April 26, 2014 By: Will Verduzco
Remember last year’s indie game smash hit Thomas Was Alone? If you don’t and you are a fan of 2D, side-scrolling platformers, I suggest you take a few minutes to go check it out. Now unfortunately, despite being a relatively undemanding game, there’s no Thomas Was Alone port for Android. But thanks to XDA Junior Member Dipesh_Devil‘s new game Phlux, you can have a similar experience while on the go.
Phlux is a 2D platformer game that puts you in charge of a small black box with a rainbow tail. Your goal is to collect each of the three colors before exiting each level. And to do this, you must navigate through levels filled with various platforms and obstacles. To move around, you’re given two directional keys on the bottom left of your screen and a jump button on the bottom right. You’re able to double-jump in order to reach hard to reach places, a skill which quickly becomes vital in the game.
The game itself features beautifully minimal graphics, and becomes a rather beautiful kaleidoscope of colors and shadows in later levels. It is available both in ad-sponsored and paid variants. The free version is functional and allows you to play all 18 levels, but includes an ever present (but unobtrusive) banner ad in the top left of your screen while playing. The paid version, on the other hand, does away with the ad.
If you are a fan of 2D platformers and want an excellent option for while you’re on the go, head over to the game thread and give Phlux a shot!
April 20, 2014 By: Will Verduzco
You may recall that a few weeks ago, we talked about a rather interesting take on everyone’s favorite number game addiction, 2048. But while the previously covered version offered great game play thanks to its selectable grid sizes, it was admittedly a bit lacking on the UI front. Now, XDA Senior Member sylsau has published his own take on the number-based puzzler, offering quite a bit of polish that is lacking in most of the other 2048 variants available.
Sylsau’s 2048 Puzzle plays much like any other 2048 variant. You’re presented with a 4×4 grid, and your goal is to combine the numbers into a 2048 tile. But unlike other 2048 variants, you are given a few tools to keep the game exciting time after time. For starters, the game keeps track of how long it takes you to win. It also keeps track of all sorts of stats for its achievements system. Thanks to its use of Google Play Games leaderboards, you can show all your friends who’s truly best. And if you find the game a bit too difficult, it even gives you the ability to cheat a few times by removing certain tile types. Finally, the game’s UI is both clean and quite smooth on practically any hardware.
If you’re looking for an aesthetically appealing 2048 variant that will keep you playing in order to beat all of your friends, this 2048 version is for you. Make your way over to the game thread to get started. Just don’t blame me when you’re addicted.
I’m sure that by now, the vast majority of you have already devoted more than a few hours to the fantastic tile game 2048 by UI designer and web developer Gabriele Cirulli.If you haven’t, may I suggest that you take a break from the world of mobile hacking and give it a try.
Now you may ask why I’m talking about a simple, yet surprisingly addictive web-app game here on the XDA Portal. Well, there’s now a fantastic port of the game available for your mobile device. And although the official version works great on mobile devices, this port packs a few extra features to make it even more interesting when you’re on the go.
XDA Forum Member parakayjay provides an innovative take on the classic puzzler by delivering the same gameplay we’re used to with the original 2048 game—and then some. This version brings several possible control schemes such as tilt, on-screen keys, and swiping. And just like in the original, your goal is to combine tiles in order to create a 2048 or 4096 tile. But unlike the original, you’re now able to select from three possible grid sizes. So when you get a bit too good at generating 2048 tiles on the default 4×4 grid, you can move to larger grids.
Admittedly, the game’s UI is rather simple and no-frills. But if you’re looking for an incredibly addictive and new take on the original, head to the game thread and reach 2048!
In recent years, modern gaming has essentially become synonymous with fast-paced kill sprees, adrenaline-provoking competitiveness, and visuals good enough to fool casual observers. But every once in a while, a simple yet ingenious game is released that makes us put down our copies of BF4 and GTR-E and use our noggins. XDA Forum Member LZ77 created one such game called Colorem.
The concept behind Colorem is simple. Your goal is to color all of the blocks on your screen using four provided colors—but it’s not as simple as it sounds. You can only color a certain number of blocks in each color, and no two adjacent blocks can be the same color. This doesn’t sound that difficult—and at first, it isn’t. But in later levels, it becomes infuriatingly challenging.
Coloring in the blocks is easy. All you have to do is tap a block to add a color. Tapping multiple times cycles between the available colors. However, once you move on to the next block, you can’t go back to a previous block to change its color. This makes planning ahead essential.
The game features 30 levels, with more on the way, and it should keep you entertained and using your grey matter for quite some time. Make your way over to the game thread to get started.
Anyone who ever had a friend or loved one battle cancer will surely attest to the fact that the disease is no laughing matter. But while cancer itself is obviously not fun, it can make for an interesting and altruistic game aimed at raising awareness and funding for cancer research and prevention.
XDA Forum Member Triton1986 recently created the game Triton – Stop Cancer, where the player’s goal is to… stop cancer. The game presents you with cancer cells, which multiply over time, and your goal is to eradicate them (or hold out as long as possible). Cancer cells can be killed by tapping on them—if only it were that easy in real life—and sometimes they die spontaneously.
The game itself is free, but comes with unobtrusive ads. But best of all, all of the profit earned by the in-game advertising goes towards Cancer research.
March 8, 2014 By: Will Verduzco
While by now the majority of us have already kicked our Flappy Bird addiction, many still harbor some animosity towards the curiously addictive game for taking so much time from us. Luckily, there are a few ways to get back at that clumsy bird.
A few days ago, we talked about FlapShot by XDA Recognized Developer EatHeat, where instead of playing as the bird, your job is to shoot the bird. Now, there’s a new way to take out your aggression thanks to Crushy Birds by XDA Forum Member benjamin94.
Crushy Birds is a rather satisfying game. Rather than playing the part of a bird trying to fly through pipes, you are the pipe. And instead of letting the birds through, your job is to smash as many birds as possible. To crush the birds, simply tap on the screen. And to add a bit of added difficulty, there are also “Super Birds,” which require 3 taps to kill. The game features leaderboards (both locally and through Google Play Services) so that you can show your friends who’s boss.
Make your way over to the game thread to get started.
March 5, 2014 By: Jimmy McGee
If you have spent any amount of time on the Internet and are a gamer, you’ve no doubt heard of the ‘pay-what you-want’ and charitable giving game package called Humble Indie Bundle. In recent years, the Humble Bundle has moved away from solely featuring independent developer games, and has even expanded to include mobile devices.
In today’s video, XDA Developer TV Producer Jordan talks about the most recent Humble Mobile Bundle, which includes the games Catan, Vector, Riptide GP2, Zombie Gunship, and two other bonus games. In this video, Jordan talks about Catan, Vector, and Riptide GP2. So if you want to learn more about the Humble Bundle, check this video out, check out their site, and check out other XDA Developer TV videos.
I, for one, am grateful that Flappy Bird can no longer be obtained through traditional channels. No longer do I have the social challenge of trying to achieve a higher score than friends, and no longer do I have an excuse to procrastinate and put aside all responsibilities in order to continuously tap a screen without getting out of bed for days on end. In fact, considering all the time and effort wasted thanks to Flappy Bird, I’m thinking sweet, sweet revenge is in order.
With the above in mind, XDA Recognized Developer EatHeat developed FlapShot, the perfect game to unleash all your angst against Flappy Bird. The game bases itself on augmented reality, using your rear-facing camera as the setting of your shooting rampage. When the game starts, Flappy Birds infest your screen (much like how they infested your life), and you must accumulate as many points as possible in the time frame by aiming the crosshair at Flappy Birds and shooting them down by tapping the screen. Different modes are available, with different objectives and types of Flappy Birds, and they can only be unlocked by completing the previous modes. There are also a variety of loot that can be collected as you go about shooting Flappy Birds out of the sky, and they increase your final score to various extents.
FlapShot is compatible with any device running Android 2.3 and newer, and can be downloaded for free. So if you’re suffering symptoms of Flappy Bird withdrawal, such as seeing Flappy Birds everywhere, wherever you go, head over to the application thread and start shooting them down.
When I first saw the game Flappy Bird, my reaction could be perfectly described by this meme. What’s so exciting about tapping a screen like a maniac to see a flapping bird going through pipes? But I decided to play, and I realized my mistake 3 hours later. Flappy Bird is simply addictive, and it’s one of the biggest hits in mobile gaming at the moment.
If you ever wondered about modifying Flappy Bird to see some other flying objects like your XDA avatar, a ball, or other things, you should check out a great guide made by XDA Recognized Themer and Contributor PulseDroid. With this guide, even a newcomer to the development world can learn how to change the game to fit his/her flapping needs.
The tool used by PulseDroid is the well known APKTool, which offers the ability to decompile an application to smali code and recompile it back. After following a set of simple instructions, your flying object will be the only one of its kind. The process is pretty simple and should not take more than 10 minutes if you have already made your replacement graphics.
You can get started by visiting the guide thread. So go there and customize your game experience.
Many have categorized it as an addictive nightmare. Everyone who has taken on it has fallen. The game that many have deemed as being inspired by the devil himself is here to stay. Yes, Flappy Bird, the acclaimed yet controversial new craze that has made us wish we had never downloaded the game, is here to stay (at least on Android). However, there is always someone who can take something awful and evil and make it that much worse by applying a mod or two. Ladies and gentlemen, what if I can tell you that there is a way to add yet another level of addiction with a dash of Internet pop culture to this spawn from hell? Not convinced it can get any worse? What if I give you doge mixed up with Flappy Bird?
It seems that the sudden demise of the Super Mario graphics ridden game on Apple devices has triggered a new culture of modders to come forth and revitalize the fallen angel. XDA Forum Member holabola decided to mash up the aforementioned meme with Flappy Bird, giving birth to Flappy Doge. This game is a modded version of the original, where the bird was basically replaced by an 8-bit version of the doge meme. The game and its objective does not change at all, but it is a fun and new way to punish your device for being able to run this thing. Most of the text and messages in the game have been changed to “doge style,” so expect to see some of your favorite doge-isms as you play.
As stated, the game is simply the modded original, but the dev who released this is open to suggestions on what other “fun” things could be done to improve this addictive yet nerve racking abomination. If you think you have what it takes to not want to throw your device against a wall or hit it with a blunt object, head over to the original thread and take it for a spin.
[Thanks to Senior Moderator M_T_M for the tip!]
Physics-based games are always interesting. However, most of these rely only on gravity and motion (e.g. Angry Birds, Cut the Rope, etc). Since we have started getting science mixed up with gaming over the years, we’ve seen somewhat of an evolution in various genres in terms of both game play and graphics/performance. Science, however, does not stop with gravity. And in fact, there are other, even more fun ways of using physics for one’s personal enjoyment.
Collision physics are always interesting, and they have been used for ages in one of the world’s most gentlemanly sports/games: billards, pool, snooker, or whatever you want to call it. Once you get the collisions set up properly, add some explosions, and you have yourself an interesting mix. Add a dash of timing and concentration to the mix, and you find yourself with a few hours every day.
Dots: Chain Reaction by XDA Forum Member lee boze is pretty much what you would expect from the title and the description above. It’s a physics-based game, in which several colored balls or dots are randomly bouncing around your screen. (Now, these dots must be made of anti-matter, as they can go through each other. :p) Your objective is to detonate as many of these dots as you can. And in order to do so, you get a single shot per level. Touching the screen creates an explosion, and any dot that touches this explosion will explode as well. Any other dot that comes into contact with these explosions will also explode. This way, a chain reaction is made as more dots explode as a consequence of other dots detonating. The explosions only last a few seconds, and in like any chemical reaction, the reaction will stop the moment there are no more reactants (be it dots gone or explosions having ended).
The game is not exactly Injustice in terms of graphics, but it is light enough and with fluid enough animations and graphics to more than make up for that. And since the game features several levels with increasing degrees of difficulty, you are guaranteed to be glued to it for a few hours per day. The dev is looking for feedback as well as bugs. So, if you have already started playing this, please do not forget to leave feedback for the dev. If Dots tickles your gaming fancy, make your way over to the original thread.
Children of the 80′s likely are not amused by today’s video gaming environment. While some hardcore gamers actually might be, games like TF2, Crysis, or even WoW are not so hype-worthy for the casual gamer. These people tend to like more relaxed and challenging games, and are eager to focus their attention on something that will test their skills, brains, and even reflexes. Brick breaker games have always been what many consider the king of games. And in this genre, no other game rules supreme like Arkanoid did back in the land before time (also known as the 80s). Since hardware has gotten good enough to be able to handle so much win, XDA Forum Member hunfatal figured it was time to put the children (now old geezers) to the test.
ArkanoidX remains true to its 30+ year heritage. As always, the objective is to obliterate anything that you see on the screen by means of a paddle and a ball that accelerates over time. The ball follows physics on how it bounces (both direction and magnitude), and breaking the blocks might reveal hidden surprises and power ups. The game itself is very well made, with about 170 levels, 4 game modes, 3 speed levels, and much more. Paddle movement can be controlled either by touch screen or accelerometer.
The dev has been developing this game for the past two years, and it seems that he has not given up yet. So, please reward his perseverance with some good old fashioned feedback and reviews/opinions of what you think of the game. Did I mention that the game (unlike its ancestors) is completely free and ad-free? Oh boy, how do times change… Back in the day, we used to pay a whole quarter to play this game. You youngsters have it too easy in this day and age. You can find more information in the original thread.
January 20, 2014 By: eagleeyetom
Gaming is a part of Android. Powerful CPUs and graphic chipsets give a great chance to run even the most resource intensive games, but not every game features great graphics and animations. There are still indie games available that require you to think hard instead of being deadly fast.
One independent developer, XDA Forum Member onyxbits, created a game reminiscent of the traditional text games from the 80s. Text Fiction is not a typical game, it’s more of a game engine that allows you to load games. Officially, you can download 4 games: Dreamhold, Anchorhead, Curses and Vanichella. However, every text game stored in Z3, Z5, or Z8 format can be played. Solving the riddles isn’t easy, and you will have to spend some time racking your brain to find a solution for some mysteries. If you’re stuck, you can always type o command to get some help. Games like this only prove that not everything that is flashy and good looking is necessarily better.
If you’re bored with farming coins or repeating the same actions over and over, you can try your luck with one of the hundreds of logical games. All you need to do is to go to the game thread and give Text Fiction a shot.