Magisk 16.3 fixes issues with Pokémon GO; topjohnwu discusses “uncertified devices” controversy
If you’ve rooted a device in the last year or so, you’ve probably heard of Magisk—the systemless root solution. Magisk has quickly risen in popularity as one of the preferred solutions to rooting modern Android devices, mainly because it offers the ability to have root access while still passing SafetyNet so you can use apps like Pokémon GO. A recent update to the popular mobile game seemed to introduce its own detection system on top of SafetyNet, however, which made Pokémon GO unusable with Magisk. In response, XDA Recognized Developer topjohnwu has released Magisk version 16.3.
This latest update removes Pokémon GO from Magisk Manager’s internal list and now allows you to manually add it to MagiskHide. This is important because you’ll need to do this in order for the game to work again.
topjohnwu also took this opportunity to discuss progress on the Samsung Galaxy S9 and Galaxy S9+. The developer is aware that Magisk currently does not work on those devices likely because of some issue related to the devices’ Project Treble implementation.
Finally, he also touched upon the recent controversy related to uncertified Google Play devices that we covered. Rather than applying for an exemption using the Google Play Services Framework Device ID, the developer says you simply need to install Magisk before you run the setup process so your device will be seen as a certified Google Play device.
If you’re looking for more information on Magisk, you can check out this page. We also have a quick guide on installation. We highly recommend that you follow the official XDA forum to stay up to date on all the latest news from the lead developer himself. The developer states that his mandated military training will cause development to be slower than usual, but rest assured that development is still going strong.