Will Verduzco · Jun 25, 2014 at 12:25 pm

This is Material Design, Android’s New UI Paradigm

You may recall that a few weeks ago, we talked about Quantum Paper and how it aims to bring a unified design paradigm to all of Google’s products. Then just minutes before the start of the Google I/O 2014 keynote (which is currently going on, FYI), the Android Developers YouTube channel dropped a little tidbit about the future of Android. Now, head of Android User Experience Matias Duarte officially unveiled Material Design, which defines not only the user interface design on Android, but also across all screens.

Android Material Design is key to the fresh new look in Android L. Because humans are wired to understand shapes, Material Design is inspired by paper and ink. But unlike its analog counterpart, Material Design is able to reform dynamically thanks to a new elevation value and surfaces that respond to motion and offer splashes of animated, color feedback. In addition to the new paradigm, Material Design offers  seamless animations from any screen to any other, even between activities and apps.

Polymer will be used to create Material Design-compliant layouts. And in order to to do this more easily, Google has updated its its design guidelines with best practices and more.

This is a massive visual overhaul, folks, and it looks like a good one. What do you think of Material Design? Let us know in the comments below!


_________
Want something on the XDA Portal? Send us a tip!

Will Verduzco

willverduzco is an editor on XDA-Developers, the largest community for Android users. Will Verduzco is the Portal Administrator for the XDA-Developers Portal. He has been addicted to mobile technology since the HTC Wizard. But starting with the Nexus One, his gadget love affair shifted to Google's little green robot. He is also a Johns Hopkins University graduate in neuroscience and is now currently studying to become a physician. View willverduzco's posts and articles here.
Mario Tomás Serrafero · Apr 18, 2015 at 10:00 am · 4 comments

Open War for Open Android: Antitrust for Cyanogen?

Android and openness is something we talk about all the time, but the recent developments in the industry point towards inherent flaws with this very premise. Be it from bloggers, political institutions or corporations, Android is seemingly not open enough. The “War on Openness” is ironically becoming an open war, where many players are increasing their stakes and scope to try and land a bigger hold - or at the very least, restrict Google’s - on what is the world’s...

XDA NEWS
Emil Kako · Apr 17, 2015 at 01:22 pm · 3 comments

What Do You Do with All of Your Old Photos?

Smartphone cameras have advanced so tremendously over the past few years that they have almost completely replaced point and shoot digital cameras for the most of us. Furthermore, since our smartphones are always with us, the majority of us end up taking tons of photos throughout the lifespan of our devices. But what happens to all the old photos you take? Do you store them on an external hard-drive or keep them backed up to an online cloud service like Flickr? Let us know what your favorite way of storing old photos is and why.

DISCUSS
Faiz Malkani · Apr 17, 2015 at 01:04 pm · 1 comment

Diving into the April 2015 Material Design Update

Before the release of Android 5.0 Lollipop, the Holo Design guidelines served as the official reference for Android design, right from IceCream Sandwich to KitKat. However, updates to the guidelines were few and far between, leading to a lack of synchronization between Android design and current UI/UX trends. Google seems to have learned from their mistake the last time around, and earlier this week, a significant update was released for the Material Design guidelines, marking the second revision in less...

XDA NEWS
Share This