April 13, 2011 By: Will Verduzco
Tired of waiting for Motorola to enable SD Card functionality in your XOOM? Luckily, XDA forum member Bigrushdog felt the same way and decided to do something about it. In the latest revision of his Tiamat overclocked kernel for the Motorola XOOM, he has accomplished exactly that.
- SD Card enabled! Look for “sdcard2″ in root. Same install instructions as 1.1.6
- Huge thanks to kcrudup for ideas on gpio and “mount at boot” service. You da man!
- Thanks onicrom for helping with diagnostics and testing!
- Thanks cayniarb, bcnice20, and stiffspliff for teaching me so much!
Want to get some SD Card action before Motorola decides to send it your way? The installation instructions are a little bit involved, so be sure to continue on to the original thread!
Do you own a 3G-enabled Motorola XOOM? Are you rooted? Do you like getting free goodies? If you answered YES to all of these questions, then XDA-Developers has your fix thanks to XDA forum member Sangreal06. The developer has managed to add not one, but 5 bonuses to the 3G XOOM by modifying the framework-res.apk file.
Interested? Continue over to the original thread…
If you’re looking for a file manager tailored for your Android Honeycomb Tablet, check out XDA forum member bauxite’s first Android app.
Columnar File Manager has been written exclusively for Android 3.0 and above and has the following features:
Currently, the app does not support modification of root files but the dev has stated that this will be a future development.
For more information and the Market link, head on over to the application thread.
If you want to make a quick note on the go, take a look at Quick Jotter for the Motorola Xoom.
XDA forum member kaze00, started working on a proof of concept for a sticky note app for the XOOM at the beginning of March, and now he has a new release/
The latest Quick Jotter release includes a few performance improvements and there is now an editor in the main view, so that users can still use the syncing mechanism without having the always visible sticky.
The XDA dev has also now added a syncing component so users can choose a google account when the app first runs.
For more information and to download the apk file, head on over to the application thread.
So, the moment the Motorola Xoom hit the streets, tons of very eager customers ripped them from the shelves of retailers world wide. Many of them are people who like the non-stock approach, so they did what every Android owner has been doing for the past few years, root their device shortly after getting it. Everything works great and since the device can be overclocked to 1.5 GHz, it just feels that your Xoom cannot get any better. Well, there is actually one thing that could make it better and that would be the ability to use the widely available 4G network that Verizon seems so proud of. The good news is that Motorola will offer their customers a hardware upgrade to be able to use LTE on their Xoom, so if you thought that life with your Xoom couldn’t get any better, think again. However, as it is Motorola’s shiny new project, they would much rather not see it tainted by other people’s hands. What do I mean with this? Well, according to an article, which we were pointed at by XDA moderator M_T_M, it seems that Motorola is only offering this upgrade if your Xoom is unrooted. Over the years, Motorola has been a rather tough nut to crack when it comes to protecting their products from modding and hacking. Apparently, they figured that they couldn’t really stop it, so they decided to go the hardware route and offered something of value only for people who stick to their original plan.
So, here is your choice: If you have rooted and done countless upgrades, hacks, and mods to your new Xoom (effectively spending most of your nights and lunch breaks) and would like to have the ability to use Verizon’s 4G LTE, you are going to have to kiss all of that hard work good bye before you send your device to Motorola and start all over again once you get it back. Your alternative, is to be happy with what you have if you are not interested in doing all that work again.
Several companies are beginning to embrace the idea of custom stuff, but Motorola seems rather stiff on their position (Sony is on the same boat for the most part, but we are only talking about Moto in this case). What do you think of this move by Motorola? Do you think that manufacturer’s should stop trying to cut out all this protecting of their devices, even though they are no longer their devices once people buy them? Please share your thoughts by commenting below.
You can find the discussion thread and a link to the original article here.
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Thanks M_T_M for the tip!
If you have seen any videos regarding the Motorola Xoom, you know that it already is quite fast and that its dual core processor packs quite a punch. As we have a bad tendency to make fast things even faster, you will be happy to hear that your Xoom is just about to go warp speed on you thanks to XDA member coolbho3000, who has been responsible for overclocking most of the current devices, and who is the author of the famous SetCPU. The mod will allow your Xoom to be safely overclocked to up to 1.5 GHz. According to the dev, the kernel in the Xoom is set to a max of 1 GHz for safety of the device. At this point in time, we all know that these limits can be easily surpassed without any major side effects. However, remember that overclocking can fry your device, so do this at your own risk.
Scores for Linpack and Quadrant are nothing short of amazing, although there are always people who claim that these benchmarks are not accurate. Impressive nevertheless.
Please leave some feedback for the dev if you experience any kind of instability or weird behavior.
I have successfully brought the Tegra 2 in the Xoom to 1.5GHz. A few kernel modifications make the dual core chip in the Xoom even more powerful than the recently announced Tegra 2 3D! 1.5GHz through two Cortex A9 cores is truly a force to be reckoned with.
You can find more information in the hack thread.
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At 10am PST yesterday, Google held a live event to showcase the newest developments on the Android platform. Naturally, this time around the focus was on Android 3.0 Honeycomb and its implementation in tablet devices. Discussed were breakthroughs not just for the user experience, but for the developer experience too. We thought we’d share some of the highlights of the main event in case you missed the live stream.
For the user
Home screens, widgets and notifications
Google were eager to show off the advanced and extremely smooth user interface of Honeycomb, the latest version of Android, which is designed exclusively for tablets as opposed to cell phones. All of the developers had a Motorola Xoom (the flagship Honeycomb device) on hand to show off their latest creations.
The responsiveness and fluidity of the operating system alone were something to marvel at. Google Mobile’s Product Management Director, Hugo Barra, was eager to show off the varied widgets on the home screen, all of which looked well-polished and easy to use. Also demonstrated was Honeycomb’s updated notifications system – as the OS is designed for devices with larger screens, notifications have been resculpted to provide more information while still not being too intrusive.
First and third party apps
Next on the list were first and third party applications for Honeycomb. Google showed off the latest version of Maps, whose multi-touch features worked particularly well with the Xoom tablet, and Body, described as ‘the Google Maps for the human body’. The neat app showed off the general snappiness of the device, which could render the intricacies of the skeletal system without breaking a sweat.
Third party contributions included several games: Google demonstrated how existing, popular applications such as Fruit Ninja can be migrated to tablets extremely easily, provided that the developer follows Google’s guidelines. Monster Madness, originally a PlayStation 3 title, was shown to be successfully ported with almost all of the code intact. Great Battles, an educational title, was announced as the first application created by developer War Drum Studios to make full use of the Xoom’s dual-core Tegra CPU. CNN displayed a video-centric news app designed specifically for Honeycomb which also allowed users to upload their own news.
General UI changes
Moving back to Google’s own apps, some interesting UI tweaks were displayed including ‘application fragments’ (yeah, we know, don’t say the ‘f’ word): the two panes of the Gmail client which Google have already demonstrated were shown to be separate from each other, allowing the user quickly flick back and forth between panes when necessary. Another interesting cosmetic change was the complete overhaul of the native camera application, with the controls now being much more in keeping with the circular graphics already seen on the Honeycomb home screen.
A key pulling factor of modern tablets, the capability of video chat, was the final first party implementation to be displayed – although that was obviously not how Google intended on having things play out. A lead-up announcement to the revelation of video calling was let down by the non-appearance of the ‘mystery’ call recipient known as ‘Lady Killer’. However, the team were pleased to later be able to prove the Xoom’s video calling function once Cee-Lo Green’s broad smile finally popped up on the Xoom’s display. Both audio and video quality seemed mediocre, but let’s not forget that it’s still early days for Honeycomb.
For the developer
Besides multi-tasking, Google’s main focus with making the most of this new hardware is in the field of displaying games and applications as effectively as possible. For starters, they have promised that developers will be able to implement two-dimensional hardware accelerations into their apps ‘using just one line of code’. Another shown-off addition was Renderscript, a sleek 3D graphics engine which is new to Honeycomb and was shown off in the earlier applications and games, along with the native YouTube and Music applications.
Android Market Web Store
This is perhaps the most interesting of all of the updates Google have made to the Android experience. An oft-requested feature has always been the ability to browse through and download applications using a desktop browser. Today, Google demonstrated that such things are now possible though the Android Market Web Store. Once purchased or downloaded, the user selects a device to which the app or game will be transferred, and it magically starts downloading on the phone or tablet à la Google’s Chrome to Phone application. Use of the Web Store also makes sharing applications with fellow Android users much easier. Google hope that the implementation of this new way to find and recommend apps will aid developers and their recently feeble paid app popularity statistics.
Support for in-app purchases
Alongside the announcement of new currency and seller support for the Android Market, Google were eager to unveil the latest tool for prospective app-made millionaires: an SDK which allows for in-app purchases. Today saw the release of the developer documentation and sample code for developers who are interested in making such concepts as in-game money and premium versions of applications, unlockable through the trial application itself, a reality. Disney Mobile were present to announce the arrival of popular apps such as Jelly Car and Radio Disney on the Android platform, but the real reason Google had invited them was to demonstrate the potential for the in-app purchase system through Tap Tap Revenge 4. The latest version of the app, which has already been download over 50 million times on other platforms, supports the shopping of music tracks without having to leave its interface. Disney Mobile claimed to have implemented support for the service less than a week after Google released the code to them – making it seem a very easy procedure. Google have promised developers the in-app purchase software development kit by the end of this quarter.
Well, that’s about it for today’s Android event. Right at the end, Google hinted at something interesting in store for Mobile World Congress visitors, with more than 50 separate developers of Honeycomb-tailored apps set up to show you what’s new. Stay tuned and we’ll do our best to fill you in when the time comes.
January 11, 2011 By: egzthunder1
CES brought quite a few new surprises (and some not so new) to the table of mobile technology. There have been many Android devices that were unveiled (officially anyways) and we can’t help but to get excited as we think that this will bring newer life into our forums. With that being said, we wanted to introduce some of the already rumored devices that were going to hit our little world. There will be two 4G capable devices hitting both US major CDMA carriers that we believe are going to make a shift (no pun intended) in the way things go right now. Also, we are introducing a forum for Motorola’s first Tablet. The devices from the manufacturer have been officially tough nuts to crack, but we believe that this will give devs are run for their money. Lastly, the Advent Vega, which is yet another new comer into the Tablet race.
Do you think that you will be getting any of these? What are your thoughts on the announced performance of the Thunderbolt? Maybe you are looking into switching to the Shift 4G. If you are, we would love to hear what you think.
The HTC EVO Shift 4G Home.
The HTC EVO Thunderbolt Home.
The Motorola Xoom Home.
The Advent Vega Home.