for a good puzzle. Make your way over to the game thread to get in on the action.