With so many flashy and graphics-oriented games out there for Android, it’s becoming increasingly difficult to find a good puzzle game that rewards thinking and planning ahead multiple moves. XDA Forum Member oprisnik wants to change this with BallMaze.
The game play of BallMaze is simple. You control a ball, and you need to
send it home reach a target tile. Your goal is to do this in the least number of moves. Unfortunately, however, it’s not as simple as it sounds. Once you move the ball, it keeps rolling until it hits an obstacle block. Further compounding the difficulty, later stages have obstacles of different colors, which can be toggled in order to get to your goal most efficiently.
While seemingly simple from the outset, BallMaze offers quite a bit of challenge and complexity to those looking for a good puzzle. Make your way over to the game thread to get in on the action.
So how does Big Bang play? Similar to Collapse and Tetris, your goal is to prevent the ever growing set of blocks from reaching the top of the screen. Like in Collapse, you do this by combining groups of similarly colored squares. However, like Tetris, new pieces fall from the sky rather than come from the ground. And a neat trick unique to this hybrid is that shaking your device makes the chips fly off the screen. Naturally, this reduces your game score, but it can also help keep you from losing.
If you’ve been looking for another action puzzle game to get hooked on, make your way over to the game thread and give this a shot.
Earlier we featured a new take on an old favorite with iCube by XDA Forum Member UnnyHog. The game let us relive the simple joys of old fashioned labyrinth games, but with gorgeous 3D graphics and a reworked input method. However, there are times when we would like to use our thinking caps a little more, and for those instances, games like Sudoku can be great brain games.
Let’s face it, though, playing Sudoku with a paper and pencil can quickly become tedious. After all, it becomes a procedure to sit down, find a suitable table or desk, and play, rather than simply pulling your phone out of your pocket. Of course, there are probably hundreds of Sudoku games available in the Play Store. However, XDA Forum Member pofufo brings us a new take that has a very polished interface with a pop-up input method, cell annotation, intelligent hints, and more.
The game is quite streamlined, with a simple tap allowing you to enter a number, a long tap for annotations, and a double tap to add a highlight. The game also features automatic progress saving and the ability to undo and redo moves. Best of all, Sudo+ is free with absolutely no limitations and advertisements.
Head over to the game thread and give your mind a challenge. While you’re there, be sure to leave feedback for the developer!
Ever since purchasing my first smartphone approximately ten years ago, I’ve had hundreds of mobile games installed across nearly two dozen different mobile devices. However, a special place in my heart will always be reserved for HTC’s Teeter.
Although primitive by today’s standards, Teeter provided a uniquely simple yet consuming experience. Since then, we’ve seen ports for Windows Phone and Android, but not too much has been done to move the concept forward and take advantage of our advances in 3D rendering and processor speed.
Thankfully, XDA Forum Member UnnyHog has released iCube for Android, which brings the labyrinth puzzle-type action into the third dimension. Just like HTC’s 2D classic, the objective of the game is to free your ball from the maze. To do this, you swipe around the screen to modify the orientation of the containing cube maze. While this means that the accelerometer-based controls of yore are now gone, the added precision proves useful given the game’s added depth.
Weighing in at 81 puzzles thus far, iCube offers enough challenge to keep players occupied for quite some time. If you’re looking for a modern take on that old gem, head over to the game thread and get in on the puzzle action.
Many folks out there just have a deep appreciation for simple games, including yours truly. I’m not sure if it’s because of the distinct art styles not normally seen with resource-hungry 3D epics, the simple casualness and addictiveness of their gameplay, or just the fact that it may not take as much effort to enjoy. Merge these aspects with a spooky, midnight bike ride, and you have Dark Roads.
Developed by XDA Forum Member laubak75, Dark Roads’s gameplay consists of bumping and traversing your way over challenging terrain on your motorcycle. Controls include simple forwards and backwards arrows, while tilting your device one way or the other will allow you to flip forwards or backwards when you’re in the air. The objective? Don’t land on your head, back, or anywhere but your two wheels. The further you go, the higher your score gets. Fans of casual games will appreciate the modest, yet eerie and atmospheric grayscale graphics and the appropriately spooky, yet pleasant background music with organs, creaking doors, and a haunting choir.
Dark Roads checks all the boxes, be it atmospheric art style, addictiveness, and simplicity. If you want to give it a go yourself, you can download it for free from the original thread.
Hint: The moon will rise with every bike flip
r u mad bro wen ppl talk lyk dis? If so, you’re not alone. In fact, I may have had a mild aneurysm as a result of the preceding sentence. No matter how facile you are with the language, however, there are always undoubtedly some weak spots. For many, this is unearthed in the spellings of unfamiliar words. For others, it’s differentiating between homonyms. Whatever the case, it’s always good to get a little more practice.
To aid in one’s quest towards literary perfection, XDA Forum Member The Waswas created the edutainment title Typo! As its name alludes, the game tests your skills in determining which commonly misspelled words are written incorrectly. It also tests punctuation and grammar, albeit considerably less frustratingly so. After all, fullfil seems legit, right?
Typo! is useful in teaching some of the basics to young kids and non-native speakers in a fun way, as well as frustrating for your less verbally inclined friends. Whatever the case, your English test is waiting for you over in the game thread.
July 27, 2013 By: Will Verduzco
Tired of common puzzle games? Think you’ve basically tried every type there is? Well, you’d likely be mistaken, as XDA Forum Member knutson created a pretty unique new game called Buttons and Scissors. It’s sort of like Connect 4, but with (you guessed it) buttons and scissors.
Differing from the aforementioned Connect 4, only two buttons required to eliminate pieces, and the game pieces don’t shift after others have been removed. Furthermore, the buttons don’t have to be contiguous in order to be eliminated.
OK, so the game’s concept isn’t entirely new. However, how it is presented is undoubtedly unique. Plus, the graphics are crisp (with resolutions supported from QVGA all the way up to 1080p), and there are varying levels of difficulty thanks to different grid sizes (5×5, 6×6, and 7×7). This leads to a game that has you coming back again and again. Another cool feature is the cloud save and leader board support. And if you decide you’ve had enough, the game can also give you solutions or at least unlimited undo actions.
If you’re looking to get snipping, head over to the game thread and give Buttons and Scissors a shot. You may just find that the game cuts it—in more ways than one.
We’ve all been there… You know, when a casual game stops being quite so casual and the obsession starts to kick in. Soon thereafter, the game stops being so fun, and quickly becomes something that you have to do, rather than something that you want to do. At just about this stage, though, a funny thing happens. You stop being able to accept defeat, and instead become hellbent on finishing every puzzle the game has to offer. Word puzzle games such as the incredibly popular 4 Pics 1 Word are especially prone to this effect.
So what do you do when you’re playing 4 Pics 1 Word and you encounter a puzzle that you are simply unable to solve yourself? Thankfully there is a solution, thanks to XDA Forum Member alinium_, who has crafted a solver application to put your fatigued mind at ease.
A solver app—no big deal, right? We’ve all seen similar apps on the Internet before. However, what sets alinium_’s app apart is that it uses OCR to read the possible letter choices so that you don’t have to type them in manually. After all, the goal is to save yourself the grief, not add to it.
Using the app is incredibly simple. All you have to do is take a screenshot and import it into the solver app. After that, you’re presented with a list of possible solutions. And if your device doesn’t have baked-in screenshot functionality (pre 4.0 or disabled by OEM) and you haven’t rooted and added a screenshot app, you can still enter the letters and number of characters manually.
Save yourself the headache and head over to the application thread if you’ve had enough brain drain for one day.
It’s not always about the giblets and gore in today’s popular shooter games. It’s also not always about the fancy graphics, with more pixel and vertex shaders than you can shake a stick at. Sometimes, you’re after a simple and relaxing, yet infuriatingly frustrating game, and that’s exactly what XDA Forum Member llcdraco offers with his chain reaction-type game Cilink.
Cilink falls under the category of chain reaction games, and if you’re anything like this self-professed gaming addict, you’ve never even heard of the genre. How the game type works is simple: You are presented with a moving array of circles, and you are given one chance at starting a chain reaction of explosions by carefully timing your initial blast. Need further explanation? Check out this online game.
Llcdraco’s offering plays much in the same way as other offerings in the genre. As with other chain reaction games, but it sets itself apart with its fantastic soundtrack, as well as its modern and clean visuals with light colors and typefaces. It also features additional obstacles once you advance far enough in the levels—something I have not yet been so lucky as to accomplish.
If you’ve never played a chain reaction game, do yourself a favor and check this game out. You can get your fix by heading over to the game thread and giving it a whirl. And if you somehow manage to get past the level requiring 15 connected dots, leave a comment below so I can scowl at you.
Do you remember when computer gaming was a simpler affair? You know, back when it was less about the graphics and gibs, and more about just defending some futuristic base from alien attackers? Well, lucky for you, XDA Forum Member llcdraco does as well, and he has just your fix with Space TD.
As its name implies, Space TD is a Turret/Tower Defense game, in which your sole responsibility is to defend your planet against a fleet of angry alien invaders. To do this, you place automated turrets below the would-be invaders, in hopes that they have what it takes to prevent the onslaught.
Due to the attackers coming from overhead, it differs from traditional TD-style games in that there is no set track for the assailants to come through. Rather, they fly towards your planet in as efficient of a flight path as they can. But armed with several types of turrets and a wonderful retro-inspired soundtrack, you are more than able to give them a run for their money.
Can’t wait to give this a shot? Head over to the game thread to defend your base!
Hey, lawn bowls may not be the most exciting, adrenaline pumping, fingernail biting, and ‘edge-of-the-seat’ sport to watch on television. However, I’d imagine it to be pretty fun to play. And if we throw in a little bit of air hockey into the mix, I’m sure it’ll make a very interesting concept for a game. The thing is though, it already exists, as XDA Junior Member hgoran has done just that with Flicky Circles for Android.
As hinted previously, the game’s concept is very much like a fusion of lawn bowls and air hockey, as you’re presented with six circles (or balls) of differing sizes and you must try to flick (or bowl) into the opposition’s zone. Unlike a lot of games out there, the color scheme in Flicky Circles has an integral role in the game play. With one color designated for you and your opponent, your circles’ color corresponds with the opposition’s zone, where you must aim for. It’s not as easy as it seems, because the game also has white colored end zones, where if you managed to flick a little too hard or too soft, your circle will respectively disappear from the game, or be returned to your lineup of remaining circles.
You may flick your circles towards those of your opposition as a rebound object, or to simply knock them back to the other side. There’s also a lock feature, which when activated, will secure your circles in their current positions for one turn. You can either play against the computer, or you can have a friend to play with as your opponent. And once you’ve won against them, you can proclaim the glorious victory by sharing the score on Facebook.
Flicky Circles can be downloaded for free from the Play store, and will support any device running Android version 2.3 or newer, and with any screen resolution between HVGA and 1080p. So if this has stirred your curiosity, be sure to check out the original thread for more information.
July 7, 2013 By: Will Verduzco
Geolocation games are just inherently cool. Don’t believe me? Just think how much of the magic of Ingress would be lost if it weren’t based on your position.
If you’re a mobile games developer, you more than likely have already considered creating your own geolocation-based game. Thankfully, if you decide to force others to get off their lazy behinds by creating such a game, XDA Forum Member Robyer has a library that you can use that will help get you started without much hassle.
Originally created as part of his Bachelor’s degree thesis, the Gamework library is currently aimed at creating single-player games without moving enemies (i.e. without enemies or AI). Thus, you’re best left using it for puzzle or strategy games. However, Robyer is eager to hear suggestions to expand the library to support additional features that developers may desire.
Want to know the best part? The library is fully open source, licensed under Apache v2, meaning that you can use it however you’d like—even for commercial applications. So if you have any ideas and want to either contribute to the development of the library or create your own game, you should head over to the original thread.
If some fast paced, dodge-em action in a retro, yet colorful matrix-like dimension sounds like something fun with which to make the time fly by, you may want to check out XDA Senior Member DDeleted‘s Cube Run 3D for your Android device. The developer behind the previously featured Smart Screen On and Keep Screen On, DDeleted’s Cube Run 3D’s central game play consists of speeding and dashing your triangular racer between ‘cubular’ obstacles, all the while trying to hoard as many coins as possible.
Power ups are scattered all across the map, with magnets allowing you to pick up all surrounding coins without actually coming in contact with them. Picking up a shield will grant you immunity from all obstacles for a set amount of time. Upgrades can be purchased with the coins accumulated during game play, and include goodies such as longer magnet and shield duration, increased frequency of power ups, and upgrades or your racer. Accompanied by appropriate Midi techno music, the game is pleasantly reminiscent of the classic film Tron, with its bright neon colors and fast paced action.
Cube Run 3D will run on any device running Android version 4.0 and over, and is free from the Play store. If you would like to check this out, visit the application thread for more information.