POSTS TAGGED: Google Nexus 7
Posted July 31, 2013 at 08:30 am by Will Verduzco
Android 4.3’s launch last week has been nothing short of an almost resounding success. Why “almost?” Well, aside from a few issues with copy/paste, most users seem to be quite happy with the latest iteration of Jelly Bean. This level of user satisfaction is to be expected, as the latest flavor of Jelly Bean brings added performance, improved API support, additional functionality, and a few other features. One of these “other features,” however, is quite important for those of us who frequently transfer massive amounts of data to our devices such as media content and other large files.
Posted July 24, 2013 at 02:30 pm by Will Verduzco
We were all expecting it. In fact, we’ve all been waiting for it ever since this year’s Google I/O. However, that conference came and went, without a trace of Android 4.3. But after last week’s Android 4.3 leak, we knew it was finally coming soon. And in today’s Google event, which also marked the release of the Nexus 7 refresh, it has finally been made official.
So what’s new in this latest flavor of Jelly Bean? Here are some of the key changes, courtesy of the Android Developers blog post:
. . . READ ON »
- OpenGL ES 3.0 — Game developers can now take advantage of OpenGL ES 3.0 and EGL extensions as standard features of Android, with access from either framework or native APIs.
- Bluetooth Sm
Posted July 3, 2013 at 02:00 pm by admin
One of our goals for the year has been to better organize all of the development works (ROMs, apps, tools, kernels, etc.) on XDA. We wanted this to be useful but also to have minimal impact on how developers post to XDA and on users who are happy with the current structure of the forums.
We’re currently testing a system, we call the Development Database (or DevDB for short) on a handful of forums (Galaxy S II, Xperia Z, Galaxy Note II, Droid DNA, Nexus 4, Nexus 7). You’ll note that when you go to the gateway to those forums, such as that for the Xperia Z, you can now see a tab for ROMs. Each ROM is linked to a forum thread– just as it’s always been. But when you click through to these threads, youR. . . READ ON »
Posted February 27, 2013 at 12:30 pm by Jimmy McGee
XDA Developer TV, our YouTube channel, has seen tremendous growth in the past year. We will be reaching our 100,000th subscriber soon. We decided that the best way to celebrate would be to hold a contest. We will be giving away two Nexus 7 tablets. And, both contests are open to our international followers.
This contest will have two parts. We will give one of the 100,000 subscribers a Nexus 7. So if you are not subscribed, go ahead and jump on over to the XDA Developer TV channel page and subscribe. This part of the contest will be open until the 100,000 subscriber milestone is reached.
Fear not current subscribers, we would not be here without your support! So to win the second Nexus 7 all you have to do is share your favo. . . READ ON »
Posted February 13, 2013 at 03:00 pm by Conan Troutman
Those of you with Nexus devices will most likely have received an update to Android version 4.2.2 by now. The news of the OTA was broken on the forums yesterday by XDA Senior Member kataria.vikesh. Those of you who have not are no doubt on the verge of applying the update manually after a lengthy session of gawping at your status bar awaiting that notification. Nexus 4 owners may find themselves waiting a little longer than the rest, as there doesn’t seem to be any sign of an update for the device yet. However, the changes have already been merged into some custom ROMs. This latest version, build number JDQ39, was also pushed to AOSP yesterday meaning that we should soon see this latest update becoming unof. . . READ ON »
Posted February 9, 2013 at 07:00 pm by Will Verduzco
By now, you’ve no doubt heard of Paranoid Android. In fact, there’s a good chance that if you own the Galaxy Nexus, Nexus 4, Nexus 7, or Nexus 10; you’re either running the ROM yourself or you’ve given it a try in the past.
For the few unfamiliar, Paranoid Android’s defining characteristic is what they call Hybrid Engine. Contrary to what many believe, this is not “tablet mode,” though that is one of many things that can be accomplished using Hybrid Engine. Rather, Hybrid Engine allows you to select both dpi and layout on a per-app basis. Rather than being forced to modify the look of your entire device, you can optimize your applications to what works best for each a. . . READ ON »
Posted January 14, 2013 at 11:30 pm by Haroon Q. Raja
Whenever there is mention of custom ROMs for Android, AOKP is one of the first to come to mind. Over the past year, the popularity of this source-built ROM has skyrocketed to make it one of the most recognizable third party development projects. Though over the past few months, several AOKP users (including myself) decided to jump ship to other ROMs because of the delay in a release based on Android 4.2. There is good news: The wait is over, as Team Kang has officially released Android 4.2.1-based AOKP JB-MR1 Build 1, starting with the Nexus line of devices.
As with the changes in Android 4.2 from 4.1, the changes in this AOKP release from the previous one aren’t as many as we’ve seen in previous major rel. . . READ ON »
Posted January 5, 2013 at 04:00 pm by Former Writer
Back in October, we brought you news that you could connect a XBox 360 controller to the Nexus 7. That was a nice mod because the more controllers that are compatible with an Android device, the better. This is expecially true for people who don’t have other gaming systems or gaming-capable computers. Now, a very simple hardware mod can be made to make the original Xbox controller compatible with the Google Nexus 7 and presumably other devices running Jelly Bean.
XDA Forum Member Dslrocks10 posted a basic hardware mod tutorial that makes the Xbox controller compatible with Android devices using a USB OTG cable. It’s a relatively simple mod, and it only requires users to have a disposable Xbox b. . . READ ON »
Posted January 3, 2013 at 09:00 am by Former Writer
Update: Due to questionable gains and inherent drawbacks, we recommend that users please read this explanation before proceeding.
Despite some truly top notch hardware, some high end Android devices still seem to have trouble with some games. There are mods out there to fix these lag issues, as the underlying cause usually equates to some issue with the processor not working to its full capacity. There is now a new fix for Nexus 7 devices to help reduce game lag.
XDA Senior Member lambgx02 originally posted the Seeder Entropy Generator to stop lag on various Android devices. The running premise was that most game lag was caused by entropy. As lambgx02 explains:
. . . READ ON »
So, I was experiencing significant lag as we a