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Many moons ago, a developer known as XDA Forum Member tliebeck released a pretty interesting file manager called FX File Explorer, which among other things, allowed you to view and organize your media files in a more intuitive way without having to guess what you were looking at. This same dev also had another app under the name of WebSharing 1.0. This app along with most of its features was a perfect companion to the aforementioned file manager. As time went by, so did the development of WebSharing and its capabilities, leading us to today and a brand new version of the app. As it is commonplace with the Internet era lingo, the app has reached a level of evolution which grants it the "2.0" designation.

If you're trying to minimize your load times by lowering I/O time, optimizing your applications' resources may be worth looking into. Naturally, loading smaller APKs leads to less time spent reading the application data. With any form of compressed data, there eventually becomes a tradeoff in compute versus read time in higher levels of compression, but for the most part application loads and general device performance seems to be limited by I/O rather than compute performance.

Blob files for Nvidia Tegra-powered Asus devices are incredibly useful. This is because they allow us to easily flash images to our devices using Nvflash at an extremely low level.

A few days ago, we took a look at an Xposed module by XDA Senior Member defim aimed at allowing users to choose which apps launch at boot. That app works by blocking the BOOT_COMPLETED command. What if you could block other intents from reaching Android's BroadcastReceiver? As it turns out, defim has you covered for this as well, with his app ReceiverStop.

If you're running an older device as your daily driver or are just something of a hoarder, you will have likely run into your storage limits at one point or another. As someone who got his Android start with the Google Nexus One, I know the feeling all too well. And while I have since moved on to devices with more internal storage that I can ever dream of filling, not everyone has a recent device. Plus, you never know when you're going to install a few more games.

Every so often, an OEM will do things right. Well, nearly right anyway---right enough at least for their stock ROMS to only need some minor tweaks before they are almost perfect. More often than not though, these tweaks are things that can be tricky to implement for the average user---a user who will often find himself looking to install a custom ROM that is pretty close to stock with these desired tweaks added in. Usually that means downloading a pretty large file and then following the obligatory backup/flash/restore process that many of us now have down to a fine art. It shouldn't have to be this way though, and luckily it isn't. You just might not know it yet.