GEAR VR Posts on XDA

Samsung Announces New Gear VR Services and ARCore Support for Galaxy Phones

Virtual reality and augmented reality are two concepts as old as computers themselves, however, they have only started catching up to the general public in recent years. Samsung is one of the leading forces in the mobile VR field thanks to the Samsung Gear VR which was made in collaboration with Oculus VR, the makers...

Samsung is Waiting to See How the VR Market Develops

Samsung is satisfied with the progress they've made in the mobile VR space thanks to the Gear VR for the Galaxy S and Galaxy Note series. However, they do realize that the display technology isn't quite there yet and this is why they've been holding back on releasing a standalone VR headset. The company also...

[INTERVIEW] AMD’s Daryl Sartain: Virtual Reality Just Getting Started

(Article has been updated with a link to an interview that relates to comments made during this interview.)In late April AMD Director of VR and chairman of the Virutal Reality Advisory Council Daryl Sartain came to Chicago for a speaking engagement. I was able to speak with him shortly after his arrival about Virtual Reality,...

Shattering Expectations – A Deep Dive into Current & Future VR Software

I’ve had a couple of weeks to play around with the GearVR virtual reality headset, and it’s been a blast. The hardware has finally matured enough for virtual reality to be quite convincing, and at an affordable price. Since VR is such a new technology, there is currently a massive call for developers to get...

Odd VR Future: Living Room Adventures & the Power of Virtual Reality

Virtual Reality is quickly becoming one of the biggest rising technologies, and now that Samsung’s Gear VR has reached consumers, we can expect a bigger presence from more players and better experiences. Last weekend I got to try out the Gear VR at length, as XDA/Android Podcaster Corey Feiock brought it with him to a real-life...

Why a 4K Display on the Note 5 Is a Very Smart Move

Screen resolutions are a polarizing topic in the mobile enthusiast world, as with each new jump in pixel count come new requirements that are sometimes not met. Typically, the first generation of phones to handle a higher resolution display are the ones that suffer the most, given that the new panels can drain a substantially...