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Android Q will support the Vulkan-backend for ANGLE to make 2D game development easier

We now know Android Q will support the Vulkan-backend for ANGLE to make 2D game development easier. Read on to learn more about what this means.

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Vulkan API support for Android was announced with Android Nougat back at Google I/O 2016. To refresh your mind, this API helps developers gain more control of low-level hardware. This kind of access helps them better take advantage of the processing and graphical power of the respective units, and optimize games to run as smooth as possible. It's no surprise that correct memory allocation and thread management are important in any kind of power-hungry tasks, like running a game. This is what popular consoles like Xbox One and PlayStation 4 have done for a long time - giving developers low-level control of the hardware inside the devices.