The LG G4 has a lot to prove, given that last year’s LG G3 was among the best smartphones of 2014. The Global Mobile Awards given out during the time of MWC 2015 named it the Smartphone of The Year (SOTY?) alongside the iPhone 6, and at the time of its release it packed the very best in Android specifications, from the powerful Snapdragon 801 to the class-leading 1440p display. The camera, battery life and feature set were also deemed...
Tutorial and Step by Step Guide to Creating Boot Animations
Boot animations are one of those unique items on the short list of things that every single Android device has in common. Turning on the device, seeing the splash then seeing that little animation can mean a lot to some people.
Now, the power to make your very own boot animation is easier than ever with a step by step guide from XDA Senior Member Skullmonkey. The guide is pretty long, but relatively easy to follow and includes everything from recommended software to pro tips like using Notepad++ instead of Microsoft Notepad due to Windows formatting causing errors in the script you’ll be writing.
The requirements and recommendations are pretty straightforward and include:
-Each frame must be 480*800 px (thats 480 pixels wide by 800 pixels tall).
-Each frame must be saved in a .png format. (If you are using Photoshop, File > Save for Web & Devices to reduce the file size drastically.)
-Each frame needs to have some numarical value.
+Recommended would be something like frame0001.png, frame0002.png, frame0003.png, etc.
+Try to keep it under 300 images total
This tutorial is written for those who have the HTC EVO 4g, but the process of creating images and packaging them can be universal as long as you change the packaging from how it’s done on the OG EVO to whatever you’re device is.
For those interested in making some boot animation magic, you can find the full tutorial, suggestions, download links to the recommended software and discussion in the original thread. As per the norm, don’t forget to make a full backup of your device before you start testing, just in case something goes wrong!
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