Google announced today that it will be bringing ads to the Play Store, and while that will surely annoy the majority of us, it isn't the only thing that sucks about the Play Store. From the lack of clear communication with developers to ridiculous restrictions, there are a handful of very annoying things about Google's approach. Let us know what bugs you the most about the Play Store.
The Evolution of Android – Part I
Android is now 6 years old. Over the years, Android was able to command over 80% of the market, while leaving iOS and Windows Mobile/Phone behind. Thus, this moment is ripe to look back at how the story of the little green robot began.
Android was presented in November 2007, but September 22, 2008 marked the “real” beginning. On that day, the HTC Dream (also known as the T-Mobile G1) was presented. The beginning wasn’t nice and easy, though. Many critics claimed that the OS would never be able to beat out those made by Apple and Microsoft. At the time, these opinions were quite valid. After all, Android back then greatly differed from the highly customized builds now released by Sony, LG, HTC, and Samsung.
Early versions of Android were meant to call, send and receive text messages, and connect to the Internet. The thing that made Android unique was that it was open source, and users were able to contribute to the code to add in innovative ideas.
But let’s go back to the HTC Dream for a bit. The device was presented at one of the very first Android conferences. Its technical specifications were outstanding for the time: Qualcomm MSM 7201A ARM 11 CPU running at 528 MHz, 256 MB of internal memory, and 192 MB of RAM. Compared to many other devices of the era, this was something beyond imagination. The phone initially packed Android 1.0, upgradeable to Android 1.6 Donut.
Version 1.0 had many unique features such as the Android Market (now known as the Google Play Store), which gave users the option to obtain hundreds of applications to enhance the initial capabilities of the phone. Contacts were stored in the cloud and integrated with Gmail. The OS also had a fully functional Internet browser. At first, Google didn’t use confectionary codenames like Cupcake, Donut, or Eclair. This was just Android 1.0—though Android 1.1 was codenamed Petit Four and there were some other milestone released named Astro Boy and Bender along the way.
Android 1.5 Cupcake offered many improvements. The first big step was a kernel upgrade to version 2.6.27, which made the system more stable. Also, widgets were presented and they are still widely used now 4 years later. For the first time, users were able to install custom keyboards. The last big improvement was implementing copy/paste.
Android 1.6 Donut premiered 4 months later, but it was essentially an upgraded Cupcake build that didn’t bring much user-facing innovation except screenshots in the Android Market and the ability to select multiple photos for removal from the Gallery.
The next big step in Android Development was Android 2.0/2.1 Eclair. The kernel was once again updated, this time to version 2.6.29. The contact synchronization system was revamped, and offered an ability to add Email addresses. Speaking of which, a standalone Email application was introduced, as well as support for Bluetooth 2.1. The camera app in Eclair added support for device flashes, as well as zooming and setting white balance. The UI was also optimized, increasing scrolling speed, and allowing users to select Live Wallpapers as backgrounds. Version 2.1 was also a big update because for the first time, Google decided to release a phone: the HTC-made Google Nexus One. Since then, their branded devices all donned the moniker Nexus. Many believe that the name derived from Philip K. Dick’s Nexus 6.
Android 2.2 Froyo (a regional abbreviation for frozen yogurt) was presented in May 2010. The main objective of this update was to improve the system speed, as evidenced by the introduction of a JIT (Just-in-Time) compiler into Dalvik. The connectivity was also revamped, allowing for Internet tethering via USB and WiFi. Finally, the browser app was updated to support GIFs and Flash player—something that was later dropped when Chrome replaced the AOSP browser. In Q4 2010, Android was available on 1/3 of American smartphones, finally overtaking iOS. Since then, Android was seen as a major mobile player.
The Google Nexus S was the first smartphone that shipped with Android 2.3 Gingerbread. It was also the first Nexus device produced by Samsung. This was a major step, as Samsung has grown to become the biggest smartphone manufacturer today. The device was almost the same as Samsung Galaxy S, a highly regarded legacy device. Gingerbread was a very successful operating system, which in time became the most popular version of the mobile OS. Android 2.3 offered native support for new sensors such as NFC, gyroscope, and barometer. And for the first time, Android was given API support for front and rear cameras rather than device-specific implementations such as what was originally seen on the HTC Evo 4G. The OS was fast and reliable, and it can still be found on various legacy devices.
It is impressive that such a small player became one of the most pervasive operating systems of all times. But for now, let’s pause this story. Next week, we’ll continue with Google’s later releases.
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