Project: Dev-Unlock NoDo – Windows Phone
Posted May 17, 2011 at 12:00 am by orb3000
Here is an example of what collaborative development work is all about. XDA member Jaxbot has been working on a ‘Dev-unlock’ method for NoDo, the latest “update” for Windows Phone, but as you can imagine this is a big crusade that needs more minds inside. The dev decided to share all the work he has done until now and is inviting others to get ideas on how to finally and unofficially developer unlock on your shinny device.
If you think you can help, please step in. We are encouraging to the non-experts on the topic to stay away from posting as per request of the OP.
Originally posted by Jaxbot
This post is to help pool together ideas on how to finally get unofficially developer unlocking (I’m just gonna call it ‘jailbreaking’ for now, even though thats politically-incorrect) on NoDo and later builds of Windows Phone 7.
The main motivation here is, of course, homebrew. It seems a little ridiculous to me to pay $99 for a Marketplace account that I would never publish to, and aside from that, I find it very hard to share any homebrew applications I make when only a small subset of users can sideload them, and they would of course never be approved to the Marketplace.
So, here’s the sitch
I’ve been working on and off for a few weeks on how to get this working, and since I simply do not have the time or resources to crack it myself, I’m sharing what I’ve found in hopes that some of the much brighter minds here on XDA can finally crack this thing open.
First off, let’s start with the basics. To developer unlock WP7, the internal change is really quite simple: change the DeveloperUnlocked key from 0 to 1. This, of course, requires registry access, which we don’t have (LG aside) without sideloading, which is a bit of a paradox.
Continue to the project thread.
Thanks to The0ne for the tip.
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