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Posts Tagged: Samsung Nexus S

android-gingerbread-1

The release of a new version of the Android operating system brings with it a new base on which to find cutting-edge ROMs for almost all devices. Gingerbread 2.3.4 is the latest to be announced – an incremental update, which will of course first be rolled out over the air to Google’s flagship Nexus S before finding its way onto other recent devices (and naturally to less recent phones through custom ROMs). An update for the Nexus One won’t be far behind.

Among minor fixes, the update is set to bring native video calling functionality (through the Google Talk app, which will also see the introduction of voice chat) to the platform, which will be usable whether on a mobile data or Wi-Fi connection.

The source code for 2.3.4 has already been pushed to the Android Open Source Project (AOSP), so eager developers should head that way if they want to get the goods. If you own a Nexus S, visit this thread to find a download link for the update if you’re already running GRI40. Keep checking the XDA forums to find out when your favourite ROM is updated to the latest version.

Nexus S Sense

It looks like this week has been rather interesting and full of ports. Basically, it looks as if XDA was making a place where all phone are treated as equal, regardless of the UI. XDA member apreichner put this theory into practice by making a port of the Desire S rom for the Samsung Nexus S. In essence, this means that this device can now use Sense (something that Samsung devices normally cannot do). Having said that, please keep in mind that you are dealing with an alpha quality release, which means that a lot of things in your phone will not work upon flashing. According to the dev, some of the non-working things include most radios (wifi, BT, and cell), hardware 3D graphics, and several other things that make using your device a pleasant experience. Worry not , because more stable releases are coming soon.

If you have tried it, please leave some feedback for the dev in order to make this into something more functional.

In this 0.1 release, not a lot is functioning as of yet. HW3D is not quite working which is what is responsible for the graphical glitches. Wifi, Cell radio, Bluetooth, probably more is also broken but I havent done extensive testing.

This is why I need you guys to be my alpha testers. Do some investigating, tell me some issues, do logcats, and most importantly have fun!

A 0.2 release is coming real soon which will hopefully fix HW3D, Wifi, and Cell radio. I hope!

You can find more information in the port thread.

Want something published in the Portal? Contact any News Writer.

Thanks AllGamer for the tip!

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Nexus S BLN

Feeling a bit upset that your “Pure Google” superphone lacks LED notifications to let you know something’s calling for your attention when the screen’s off? Luckily, XDA forum members Morfic and Neldar have a solution for you! Thanks to their collective efforts, The Nexus S now supports Backlight Notifications (BLN) through the use of Neldar’s fantastic Backlight Notifications application. Morfic’s custom kernel also supports a 1.4 GHz overclock, so even if you’re feeling a need for speed, they have you covered.

Continue on to the original thread to download the kernel yourself!

NFC Task Launcher

Ever wish that the seldom, if ever, used NFC chip on your Nexus S got a little bit more action? Luckily XDA Forum Member krohnjw felt the same way and created a new application that lets you use NFC tags to control your mobile device via profiles!

NFC Task Launcher will undoubtedly feel very familiar for those who have used Tasker, but with the added cool factor of using NFC tags rather than time, location, or events to initiate profiles. And speaking of Tasker, it can even be used to launch any Tasker task you have enabled on your phone!

Currently, the application supports the following tasks:

- Enable / Disable / Toggle Wifi
- Enable / Disable / Toggle Bluetooth
- Launch any installed Application
- Connect to any known SSID
- Configure a new Wifi Connection and connect
- Configure and enable Portable Hotspot
- Launch any Tasker Task (for users of Tasker)
- Changing Phone Ringtone
- Changing Ringer Mode (Normal/Silent/Vibrate)
- Changing Ringer Volume
- Changing Media Volume
- Changing Alarm Volume
- Changing Notification Volume

Continue on to the original thread (or head on over to the Android Market) to get a taste yourself.

N1OTA_Trebor_Pic

Yes, you read right! Our own XDA Forum member trebor_88 was able to locate the GRI40 from FRG83G update.zip for the Nexus One, while XDA member krohnjw was able to find the GRI40 from GRH78 link for the Nexus S. If you’re a developer looking to get cooking, or happen to be a user running a stock ROM, you may want to give give these a download!

Continue to this thread to get your fix and discuss the update!

StatusBar Pulldown

With the continual development of Cyanogen Mod, occasionally you may run into outdated mods and morphs. Luckily, XDA member rori~ has continued development on his Statusbar PulldownMod morph and has provided us with an update for use with CM7 . Whether your phone is HDPI or MDPI, you can benefit from this clean and practical notification bar.

According to the developer, this morph can be used with all nightlies after CM7 RL1 and has been confirmed working with the following phones:

- LeoGingerBread
- Nexus S
- G2
- EVO
- Desire
- Incredible

The new design includes:

  • Gingerbread themed icons
  • Moved carrier name, added 3D text
  • Ongoing notification, fm.radio, download status text is white
  • Moved & edited clear button, added 3D text
  • New scrolling bar
Originally Posted by rori~
You can use this after every nightly but: if CM7 will get an update (probably it will get battery% in statusbar), I will have to update this, so stay tuned - *my Twitter*

For more information, please visit the original thread.

Stock CM7

We all love Cyanogenmod roms due to their versatility, speed, and overall good quality. However, there are members who may not want everything that comes with a CM rom and want something a bit more stock. If this describes you in any way, check out what XDA member frank707 has done for Nexus S owners. The mod simply removes and replaces a few apps in the rom, particularly the Launcher, which gets replaced by Android’s stock launcher (which is actually quite nice in Gingerbread if you haven’t had a chance to play with it). So, in essence, it is a mod to remove CM7 specific apps and themes to leave a bare CM7 running in your device. If you wanted something light, this is probably the mod for you.

Please remember that this will have to be reinstalled after every flash, so for those of you hooked on nighties, be aware that you will have to do this over and over again. Please leave some feedback for the dev.

The Cyanogenmod team has made great progress on the Nexus S. This mod is a patch i made for myself originally which is intended keep the look and feel of the stock nexus s gingerbread installation, while not altering any of the core features for Cyanogenmod 7. MOD “A” only replaces the adw launcher for the stock gingerbread launcher. While “CM 7 MOD” removes a handful of CM 7 Apps & Themes to keep the OS as minimal as possible.

You can find more information in the mod thread.

Want something published in the Portal? Contact any News Writer.

stage2

At 10am PST yesterday, Google held a live event to showcase the newest developments on the Android platform. Naturally, this time around the focus was on Android 3.0 Honeycomb and its implementation in tablet devices. Discussed were breakthroughs not just for the user experience, but for the developer experience too. We thought we’d share some of the highlights of the main event in case you missed the live stream.

For the user

Home screens, widgets and notifications

Google were eager to show off the advanced and extremely smooth user interface of Honeycomb, the latest version of Android, which is designed exclusively for tablets as opposed to cell phones. All of the developers had a Motorola Xoom (the flagship Honeycomb device) on hand to show off their latest creations.

The responsiveness and fluidity of the operating system alone were something to marvel at. Google Mobile’s Product Management Director, Hugo Barra, was eager to show off the varied widgets on the home screen, all of which looked well-polished and easy to use. Also demonstrated was Honeycomb’s updated notifications system – as the OS is designed for devices with larger screens, notifications have been resculpted to provide more information while still not being too intrusive.

First and third party apps

Next on the list were first and third party applications for Honeycomb. Google showed off the latest version of Maps, whose multi-touch features worked particularly well with the Xoom tablet, and Body, described as ‘the Google Maps for the human body’. The neat app showed off the general snappiness of the device, which could render the intricacies of the skeletal system without breaking a sweat.

Third party contributions included several games: Google demonstrated how existing, popular applications such as Fruit Ninja can be migrated to tablets extremely easily, provided that the developer follows Google’s guidelines. Monster Madness, originally a PlayStation 3 title, was shown to be successfully ported with almost all of the code intact. Great Battles, an educational title, was announced as the first application created by developer War Drum Studios to make full use of the Xoom’s dual-core Tegra CPU. CNN displayed a video-centric news app designed specifically for Honeycomb which also allowed users to upload their own news.

General UI changes

Moving back to Google’s own apps, some interesting UI tweaks were displayed including ‘application fragments’ (yeah, we know, don’t say the ‘f’ word): the two panes of the Gmail client which Google have already demonstrated were shown to be separate from each other, allowing the user quickly flick back and forth between panes when necessary. Another interesting cosmetic change was the complete overhaul of the native camera application, with the controls now being much more in keeping with the circular graphics already seen on the Honeycomb home screen.

Video calling

A key pulling factor of modern tablets, the capability of video chat, was the final first party implementation to be displayed – although that was obviously not how Google intended on having things play out. A lead-up announcement to the revelation of video calling was let down by the non-appearance of the ‘mystery’ call recipient known as ‘Lady Killer’. However, the team were pleased to later be able to prove the Xoom’s video calling function once Cee-Lo Green’s broad smile finally popped up on the Xoom’s display. Both audio and video quality seemed mediocre, but let’s not forget that it’s still early days for Honeycomb.


For the developer

Graphics

Besides multi-tasking, Google’s main focus with making the most of this new hardware is in the field of displaying games and applications as effectively as possible. For starters, they have promised that developers will be able to implement two-dimensional hardware accelerations into their apps ‘using just one line of code’. Another shown-off addition was Renderscript, a sleek 3D graphics engine which is new to Honeycomb and was shown off in the earlier applications and games, along with the native YouTube  and Music applications.

Android Market Web Store

This is perhaps the most interesting of all of the updates Google have made to the Android experience. An oft-requested feature has always been the ability to browse through and download applications using a desktop browser. Today, Google demonstrated that such things are now possible though the Android Market Web Store. Once purchased or downloaded, the user selects a device to which the app or game will be transferred, and it magically starts downloading on the phone or tablet à la Google’s Chrome to Phone application. Use of the Web Store also makes sharing applications with fellow Android users much easier. Google hope that the implementation of this new way to find and recommend apps will aid developers and their recently feeble paid app popularity statistics.

Support for in-app purchases

Alongside the announcement of new currency and seller support for the Android Market, Google were eager to unveil the latest tool for prospective app-made millionaires: an SDK which allows for in-app purchases. Today saw the release of the developer documentation and sample code for developers who are interested in making such concepts as in-game money and premium versions of applications, unlockable through the trial application itself, a reality. Disney Mobile were present to announce the arrival of popular apps such as Jelly Car and Radio Disney on the Android platform, but the real reason Google had invited them was to demonstrate the potential for the in-app purchase system through Tap Tap Revenge 4. The latest version of the app, which has already been download over 50 million times on other platforms, supports the shopping of music tracks without having to leave its interface. Disney Mobile claimed to have implemented support for the service less than a week after Google released the code to them – making it seem a very easy procedure. Google have promised developers the in-app purchase software development kit by the end of this quarter.

Well, that’s about it for today’s Android event. Right at the end, Google hinted at something interesting in store for Mobile World Congress visitors, with more than 50 separate developers of Honeycomb-tailored apps set up to show you what’s new. Stay tuned and we’ll do our best to fill you in when the time comes.

DSC00579

Although in a very early alpha development stage, XDA developer stroughtonsmith managed to get MeeGo to work on his Gingerbread-running Samsung Nexus S. Don’t expect anything from it though as even the touchscreen doesn’t work yet. Stroughtonsmith has asked the community for other developers to help on this project, so, if you have some great Android development skills, you would be more than welcome to join the MeeGo development.

Originally posted by stroughtonsmith

So, I have a barebones version of MeeGo (barely) running on the Nexus S. I can’t really do much with it on my own, but I’m posting the info here so you can build it and try it for yourself.

The developer has done a great job so far, and we’re really looking forward to see this grow. Hopefully, this will end up resulting in a fully working MeeGo build for the Nexus S.
Check out the thread to contribute to the development.

OTA Update

If you have a Nexus S, you probably just went through a software OTA (Over the Air) update. However, seeing that you are rooted and running something better than stock, you really don’t feel like paying attention to stock updates, and the friendly reminders by the device are probably doing nothing more than annoying you. XDA member paulobrien has a solution for your issues. NoMoreNags is a patch whose sole purpose is to ensure that you do not receive these notifications/nags/complains from your device any longer. The patch has to be pushed via adb at this moment, so if you are not certain about how to do it, it may be a good idea to fall back to one of the various ADB guides available on this site.

Please leave some feedback for the dev to let him know if this is working or not.

This is a patched GoogleServicesFramework.apk that removes the OTA nags if you are using an older (e.g. GRH55) build.prop on your Nexus S. Let me know how it works out for you.

To install, reboot to recovery, then:…

You can find more information in the hack thread.

Want something published in the Portal? Contact any News Writer.

Nexus S 1.2GHz Kernel Released

January 2, 2011   By:

Samsung-Nexus-S-600x470

Want to get the most speed out of your Nexus S? XDA member morfic has turned up the frequencies on the Nexus S all the way up to 1.2GHz! This Kernel is for Bionix NS1. There are only some small bugs, but from the OP it seems they are going to be fixed shortly.

Changes:

  • Tweaked voltages, should work for more people.
  • Further build tweaks, mostly removal of more “forced on” debug options
  • Bootlogo added

TODO:

  • Fix Bluetooth

This is for Bionix NS1

Flash from recovery, reboot, enjoy.

We hope you enjoy this boost for your Nexus S (as if it needed one). Remember to use this at your own risk as overclocking does bring an added risk to your device. To learn more, check out the discussion thread, best of luck!

cyanogen-logo

They’re almost there: the CyanogenMod developers are working hard on the new Gingerbread-running CyanogenMod 7. On Christmas day, Cyanogen tweeted that CyanogenMod 7 wasn’t officially released yet because they hadn’t fixed the camcorder yet. On that same day, the camcorder got fixed. CyanogenMod developer and XDA member Koush released an unofficial alpha version, which fixes WiFi and the camcorder for the Nexus S. Obviously, this means that they’re going the right direction.

The exact date of release is unknown, but seeing another tweet from CyanogenMod about Gingerbread running on his EVO, we expect it might just be available rather sooner than later.
Of course we’ll keep you updated when the ROM comes available officially. The alpha build for the Nexus S  can be found in the CyanogenMod 7 thread.

Samsung-Nexus-S-600x470

For the lucky owners of the Samsung Nexus S, XDA forum member BlackOtaku has written a shell script to automate some of the more menial tasks involved with unlocking the Nexus S bootloader and rooting it.

The script also guides you through the various tasks involved in the process. Remember that unlocking the bootloader will wipe your entire device including the USB storage, so make sure you backup before running.

BlackOtaku states that the script should run fine on most configurations. You’ll need to download the script, rename and mark it as executable. Double clicking and run in Terminal and then it’s just a case of following the instructions given in the script.

For more information and to download the file, head on over to the forum thread.

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