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Posts Tagged: game

Make Your Own “Flappy” Game

February 21, 2014   By:

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When I first saw the game Flappy Bird, my reaction could be perfectly described by this meme. What’s so exciting about tapping a screen like a maniac to see a flapping bird going through pipes? But I decided to play, and I realized my mistake 3 hours later. Flappy Bird is simply addictive, and it’s one of the biggest hits in mobile gaming at the moment.

If you ever wondered about modifying Flappy Bird to see some other flying objects like your XDA avatar, a ball, or other things, you should check out a great guide made by XDA Recognized Themer and Contributor PulseDroid. With this guide, even a newcomer to the development world can learn how to change the game to fit his/her flapping needs.

The tool used by PulseDroid is the well known APKTool, which offers the ability to decompile an application to smali code and recompile it back. After following a set of simple instructions, your flying object will be the only one of its kind. The process is pretty simple and should not take more than 10 minutes if you have already made your replacement graphics.

You can get started by visiting the guide thread. So go there and customize your game experience.

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Many have categorized it as an addictive nightmare. Everyone who has taken on it has fallen. The game that many have deemed as being inspired by the devil himself is here to stay. Yes, Flappy Bird, the acclaimed yet controversial new craze that has made us wish we had never downloaded the game, is here to stay (at least on Android). However, there is always someone who can take something awful and evil and make it that much worse by applying a mod or two. Ladies and gentlemen, what if I can tell you that there is a way to add yet another level of addiction with a dash of Internet pop culture to this spawn from hell? Not convinced it can get any worse? What if I give you doge mixed up with Flappy Bird?

It seems that the sudden demise of the Super Mario graphics ridden game on Apple devices has triggered a new culture of modders to come forth and revitalize the fallen angel. XDA Forum Member holabola decided to mash up the aforementioned meme with Flappy Bird, giving birth to Flappy Doge. This game is a modded version of the original, where the bird was basically replaced by an 8-bit version of the doge meme. The game and its objective does not change at all, but it is a fun and new way to punish your device for being able to run this thing. Most of the text and messages in the game have been changed to “doge style,” so expect to see some of your favorite doge-isms as you play.

As stated, the game is simply the modded original, but the dev who released this is open to suggestions on what other “fun” things could be done to improve this addictive yet nerve racking abomination. If you think you have what it takes to not want to throw your device against a wall or hit it with a blunt object, head over to the original thread and take it for a spin.

[Thanks to Senior Moderator M_T_M for the tip!]

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Physics-based games are always interesting. However, most of these rely only on gravity and motion (e.g. Angry Birds, Cut the Rope, etc). Since we have started getting science mixed up with gaming over the years, we’ve seen somewhat of an evolution in various genres in terms of both game play and graphics/performance. Science, however, does not stop with gravity. And in fact, there are other, even more fun ways of using physics for one’s personal enjoyment.

Collision physics are always interesting, and they have been used for ages in one of the world’s most gentlemanly sports/games: billards, pool, snooker, or whatever you want to call it. Once you get the collisions set up properly, add some explosions, and you have yourself an interesting mix. Add a dash of timing and concentration to the mix, and you find yourself with a few hours every day.

Dots: Chain Reaction by XDA Forum Member lee boze is pretty much what you would expect from the title and the description above. It’s a physics-based game, in which several colored balls or dots are randomly bouncing around your screen. (Now, these dots must be made of anti-matter, as they can go through each other. :p) Your objective is to detonate as many of these dots as you can. And in order to do so, you get a single shot per level. Touching the screen creates an explosion, and any dot that touches this explosion will explode as well. Any other dot that comes into contact with these explosions will also explode. This way, a chain reaction is made as more dots explode as a consequence of other dots detonating. The explosions only last a few seconds, and in like any chemical reaction, the reaction will stop the moment there are no more reactants (be it dots gone or explosions having ended).

The game is not exactly Injustice in terms of graphics, but it is light enough and with fluid enough animations and graphics to more than make up for that. And since the game features several levels with increasing degrees of difficulty, you are guaranteed to be glued to it for a few hours per day. The dev is looking for feedback as well as bugs. So, if you have already started playing this, please do not forget to leave feedback for the dev. If Dots tickles your gaming fancy, make your way over to the original thread.

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Children of the 80′s likely are not amused by today’s video gaming environment. While some hardcore gamers actually might be, games like TF2, Crysis, or even WoW are not so hype-worthy for the casual gamer. These people tend to like more relaxed and challenging games, and are eager to focus their attention on something that will test their skills, brains, and even reflexes. Brick breaker games have always been what many consider the king of games. And in this genre, no other game rules supreme like Arkanoid did back in the land before time (also known as the 80s). Since hardware has gotten good enough to be able to handle so much win,  XDA Forum Member hunfatal figured it was time to put the children (now old geezers) to the test.

ArkanoidX remains true to its 30+ year heritage. As always, the objective is to obliterate anything that you see on the screen by means of a paddle and a ball that accelerates over time. The ball follows physics on how it bounces (both direction and magnitude), and breaking the blocks might reveal hidden surprises and power ups. The game itself is very well made, with about 170 levels, 4 game modes, 3 speed levels, and much more. Paddle movement can be controlled either by touch screen or accelerometer.

The dev has been developing this game for the past two years, and it seems that he has not given up yet. So, please reward his perseverance with some good old fashioned feedback and reviews/opinions of what you think of the game. Did I mention that the game (unlike its ancestors) is completely free and ad-free? Oh boy, how do times change… Back in the day, we used to pay a whole quarter to play this game. You youngsters have it too easy in this day and age. You can find more information in the original thread.

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Gaming is a part of Android. Powerful CPUs and graphic chipsets give a great chance to run even the most resource intensive games, but not every game features great graphics and animations. There are still indie games available that require you to think hard instead of being deadly fast.

One independent developer, XDA Forum Member onyxbits, created a game reminiscent of the traditional text games from the 80s. Text Fiction is not a typical game, it’s more of a game engine that allows you to load games. Officially, you can download 4 games: Dreamhold, Anchorhead, Curses and Vanichella. However, every text game stored in Z3, Z5, or Z8 format can be played. Solving the riddles isn’t easy, and you will have to spend some time racking your brain to find a solution for some mysteries. If you’re stuck, you can always type o command to get some help. Games like this only prove that not everything that is flashy and good looking is necessarily better.

If you’re bored with farming coins or repeating the same actions over and over, you can try your luck with one of the hundreds of logical games. All you need to do is to go to the game thread and give Text Fiction a shot.

XDA Forums for the LG G Watch, Samsung Gear Live, and Asus Padfone X

Over this past year, we’ve seen loads of innovative tools/utilities, applications, and games created by the talented members of our community. These creations have given new life to our devices by letting us accomplish simple tasks more easily, tailor our devices to our own tastes, and giving us a bit of entertainment when we have some down time.

Thanks to all this hard work by these developers who call XDA home, we’ve seen applications that change the way we perform everyday tasks, help us stay connected, and keep our devices safe. We’ve also covered some fantastic utilities that allow us easily theme our apps, transfer files wirelessly to and from our devices, rid our devices of proprietary Google files, and build our own ROMs from source. We’ve even seen innovative games that allow us to relive the past, travel the Matrix, become extremely dizzy, and even use our noggins.

Now, we’d like for you to tell us your favorite utilitiesapplications, and games that you found here on XDA in 2013. Leave us your favorites in the comments section below, as well as what you’d like to see more of in 2014!

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We all know Tetris. We all love Tetris! This amazingly easy, yet complicated game is one of our all time favorites. You also know chess, the most brilliant strategic game of all time. Imagine combining these two titles. Is it possible? Yes it is!

Tetro Aqua by XDA Forum Member vadimrm is a combination of said games. It’s a Tetris with an unlimited time to make your move (in some levels). Of course if you are fast, you can get more points when breaking lines. ;

The game has a few difficulty levels, where you receive more or less decision time. By shaking the device, you clear the screen and receive a new set of blocks. And if you’re unsure about whether you wish to take the plunge, you can test out the game on the AppSurfer website and decide if you wish to give it a try on your own device.

To get the newest version of the Tetro Aqua, make your way to the game thread. You can watch a gameplay video there as well. Get your neurons ready for this interesting combination.

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XDA is a place full of great developers of all types. Not only ROMs, kernels, and root methods are created here. Rather, a handful of independent games can be found on our boards as well. Not so long ago, we talked about Mega Drop, an indie game created by XDA Forum Member ildraco. Now, we’d like to present another indie classic.

Featuring a totally different style, XDA Forum Member coder1cv8 created Don’t Touch my Monsters. This is an arcade-style game, in which you have to annihilate the evil monsters. Your only tool to do this is tapping on the screen, but it’s not as easy as it sounds because there are swords, saws, and many other traps that defend these adorable looking creatures. So you need to pay attention, and stop touching the monsters for a while to achieve victory.

There are two levels available, but the developer is planning to release another level, as there is a in-game slot for it. The second level can be unlocked after collecting 300 coins, which can be gathered by defeating monsters and getting extra coins from levels.

Don’t Touch my Monsters is an interesting indie game with a unique spin. If you want to try it, be sure to make your way to the game thread and game on.

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Winter lends itself quite well for gaming. Long nights and rather depressing weather force us to stay at home and discover new games for our mobile devices. There are many types of mobile games: big productions like Angry Birds or Plants vs. Zombies 2 and some independent games that need some love too.

A few months ago, we talked about the indie chain-reaction game Cilink by XDA Forum Member ildraco. Now, the same developer created another fantastic game: Mega Drop. This game is reminiscent of those old school games from the 80′s and 90′s, where graphics wasn’t a major factor in determining a game’s worth. The most important thing was fun factor, and there is plenty of that in Mega Drop.

Your main objection is to fall and destroy as many rocks and other objects as you can. Of course, you need to avoid spikes and saws, which can easily harm your small avatar. Falling sounds easy, but it’s not. It’s a very interesting game that gives us a chance to relax for at least few hours.

You can grab the latest version from the game thread. And on that note, I would also suggest you watch the short movie made by Tomasz Bagiński, “Fallen Art.”

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Gaming is a part of life of almost every Android enthusiast. But many of new titles are hitting the market have one thing in common: They are written and optimized for new devices with modern architectures and instruction sets.  Unfortunately, not every XDA member has powerful device like a Nexus 5 or Xperia Z Ultra.

Some XDA users noticed that replacing ARMv7 libs with ARMv6 equivalents made some applications work on older devices. This is a time consuming process though, as the APK needs to be decompiled, ported, and recompiled. Because of this, not every user has the time to do so.

XDA Senior Member aweosomeabhijeet wrote a simple, but yet brilliant batch script to do all the work for us. Currently, only games based on Unity 3D engine can be ported with this tool, but hopefully this list will grow longer in the future. This tool requires Windows, Notepad ++, and a glass of milk to work. Keep in mind that not every game will work after running the script, but it’s definitely worth a shot. And one last thing: Paid games ported by this tool cannot be posted on XDA. That would be piracy. Please keep this in mind.

If you own an older device and want to play some of the newest games on your device, you should definitely try this tool. You can find more information in the original thread.

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Not too long ago, we featured an innovative app aimed at helping you never miss urgent text messages by XDA Forum Member CurlyY. The previously covered TeXTe app helped boost productivity by making it a bit easier to stay in touch when necessary. Now the developer is back with an edutainment title aimed at helping you boost your productivity by honing your visual memory.

12sec is a visual working memory training game. The game works by first showing you a picture for 12 seconds (hence the title). Afterward, you are asked a series of questions about various details in the picture. There are two game modes: normal (unlimited time) and time attack. And to boost competitiveness, 12sec allows you to share your scores with your friends to find out who really has the best visual working memory.

Let’s face it: Edutainment titles generally fail to live up to their genre’s name. Often times, you end up with a game that’s either educational but not fun, or fun but not educational. And while 12sec is not exactly poised at becoming the next Angry Birds, it’s at least frustrating and enjoyable enough to make you want to keep playing. And the fact that you can challenge your friends… well, that’s the icing on the cake.

The game is officially compatible with Android 3.0 and higher, but it may also work with Gingerbread. Make your  way over to the game thread to get started.

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Good old fashioned math, how many times have we doubted your innate ability to drive us completely insane? How many times have we wished that we followed art instead of engineering? The sole thought of math being useful in real life has been a puzzling idea since elementary school. Well, I personally love math, but most students utter complaints like the ones I just mentioned more often than not. There are many ways to change opinions on different subjects. For instance, if you have a trouble eater who hates veggies, there are various ways to make veggies more appealing. Same goes for math. And what better way to learn to love what you hate than by making it fun? If you haven’t already had your evening coffee, it may be time to hit up the old grinder before getting hooked on this.

XDA Fourm Member Christoph Mayr brings us a game that he called Sequences. Much as with school homework, the game’s objective is to complete number sequences with missing digits. Logic and some basic understanding of math are absolute requirements to play, but knowing these concepts is only half the battle. You need to understand them well, due to increasing levels of difficulty. If completing all 100 levels of the game is not your cup of tea, you could always try Time mode, which will give you a set amount of time to solve as many sequences as you can.

The dev is looking for feedback, bug reports, and ideas to implement in this brain-twisting game. So, if you decide to take it for a spin, please do not forget to swing by the the thread and leave a comment or two. The dev is actually quite actively squashing bugs as the releases are coming out almost daily. So, please have a go and spread the joy of math.

You can find more information in the original thread.

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Whether you grew up playing the game on Gameboy and NES in the late 80s / early 90s, or if you’re part of the younger crowd who played the game on a TI graphing calculator, nothing was quite like Tetris. The game, which was first released in 1984, quickly became an iconic hallmark of a generation or two of budding gamers. In fact, the game has ranked highly on so many “top video games of all time” lists, that  one would have to be crazy to never have played.

Over the years, there have been more than a few clones that have tried to change the formula in some way. Some, such as the popular TetriNET v1, have turned out fantastically. Others, however, have  needlessly complicated a game whose appeal is largely due to its simplicity. Now, XDA Forum Member carbonpeople wishes to offer a souped-up version of the original that retains the good points of the original, while adding another degree of depth to the gameplay.

For the most part, Antigravity Tetrix plays like the original. However, the game diverges from the original by giving you six different planets to choose from. Each planet features different natural events and alien attacks, giving a truly diverse experience. Additionally, there are exploding blocks, thunderstorms, and missile attacks—all of which serve to make the game frustratingly difficult at times. As one would expect from the game’s title, there’s an antigravity mode, in which solving the puzzle prompts blocks to fly away.

If you’ve been looking for a new take on Tetris, make your way over to the game thread. While not exactly the same as the original, you may find you enjoy the added complexity in this variant.

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