July 4, 2012 By: Haroon Q. Raja

With the recent announcement of the launch of TV shows and Magazines on Google Play, Google now offers a wide range of portable, cloud-based multimedia experience for its users including Apps, Games, Books, Music, Movies, TV shows, and Magazines. Unfortunately, access to everything beyond apps and games is limited to US-residents only. Since there does exist a world beyond the US (we have personally confirmed it, believe it or not), XDA Senior Member kishankpadiyar has shared with us a method to expand that access worldwide, as long as you have a rooted Android device and Google Play Store 3.7.11.
Update: It appears that XDA Member m.sabra originally wrote about this method a few months back when Google added Books and Movies to Play Store upon re-branding it from Android Market. You can visit this forum thread to join the original discussion.
While the method isn’t exactly short, it isn’t all that hard either. First of all, you will be required to install Market Enabler from the APK and DROIDvpn from Play Store. Then, launch DROIDvpn and register for an account. You now have everything you need to make it work. For the rest of the instructions and more details, head over to the forum thread.
April 15, 2012 By: Joseph Hindy

One of the most irritating things about the Google Play Store, is trying to install an application, only to be thrown back by things like country restrictions. Granted, some apps wouldn’t work in some countries anyway, but there’s quite a few out there that have nothing to do with your geological location, which would work perfectly fine if downloaded.
This is a problem that XDA Senior Member Deeco7 is looking to solve with a modified Google Play Store .APK which, among other things, removes country restrictions. This allows anyone, anywhere to download what they want—as long as their phone is compatible, that is.
The mod, which is posted in the Samsung Galaxy S II I9100 forums, has had mixed reviews so far. For many users, the modified Play Store works just fine but many others are experiencing minor bugs. XDA Senior Member xinfinityoO has released a 2nd modified Google Play Store apk for users to try out, which has also had mixed success. Deeco7 has been diligent in updating and attempting to fix such problems, and only time will tell if all the errors can be fixed. Currently, the .APK is based on the latest version (v3.5.16) and Deeco7 has fixed a few bugs already. The best way to avoid these bugs is to follow the installation instructions provided and to check out the thread to see how other users have troubleshooted the issues.
For additional information, screen shots and download links for both xinfinityoO’s version and Deeco7′s version, check out the original thread. Be sure to make a backup of your Vending.apk before attempting, so you can restore if needed.
March 28, 2012 By: Conan Troutman

A few days ago some users of certain Samsung Galaxy devices began to notice that within the pending updates in the Play Store (that name still feels wrong), was a strange app that they had not installed and the description of which was entirely in Russian. The application was entitled МТС Мобильная Почта, and has since been removed. What’s more, users were unable to actually find this app on their device to uninstall it. Understandably those affected were somewhat concerned about this, fearing that they had fallen victim to some kind of malware. Thankfully it wasn’t, and the MTC application itself is nothing more than an E Mail client for Russia’s Mobile Telecom Systems published by the developers OJSC.
Shortly after the issue was reported, it was discovered that uninstalling certain Samsung specific apps would prevent this MTC application from being listed under “My Apps” or the pending updates.
As identified by the nice folks at The Verge, it turns out that the E Mail application included in stock Samsung firmwares was given the “unique” application name com.seven.Z7—the same unique name as the MTC app. Apparently Seven, who used to develop E Mail services for WinMo but now offer their applications as white labels to third parties, made the mistake of giving the two applications the same name and certificate, thereby confusing the Play Store. Obviously the Samsung Mail client was not listed on Google Play, whereas the MTC app was. This caused many users to see this fictitious update for an app they did not have installed.
Anyone who was affected by this issue should already have seen it resolve itself thanks to action taken by Google, however if for any reason you are still seeing this app then the simplest solution seems to be simply clearing the Google Play’s cache and/or data. There is no longer any need to remove your Samsung specific applications, as the root of the issue is now resolved.
This does of course bring to light a possible hole in the security of the Play Store. Although this has happened before, it was not on such a large or widely reported scale. I would certainly imagine that Google will be looking to make some adjustments and make sure that this kind of error is no longer possible. Although reproducing it with malicious intent would not be easy, as the same unique app identifier and matching certificate would be required. And to be fair to Google, considering that the Samsung Mail client was not actually listed on the Play Store, technically there was no duplication of the unique ID that they could have been aware of. It still seems that there’s room for improvement here though, as Google’s rather lax policy of app screening has repeatedly come under close scrutiny. While they are not at fault here, that wouldn’t really matter if this were a malicious app rather than a simple mix up.
March 18, 2012 By: Conan Troutman

It’s undeniable that Android is blessed with a huge selection of high quality applications. “Fart Machines” and “Love Calculators” aside, there is a multitude of incredibly well developed apps out there. Developing is not easy, and the people that do this spend a huge amount of time pouring their heart and soul into these applications and understandably they often wish to charge a fee for their hard work.
While some developers view their work as a hobby or secondary income, it is how many of them make their living. They depend on the income from their hard work to pay the bills and put food on the table. This is one of the main reasons that we have a strict zero tolerance policy towards warez here on XDA Developers. Unfortunately, over the course of the last week, a large number of European developers have been left somewhat in the lurch as far as this income is concerned. You may or may not have already heard about the recent “technical issue” which resulted in many developers not receiving the money they were entitled to from the sale of their apps. Just in case you missed it however, here’s a quick rundown of the situation.
On the 7th of March a developer posted in the Google Checkout forums stating stating that, ”For some reason my Google Checkout March payment which has been showed as paid out on the 2nd March has not arrived in my bank account? It normally arrives in my bank account on the 7th of each month.” The developer then inquired as to whether this had affected others as well. As it happened, there were. Pretty soon afterwards, numerous developers from various countries including the UK, France, Spain, Portugal, The Netherlands, Germany, Sweden, Norway, Ireland, Austria and, just to mix things up a little, Brazil, were reporting the same issue. They were also unhappy at the non-existent level of support from Google. The first reported official contact came on the 13th oF March in the form of an Email from the Google Wallet team. “Hello xxxxxx, Thanks for reaching out to us. To ensure a faster resolution, I’ve forwarded your message to a team that’s better able to address your concerns. We’ll respond with additional information as soon as possible. In the meantime, feel free to contact us again if you have further questions. We appreciate your patience. If you have additional questions, please visit our Help Centre at http://www.google.com/support/wallet/.”
Very helpful I’m sure you’ll agree. The discontent among developers continued to grow, with many openly considering removing their applications from Google Play in favour of 3rd party dispensaries such as the Amazon App store. This was followed by a post in the original comment thread from an official Google representative stating that “We’re aware of reports from some European developers that they have yet to receive their March 2012 payout for February sales. We’re actively investigating this and are working to resolve it as soon as possible. We apologize for this inconvenience. At this time, no action is needed on your part.” Bear in mind that this is six days after the issue was initially raised. On the 15th of March the issue was acknowledged on the developer console and coupled with a broken “Learn More” link. And finally, a day later, the news that everyone had been waiting for, “We have worked to resolve this, and payouts were initiated on 15 March 2012. However, your bank may take up to three additional business days to register the payout in your account. We apologize for any inconvenience you may have experienced and appreciate your understanding.” Not long after reports began appearing that the money developers were waiting for had been credited to their accounts. Better late than never, I guess.
Now, if you’ll allow me to play Devil’s advocate for a moment, it was pointed out that the Checkout FAQ does state, “In the event of a technical issue, your payment may be delayed and is expected to be initiated on the 15th of the month.” This line however appears to be specific only to certain countries, and was not relevant to all of those suffering the delay in payment. Call me overly suspicious, but that seems a lot like a pre-emptive addition to the fine print when these “technical issues” became a distinct possibility. There was also a post on the Google Forums which claimed the Checkout Merchant Centre Team were going through a “major transition” and that a new three person team were preparing to “take ownership of the codebase” and address these issues. This post however was made from a standard user account, and cannot therefore be confirmed as legitimate.
Although it seems now that the issue is resolved and all those left without payment have now been paid in full, I suspect that the drama will continue to haunt Google for some time. Affected developers are obviously very unhappy with the financial disruption. And many seemed to be just as, if not more, annoyed at the fact that they were completely unable to consult Google directly about the issue. It’s unacceptable that a company on the scale of Google does not have the capability to engage the development community when something like this happens. I appreciate that it may well be infeasible for them to operate a permanently staffed Checkout customer service operation, but this total lack of communication has been a slap in the face to the many hard working developers who depend on these payments. Let’s not forget that 30% of the purchase price of an application never makes its way to the developers, and that is a sizeable chunk by anybody’s standards.
During the lengthy waiting periods for any kind of official feedback, the conversation among developers at one point turned towards payments from Google’s AdMob service, which were seemingly also held up. As if that wasn’t bad enough, there are reports of a sharp decrease in Ad revenue, despite no drop in traffic. One opinion was that this is due to the type of ads that are placed in applications, and how they are assigned by Google. Recent changes to the way this has been done could have a detrimental effect on developers revenue. It’s important at this point to state that there is not conclusive evidence to back this up, but if it were to be the case, it’s a move that would anger a lot of developers, which certainly warrants a little more digging.
With regard to the original issue, one of the commentators raised the point of whether or not Google would compensate those affected by adding interest to the payments. I would imagine though that this is something that was immediately thought of by whichever finely tuned legal mind drew up the smallprint. However, it seems that those affected will have to make do with the incredibly brief and generic apology posted on the checkout forums. It would, in my opinion, be a very grave mistake for Google to assume that the development community will forget this anytime soon, whether or not they choose to completely remove their work from Google Play in favour of other outlets or simply choose to utilize both, it’s going to reduce the number of those 30% cuts they receive. And let’s not forget that when all is said and done, they are still a business and there isn’t a single business out there that can afford to annoy its customers, staff, or suppliers. Which one of those three categories the development community falls into is hard to say—probably all three, which makes this whole affair even more of a problem for Google.
If you are a developer and were in any way affected by either the late payments or have noticed a sharp and unexplainable decline in ad revenue from your applications, please contact us to air your opinions on the matter. Remember, XDA-Developers has always and will always do whatever it can to aid and advance the development community.
March 7, 2012 By: Conan Troutman

If you haven’t already heard, big changes are coming to the Android Market. Well that’s not strictly true, the changes have already been made, and it’s no longer the Android Market. Google Play is upon us, and while you may not have noticed a change on your device yet, those of us who access Market through the web couldn’t have failed to notice the rebranding. So let’s take a look at what this means for the typical Android user. Does it herald the dawn of a glorious new age of digital media consumption, or is it a case of much ado about nothing? In all honesty, it’s probably a little bit of both.
To sum up the changes as simply as possible, anything that you could previously buy from Google—apps, books, movies, and music—is now distributed via Google Play. Play is now the central location on the web for Google to distribute content and applications, and it will also be replacing the Android Market on your device sometime in the near future, if it hasn’t already. You can read about it in much more detail on the Android Developers Blog.
Now you’re probably thinking that these things are already available from the same place, and that this is just an over-hyped name change. Despite initial appearances, the answer seems to be both yes and no. Flashy new logo and annoyingly generic name aside, there are actually some pretty big changes being implemented.
The changes aren’t however being met with open arms by everyone, specifically those outside of the US as you can see in the comment thread of the Google Play initial announcement on its own Google Plus page. Many people are frustrated by the fact that services such as Google Music are not yet available outside of the US, something that I can sympathize with. In fact, only a handful of countries have access to anything other than Android applications. A full list of what’s available and where can be found in the Google Play FAQ.
Aside from the change of name, which I hate. I would consider this streamlining of Google’s operation to only be a good thing, as long as they make as much effort as possible to provide their content and services to as many countries as possible. I’m not the sort of person who would use Google Music even if it were available in the UK, but I do think it’s unfortunate that not only do a lot of countries not have access to Google Music, they are also unable to access the books or movies which are being flouted as a major feature of this revamp. One can’t help but feel that this re-branding would have been met with a much more positive reaction if it were performed after rolling out content to other countries. I also can’t help but feel that this new level of unification is somewhat over exaggerated, but then again, Play does increase the scope of Google’s content distribution. There’s something about it all that feels a little bit iTunes-esque. Would it really be so far fetched to think that further down the line, we may be presented with a standalone Google Play client? And if so, would this be a good thing or a bad thing?
Enough with my negativity and speculation. As I mentioned earlier, Play brings a change to the way in which apps are to be distributed. A much more detailed and developer oriented description of which can be found here. The bottom line is that previously, applications were limited to a maximum size of 50MB and any other content that an app required would need to be provided separately by the developer. Since the advent of Google Play, although the initial APK is still limited to 50MB, it can be supplemented by two extension files with an upper limit of 2GB in size each. This effectively allows for applications up to 4GB in size. The content is hosted by Google, which obviously has massive benefits to both developers and users alike. Mainly that it saves the developers having to host content themselves, while offering users greater consistency when attempting to download the content. From a developer’s perspective, the increased file size is most likely the best thing to come out of these recent changes. Obviously it goes without saying that all your previous purchases are still valid and there is no need for developers to resubmit their work. Furthermore, the basic framework of the entire ecosystem remains largely untouched. The roll out is already well underway, with the online market becoming Google Play as of yesterday, and changes on devices being made over the next few days. Right now, I’m still to see the market change on my device, although the new APK is in circulation if you simply cannot wait to try it out.
So there you have it, this is Google Play in all it’s glory. For those of us who are somewhat underwhelmed by the whole affair, there’s even a “we know you’re not impressed so here’s some cheap stuff” promotion, which to be fair, does have some rather good deals.