VGA Pocket Player skin for WindowsMobile
XDA member dgaud007 presents this VGA Pocket Player skin for your Windows Mobile device. It was specially made to maximize the use of the screen and hardware buttons so it´s easier to use it even when you are in your car. The latest version includes some performance tweaks, the menu bar at the bottom, and added Mortscript that enables selecting between separate PocketPlayer libraries. If you use this player as your favorite and have a VGA device, this is a good option to consider.
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Originally posted by dgaud007
Pocket Player Skin VGA (FUZE / TOUCH PRO)
I searched for a while but couldn’t find many VGA skins for Pocket Player, especially for fat fingers, so I made this one to suit my needs.This is a new skin I’m using mostly for the car. The idea is to maximize screen space with visuals and info, and use the hardware buttons of the FUZE to handle the controls. Just thought I shared…
The skin is named default_vgals.psz so it will overwrite your default installed landscape skin. This way it is automatically selected when tilting the phone. If you don’t like that, just change the name ;-).
1. Added a new version with some tweaks and the MENU BAR at the bottom, which seems more useful than the slider.
2. Also added a small Mortscript that enables selecting between separate PocketPlayer libraries. The idea is to split up large music libraries into different folders and let PP compile individual databases (metadatadb) in each folder. This greatly improves the performance of the application when browsing for music. For example, in my case, PP would struggle with my 3500+ song single library, taking on average 10 – 20 secs between each operation. After dividing the music into 4 separate folders (~1000 songs each), response is almost instant. You need to change the name of the folders in the script to match the actual folders you create, or it won’t work. Then make sure you run the library scan on each folder. You get the idea…Try it…but remember to always backup, etc…
Continue to the application thread.