FallenWriter · Jul 6, 2012 at 07:30 pm

TUMBL: Just the Addiction Dr. Android Ordered

Mobile games are a varied lot. From amazing 3D multiplayer ventures like Critical Strike Portable to simple games like Snake, mobile gaming is as addictive as it is time consuming. Whether you’re young or old, there’s bound to be a game in the Play Store that suits your fancy. Today the newest game under the microscope, TUMBL, may prove to be your latest mobile addiction.

Created by XDA Member tjdwowh and his team over at Kilobolt Studios, TUMBL is a fantastic addition to the Android gaming fold.

Interface and Initial Loading

The first thing I noticed when loading up TUMBL is the speed at which it loads. Granted I’m on a Galaxy Nexus, but all of the menu navigations are smooth and clean, with no delay or stuttering during transistions. Even the initial load after clicking on the icon in the app drawer was extremely quick by gaming standards. The bright colors are a welcome change from the dark, serious tone that many games use.

Once I hit the start button, a new menu opens up with four options for me to select: Play, Armory, Scores, and Help. Each selection has it’s own quarter of the screen, icon, and color. Being the gamer I am, I decided to jump right into “Play.”

Gameplay

After clicking play, the game asks me if I would like to view a tutorial. I agree to it’s request and am instantly transported to a set of instructions guiding me through details of the game. I notice that I can use both touch or tilt controls. Once it finishes, I tap the screen to start the game, and am instantly killed.

The game is fast. The concept is simple enough: navigate your character ball through openings in each level as the screen bears down upon you. There is no countdown to start; the game tosses you right in and expects you to adapt. As a fan of old school games, I really enjoy the fact that there is no mercy level or dumbed down version of the level to practice through. After playing through several times, and build up my coins I decide to head on over to the “Armory” menu from earlier in the game.

Customization

Once in the armory, I’m greated by a list of characters. Two of them I already own, and by clicking on the “Store” button at the bottom I realize that I can use the coins I’ve accrued to buy other characters that have different attributes and abilities. The abilities are varied and the characters are designed around different play styles.

I didn’t see any other options while I was in there, so I bought a character I liked and headed back to grind through another few rounds of play, so I could purchase some more characters that I liked later. Hopefully, as the game gets more developed the option to fully customize the existing characters will become present, because only being able to buy new characters is one of the few features I didn’t particularly care for.

Final Thoughts

In conclusion, the gameplay is fast and fun. The characters that exist are intriguing and the game itself seems well optimized for Android. I also enjoy the fact that by simply hitting the “Score” button I can see my top five runs in a platform picture, which is a fun take on the usual scores list seen in most games. All-in-all, I rate it a solid 8.5/10 with a higher score pending some much needed character customization. TUMBL is free and ad-free, which is definitely a plus in the current market. So head on over to the original thread and give this game a spin.

Oh, and for those wondering: the “Help” button mentioned earlier just takes you back through the tutorial.


_________
Want something on the XDA Portal? Send us a tip!
TAGS:

FallenWriter

FallenWriter is an editor on XDA-Developers, the largest community for Android users. I am the Fallen Writer of XDA. I was a News Writer who was cast into exile for my sins. Now I have returned to haunt the forums of XDA with my writings. View FallenWriter's posts and articles here.
Jimmy McGee · Mar 31, 2015 at 07:00 am · no comments

Fix Lollipop Memory Leak – XDA Xposed Tuesday

Unfortunately there was a memory leak in Android 5.0.x Lollipop. Thankfully it was fixed in Android 5.1. However, at the time of this video Xposed Framework doesn’t have Android 5.1 support. So you are faced with a choice of fixing the memory leak or running your Xposed Modules. Or are you? In this episode of XDA Xposed Tuesday, XDA TV Producer TK reviews an Xposed Module that adds the Android 5.1 memory fix to pre 5.1 Lollipop devices. The module...

XDA NEWS
Mario Tomás Serrafero · Mar 30, 2015 at 11:00 pm · 2 comments

Would The LG G4 Fare Well With The Snapdragon 808?

The LG G4 has a lot to prove, given that last year’s LG G3 was among the best smartphones of 2014. The Global Mobile Awards given out during the time of MWC 2015 named it the Smartphone of The Year (SOTY?) alongside the iPhone 6, and at the time of its release it packed the very best in Android specifications, from the powerful Snapdragon 801 to the class-leading 1440p display. The camera, battery life and feature set were also deemed...

XDA NEWS
GermainZ · Mar 30, 2015 at 02:41 pm · 3 comments

DexPatcher: Patch Android APKs Using Java

You've probably seen or installed modified applications, be it a patched dialer for your resolution or a custom WhatsApp version with added features. How do developers do that, though? A lot of the time, the applications' source code isn't even available, so how does it all work? We'll see that first, then take a look at a new tool that aims to make the process much easier, and finally compare it to the popular Xposed framework to see how they...

XDA NEWS
Share This