Latest Android Platform Stats: KitKat Hits 30%, 2.x Falls to 10%!

Latest Android Platform Stats: KitKat Hits 30%, 2.x Falls to 10%!

Dashboards   Android Developers2

As is the case at the start of every month, Google has once again updated its Android Developer Dashboard website with the latest Android Platform Distribution Stats. These numbers show the degree of platform fragmentation and few other interesting things that can be very useful especially for developers looking to better target their applications’ UI and required API level.

This month is a pretty significant one for Android 4.x KitKat. For the first time in its lifetime, the OS revision has finally reached 30% of active Android devices that have connected to Google Play in the last week. This leaves leaving Jelly Bean 4.1.x in second place at just under 23% and 4.2.x in third place with little over 20%. Older versions of Android are still available on a small number of devices, with a 2.x (Froyo and Gingerbread) finally falling to around 10% combined. In case you missed that, Android 2.3 is now for the first time in quite a while under 10% install base. Ice Cream Sandwich is also down at just 8.5%. They won’t be missed.

This increasing number of devices running KitKat might be due in part to MediaTek, which finally updated a large number of devices using its SoC. Some other OEMs and chip manufacturers have also helped by updating Android versions prior to Android Lollipop’s release to the AOSP. In the coming months, the number of KitKat and Jelly Bean devices may end up decreasing as we hope to see new devices shipping with Android 5.0 and some older devices getting OTAs to Google’s latest edible.

As always, Google also shared statistics regarding the screen size and OpenGL version. The majority of devices use the normal screen size with hdpi density. The number of big devices may increase in the next generation due to Nexus 6 and OnePlus One–and of course popular devices like the Note 4. Unfortunately, almost three quarters of devices are running OpenGL ES 2.0 rather than OpenGL ES 3.0.Dashboards   Android Developers3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

As we’ve seen in the past, the number of devices running older operating systems will undoubtedly decrease as OEMs start updating their handsets to the latest versions of Android. Hopefully, this will happen at a faster rate than we’ve seen in previous versions. Google is doing its best to reduce fragmentation, so we should expect to see the results pretty soon.

[Source: Android Developer Dashboard]

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